1,399 research outputs found
V2V-PoseNet: Voxel-to-Voxel Prediction Network for Accurate 3D Hand and Human Pose Estimation from a Single Depth Map
Most of the existing deep learning-based methods for 3D hand and human pose
estimation from a single depth map are based on a common framework that takes a
2D depth map and directly regresses the 3D coordinates of keypoints, such as
hand or human body joints, via 2D convolutional neural networks (CNNs). The
first weakness of this approach is the presence of perspective distortion in
the 2D depth map. While the depth map is intrinsically 3D data, many previous
methods treat depth maps as 2D images that can distort the shape of the actual
object through projection from 3D to 2D space. This compels the network to
perform perspective distortion-invariant estimation. The second weakness of the
conventional approach is that directly regressing 3D coordinates from a 2D
image is a highly non-linear mapping, which causes difficulty in the learning
procedure. To overcome these weaknesses, we firstly cast the 3D hand and human
pose estimation problem from a single depth map into a voxel-to-voxel
prediction that uses a 3D voxelized grid and estimates the per-voxel likelihood
for each keypoint. We design our model as a 3D CNN that provides accurate
estimates while running in real-time. Our system outperforms previous methods
in almost all publicly available 3D hand and human pose estimation datasets and
placed first in the HANDS 2017 frame-based 3D hand pose estimation challenge.
The code is available in https://github.com/mks0601/V2V-PoseNet_RELEASE.Comment: HANDS 2017 Challenge Frame-based 3D Hand Pose Estimation Winner (ICCV
2017), Published at CVPR 201
Yoga Pose Classification Using Deep Learning
Human pose estimation is a deep-rooted problem in computer vision that has exposed many challenges in the past. Analyzing human activities is beneficial in many fields like video- surveillance, biometrics, assisted living, at-home health monitoring etc. With our fast-paced lives these days, people usually prefer exercising at home but feel the need of an instructor to evaluate their exercise form. As these resources are not always available, human pose recognition can be used to build a self-instruction exercise system that allows people to learn and practice exercises correctly by themselves. This project lays the foundation for building such a system by discussing various machine learning and deep learning approaches to accurately classify yoga poses on prerecorded videos and also in real-time. The project also discusses various pose estimation and keypoint detection methods in detail and explains different deep learning models used for pose classification
Robust arbitrary view gait recognition based on parametric 3D human body reconstruction and virtual posture synthesis
This paper proposes an arbitrary view gait recognition method where the gait recognition is performed in 3-dimensional (3D) to be robust to variation in speed, inclined plane and clothing, and in the presence of a carried item. 3D parametric gait models in a gait period are reconstructed by an optimized 3D human pose, shape and simulated clothes estimation method using multiview gait silhouettes. The gait estimation involves morphing a new subject with constant semantic constraints using silhouette cost function as observations. Using a clothes-independent 3D parametric gait model reconstruction method, gait models of different subjects with various postures in a cycle are obtained and used as galleries to construct 3D gait dictionary. Using a carrying-items posture synthesized model, virtual gait models with different carrying-items postures are synthesized to further construct an over-complete 3D gait dictionary. A self-occlusion optimized simultaneous sparse representation model is also introduced to achieve high robustness in limited gait frames. Experimental analyses on CASIA B dataset and CMU MoBo dataset show a significant performance gain in terms of accuracy and robustness
Rethinking Person Re-identification from a Projection-on-Prototypes Perspective
Person Re-IDentification (Re-ID) as a retrieval task, has achieved tremendous
development over the past decade. Existing state-of-the-art methods follow an
analogous framework to first extract features from the input images and then
categorize them with a classifier. However, since there is no identity overlap
between training and testing sets, the classifier is often discarded during
inference. Only the extracted features are used for person retrieval via
distance metrics. In this paper, we rethink the role of the classifier in
person Re-ID, and advocate a new perspective to conceive the classifier as a
projection from image features to class prototypes. These prototypes are
exactly the learned parameters of the classifier. In this light, we describe
the identity of input images as similarities to all prototypes, which are then
utilized as more discriminative features to perform person Re-ID. We thereby
propose a new baseline ProNet, which innovatively reserves the function of the
classifier at the inference stage. To facilitate the learning of class
prototypes, both triplet loss and identity classification loss are applied to
features that undergo the projection by the classifier. An improved version of
ProNet++ is presented by further incorporating multi-granularity designs.
Experiments on four benchmarks demonstrate that our proposed ProNet is simple
yet effective, and significantly beats previous baselines. ProNet++ also
achieves competitive or even better results than transformer-based competitors
The Devil of Face Recognition is in the Noise
The growing scale of face recognition datasets empowers us to train strong
convolutional networks for face recognition. While a variety of architectures
and loss functions have been devised, we still have a limited understanding of
the source and consequence of label noise inherent in existing datasets. We
make the following contributions: 1) We contribute cleaned subsets of popular
face databases, i.e., MegaFace and MS-Celeb-1M datasets, and build a new
large-scale noise-controlled IMDb-Face dataset. 2) With the original datasets
and cleaned subsets, we profile and analyze label noise properties of MegaFace
and MS-Celeb-1M. We show that a few orders more samples are needed to achieve
the same accuracy yielded by a clean subset. 3) We study the association
between different types of noise, i.e., label flips and outliers, with the
accuracy of face recognition models. 4) We investigate ways to improve data
cleanliness, including a comprehensive user study on the influence of data
labeling strategies to annotation accuracy. The IMDb-Face dataset has been
released on https://github.com/fwang91/IMDb-Face.Comment: accepted to ECCV'1
Deep representation learning for marker-less human posture analysis
This thesis presents a holistic human posture analysis system. The proposed system leverages the state-of-the-art deep learning techniques to feature a comprehensive pipeline. Moreover, a new nonlinear computational layer is proposed to the deep convolutional neural network architectures to incorporate human perception capabilities into the deep learning architectures
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