1,668 research outputs found
Deterministic Digital Clustering of Wireless Ad Hoc Networks
We consider deterministic distributed communication in wireless ad hoc
networks of identical weak devices under the SINR model without predefined
infrastructure. Most algorithmic results in this model rely on various
additional features or capabilities, e.g., randomization, access to geographic
coordinates, power control, carrier sensing with various precision of
measurements, and/or interference cancellation. We study a pure scenario, when
no such properties are available. As a general tool, we develop a deterministic
distributed clustering algorithm. Our solution relies on a new type of
combinatorial structures (selectors), which might be of independent interest.
Using the clustering, we develop a deterministic distributed local broadcast
algorithm accomplishing this task in rounds, where
is the density of the network. To the best of our knowledge, this is
the first solution in pure scenario which is only polylog away from the
universal lower bound , valid also for scenarios with
randomization and other features. Therefore, none of these features
substantially helps in performing the local broadcast task. Using clustering,
we also build a deterministic global broadcast algorithm that terminates within
rounds, where is the diameter of the
network. This result is complemented by a lower bound , where is the path-loss parameter of the
environment. This lower bound shows that randomization or knowledge of own
location substantially help (by a factor polynomial in ) in the global
broadcast. Therefore, unlike in the case of local broadcast, some additional
model features may help in global broadcast
Message and time efficient multi-broadcast schemes
We consider message and time efficient broadcasting and multi-broadcasting in
wireless ad-hoc networks, where a subset of nodes, each with a unique rumor,
wish to broadcast their rumors to all destinations while minimizing the total
number of transmissions and total time until all rumors arrive to their
destination. Under centralized settings, we introduce a novel approximation
algorithm that provides almost optimal results with respect to the number of
transmissions and total time, separately. Later on, we show how to efficiently
implement this algorithm under distributed settings, where the nodes have only
local information about their surroundings. In addition, we show multiple
approximation techniques based on the network collision detection capabilities
and explain how to calibrate the algorithms' parameters to produce optimal
results for time and messages.Comment: In Proceedings FOMC 2013, arXiv:1310.459
Distributed Deterministic Broadcasting in Uniform-Power Ad Hoc Wireless Networks
Development of many futuristic technologies, such as MANET, VANET, iThings,
nano-devices, depend on efficient distributed communication protocols in
multi-hop ad hoc networks. A vast majority of research in this area focus on
design heuristic protocols, and analyze their performance by simulations on
networks generated randomly or obtained in practical measurements of some
(usually small-size) wireless networks. %some library. Moreover, they often
assume access to truly random sources, which is often not reasonable in case of
wireless devices. In this work we use a formal framework to study the problem
of broadcasting and its time complexity in any two dimensional Euclidean
wireless network with uniform transmission powers. For the analysis, we
consider two popular models of ad hoc networks based on the
Signal-to-Interference-and-Noise Ratio (SINR): one with opportunistic links,
and the other with randomly disturbed SINR. In the former model, we show that
one of our algorithms accomplishes broadcasting in rounds, where
is the number of nodes and is the diameter of the network. If nodes
know a priori the granularity of the network, i.e., the inverse of the
maximum transmission range over the minimum distance between any two stations,
a modification of this algorithm accomplishes broadcasting in
rounds.
Finally, we modify both algorithms to make them efficient in the latter model
with randomly disturbed SINR, with only logarithmic growth of performance.
Ours are the first provably efficient and well-scalable, under the two
models, distributed deterministic solutions for the broadcast task.Comment: arXiv admin note: substantial text overlap with arXiv:1207.673
Data Dissemination in Unified Dynamic Wireless Networks
We give efficient algorithms for the fundamental problems of Broadcast and
Local Broadcast in dynamic wireless networks. We propose a general model of
communication which captures and includes both fading models (like SINR) and
graph-based models (such as quasi unit disc graphs, bounded-independence
graphs, and protocol model). The only requirement is that the nodes can be
embedded in a bounded growth quasi-metric, which is the weakest condition known
to ensure distributed operability. Both the nodes and the links of the network
are dynamic: nodes can come and go, while the signal strength on links can go
up or down.
The results improve some of the known bounds even in the static setting,
including an optimal algorithm for local broadcasting in the SINR model, which
is additionally uniform (independent of network size). An essential component
is a procedure for balancing contention, which has potentially wide
applicability. The results illustrate the importance of carrier sensing, a
stock feature of wireless nodes today, which we encapsulate in primitives to
better explore its uses and usefulness.Comment: 28 pages, 2 figure
On the Impact of Geometry on Ad Hoc Communication in Wireless Networks
In this work we address the question how important is the knowledge of
geometric location and network density to the efficiency of (distributed)
wireless communication in ad hoc networks. We study fundamental communication
task of broadcast and develop well-scalable, randomized algorithms that do not
rely on GPS information, and which efficiency formulas do not depend on how
dense the geometric network is. We consider two settings: with and without
spontaneous wake-up of nodes. In the former setting, in which all nodes start
the protocol at the same time, our algorithm accomplishes broadcast in rounds under the SINR model, with high probability (whp), where
is the diameter of the communication graph and is the number of
stations. In the latter setting, in which only the source node containing the
original message is active in the beginning, we develop a slightly slower
algorithm working in rounds whp. Both algorithms are based on a
novel distributed coloring method, which is of independent interest and
potential applicability to other communication tasks under the SINR wireless
model
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