5,379 research outputs found

    Learning Edge Representations via Low-Rank Asymmetric Projections

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    We propose a new method for embedding graphs while preserving directed edge information. Learning such continuous-space vector representations (or embeddings) of nodes in a graph is an important first step for using network information (from social networks, user-item graphs, knowledge bases, etc.) in many machine learning tasks. Unlike previous work, we (1) explicitly model an edge as a function of node embeddings, and we (2) propose a novel objective, the "graph likelihood", which contrasts information from sampled random walks with non-existent edges. Individually, both of these contributions improve the learned representations, especially when there are memory constraints on the total size of the embeddings. When combined, our contributions enable us to significantly improve the state-of-the-art by learning more concise representations that better preserve the graph structure. We evaluate our method on a variety of link-prediction task including social networks, collaboration networks, and protein interactions, showing that our proposed method learn representations with error reductions of up to 76% and 55%, on directed and undirected graphs. In addition, we show that the representations learned by our method are quite space efficient, producing embeddings which have higher structure-preserving accuracy but are 10 times smaller

    Search Efficient Binary Network Embedding

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    Traditional network embedding primarily focuses on learning a dense vector representation for each node, which encodes network structure and/or node content information, such that off-the-shelf machine learning algorithms can be easily applied to the vector-format node representations for network analysis. However, the learned dense vector representations are inefficient for large-scale similarity search, which requires to find the nearest neighbor measured by Euclidean distance in a continuous vector space. In this paper, we propose a search efficient binary network embedding algorithm called BinaryNE to learn a sparse binary code for each node, by simultaneously modeling node context relations and node attribute relations through a three-layer neural network. BinaryNE learns binary node representations efficiently through a stochastic gradient descent based online learning algorithm. The learned binary encoding not only reduces memory usage to represent each node, but also allows fast bit-wise comparisons to support much quicker network node search compared to Euclidean distance or other distance measures. Our experiments and comparisons show that BinaryNE not only delivers more than 23 times faster search speed, but also provides comparable or better search quality than traditional continuous vector based network embedding methods

    Constructing Graph Node Embeddings via Discrimination of Similarity Distributions

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    The problem of unsupervised learning node embeddings in graphs is one of the important directions in modern network science. In this work we propose a novel framework, which is aimed to find embeddings by \textit{discriminating distributions of similarities (DDoS)} between nodes in the graph. The general idea is implemented by maximizing the \textit{earth mover distance} between distributions of decoded similarities of similar and dissimilar nodes. The resulting algorithm generates embeddings which give a state-of-the-art performance in the problem of link prediction in real-world graphs

    Masking Strategies for Image Manifolds

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    We consider the problem of selecting an optimal mask for an image manifold, i.e., choosing a subset of the pixels of the image that preserves the manifold's geometric structure present in the original data. Such masking implements a form of compressive sensing through emerging imaging sensor platforms for which the power expense grows with the number of pixels acquired. Our goal is for the manifold learned from masked images to resemble its full image counterpart as closely as possible. More precisely, we show that one can indeed accurately learn an image manifold without having to consider a large majority of the image pixels. In doing so, we consider two masking methods that preserve the local and global geometric structure of the manifold, respectively. In each case, the process of finding the optimal masking pattern can be cast as a binary integer program, which is computationally expensive but can be approximated by a fast greedy algorithm. Numerical experiments show that the relevant manifold structure is preserved through the data-dependent masking process, even for modest mask sizes
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