25 research outputs found

    Discrete Sequential Prediction of Continuous Actions for Deep RL

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    It has long been assumed that high dimensional continuous control problems cannot be solved effectively by discretizing individual dimensions of the action space due to the exponentially large number of bins over which policies would have to be learned. In this paper, we draw inspiration from the recent success of sequence-to-sequence models for structured prediction problems to develop policies over discretized spaces. Central to this method is the realization that complex functions over high dimensional spaces can be modeled by neural networks that predict one dimension at a time. Specifically, we show how Q-values and policies over continuous spaces can be modeled using a next step prediction model over discretized dimensions. With this parameterization, it is possible to both leverage the compositional structure of action spaces during learning, as well as compute maxima over action spaces (approximately). On a simple example task we demonstrate empirically that our method can perform global search, which effectively gets around the local optimization issues that plague DDPG. We apply the technique to off-policy (Q-learning) methods and show that our method can achieve the state-of-the-art for off-policy methods on several continuous control tasks

    Reproducibility of Benchmarked Deep Reinforcement Learning Tasks for Continuous Control

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    Policy gradient methods in reinforcement learning have become increasingly prevalent for state-of-the-art performance in continuous control tasks. Novel methods typically benchmark against a few key algorithms such as deep deterministic policy gradients and trust region policy optimization. As such, it is important to present and use consistent baselines experiments. However, this can be difficult due to general variance in the algorithms, hyper-parameter tuning, and environment stochasticity. We investigate and discuss: the significance of hyper-parameters in policy gradients for continuous control, general variance in the algorithms, and reproducibility of reported results. We provide guidelines on reporting novel results as comparisons against baseline methods such that future researchers can make informed decisions when investigating novel methods.Comment: Accepted to Reproducibility in Machine Learning Workshop, ICML'1

    A Robotic Auto-Focus System based on Deep Reinforcement Learning

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    Considering its advantages in dealing with high-dimensional visual input and learning control policies in discrete domain, Deep Q Network (DQN) could be an alternative method of traditional auto-focus means in the future. In this paper, based on Deep Reinforcement Learning, we propose an end-to-end approach that can learn auto-focus policies from visual input and finish at a clear spot automatically. We demonstrate that our method - discretizing the action space with coarse to fine steps and applying DQN is not only a solution to auto-focus but also a general approach towards vision-based control problems. Separate phases of training in virtual and real environments are applied to obtain an effective model. Virtual experiments, which are carried out after the virtual training phase, indicates that our method could achieve 100% accuracy on a certain view with different focus range. Further training on real robots could eliminate the deviation between the simulator and real scenario, leading to reliable performances in real applications.Comment: To Appear at ICARCV 201

    Leave no Trace: Learning to Reset for Safe and Autonomous Reinforcement Learning

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    Deep reinforcement learning algorithms can learn complex behavioral skills, but real-world application of these methods requires a large amount of experience to be collected by the agent. In practical settings, such as robotics, this involves repeatedly attempting a task, resetting the environment between each attempt. However, not all tasks are easily or automatically reversible. In practice, this learning process requires extensive human intervention. In this work, we propose an autonomous method for safe and efficient reinforcement learning that simultaneously learns a forward and reset policy, with the reset policy resetting the environment for a subsequent attempt. By learning a value function for the reset policy, we can automatically determine when the forward policy is about to enter a non-reversible state, providing for uncertainty-aware safety aborts. Our experiments illustrate that proper use of the reset policy can greatly reduce the number of manual resets required to learn a task, can reduce the number of unsafe actions that lead to non-reversible states, and can automatically induce a curriculum.Comment: Videos of our experiments are available at: https://sites.google.com/site/mlleavenotrace

    Trust-PCL: An Off-Policy Trust Region Method for Continuous Control

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    Trust region methods, such as TRPO, are often used to stabilize policy optimization algorithms in reinforcement learning (RL). While current trust region strategies are effective for continuous control, they typically require a prohibitively large amount of on-policy interaction with the environment. To address this problem, we propose an off-policy trust region method, Trust-PCL. The algorithm is the result of observing that the optimal policy and state values of a maximum reward objective with a relative-entropy regularizer satisfy a set of multi-step pathwise consistencies along any path. Thus, Trust-PCL is able to maintain optimization stability while exploiting off-policy data to improve sample efficiency. When evaluated on a number of continuous control tasks, Trust-PCL improves the solution quality and sample efficiency of TRPO.Comment: ICLR 201

    Temporal Difference Models: Model-Free Deep RL for Model-Based Control

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    Model-free reinforcement learning (RL) is a powerful, general tool for learning complex behaviors. However, its sample efficiency is often impractically large for solving challenging real-world problems, even with off-policy algorithms such as Q-learning. A limiting factor in classic model-free RL is that the learning signal consists only of scalar rewards, ignoring much of the rich information contained in state transition tuples. Model-based RL uses this information, by training a predictive model, but often does not achieve the same asymptotic performance as model-free RL due to model bias. We introduce temporal difference models (TDMs), a family of goal-conditioned value functions that can be trained with model-free learning and used for model-based control. TDMs combine the benefits of model-free and model-based RL: they leverage the rich information in state transitions to learn very efficiently, while still attaining asymptotic performance that exceeds that of direct model-based RL methods. Our experimental results show that, on a range of continuous control tasks, TDMs provide a substantial improvement in efficiency compared to state-of-the-art model-based and model-free methods.Comment: Appeared in ICLR 2018; typos correcte

    Hindsight Experience Replay

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    Dealing with sparse rewards is one of the biggest challenges in Reinforcement Learning (RL). We present a novel technique called Hindsight Experience Replay which allows sample-efficient learning from rewards which are sparse and binary and therefore avoid the need for complicated reward engineering. It can be combined with an arbitrary off-policy RL algorithm and may be seen as a form of implicit curriculum. We demonstrate our approach on the task of manipulating objects with a robotic arm. In particular, we run experiments on three different tasks: pushing, sliding, and pick-and-place, in each case using only binary rewards indicating whether or not the task is completed. Our ablation studies show that Hindsight Experience Replay is a crucial ingredient which makes training possible in these challenging environments. We show that our policies trained on a physics simulation can be deployed on a physical robot and successfully complete the task

    Autoregressive Policies for Continuous Control Deep Reinforcement Learning

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    Reinforcement learning algorithms rely on exploration to discover new behaviors, which is typically achieved by following a stochastic policy. In continuous control tasks, policies with a Gaussian distribution have been widely adopted. Gaussian exploration however does not result in smooth trajectories that generally correspond to safe and rewarding behaviors in practical tasks. In addition, Gaussian policies do not result in an effective exploration of an environment and become increasingly inefficient as the action rate increases. This contributes to a low sample efficiency often observed in learning continuous control tasks. We introduce a family of stationary autoregressive (AR) stochastic processes to facilitate exploration in continuous control domains. We show that proposed processes possess two desirable features: subsequent process observations are temporally coherent with continuously adjustable degree of coherence, and the process stationary distribution is standard normal. We derive an autoregressive policy (ARP) that implements such processes maintaining the standard agent-environment interface. We show how ARPs can be easily used with the existing off-the-shelf learning algorithms. Empirically we demonstrate that using ARPs results in improved exploration and sample efficiency in both simulated and real world domains, and, furthermore, provides smooth exploration trajectories that enable safe operation of robotic hardware.Comment: Submitted to 28th International Joint Conference on Artificial Intelligence (IJCAI 2019). Video: https://youtu.be/NCpyXBNqNmw Code: https://github.com/dkorenkevych/ar

    Efficient Entropy for Policy Gradient with Multidimensional Action Space

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    In recent years, deep reinforcement learning has been shown to be adept at solving sequential decision processes with high-dimensional state spaces such as in the Atari games. Many reinforcement learning problems, however, involve high-dimensional discrete action spaces as well as high-dimensional state spaces. This paper considers entropy bonus, which is used to encourage exploration in policy gradient. In the case of high-dimensional action spaces, calculating the entropy and its gradient requires enumerating all the actions in the action space and running forward and backpropagation for each action, which may be computationally infeasible. We develop several novel unbiased estimators for the entropy bonus and its gradient. We apply these estimators to several models for the parameterized policies, including Independent Sampling, CommNet, Autoregressive with Modified MDP, and Autoregressive with LSTM. Finally, we test our algorithms on two environments: a multi-hunter multi-rabbit grid game and a multi-agent multi-arm bandit problem. The results show that our entropy estimators substantially improve performance with marginal additional computational cost

    Deep Reinforcement Learning Based Volt-VAR Optimization in Smart Distribution Systems

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    This paper develops a model-free volt-VAR optimization (VVO) algorithm via multi-agent deep reinforcement learning (MADRL) in unbalanced distribution systems. This method is novel since we cast the VVO problem in unbalanced distribution networks to an intelligent deep Q-network (DQN) framework, which avoids solving a specific optimization model directly when facing time-varying operating conditions of the systems. We consider statuses/ratios of switchable capacitors, voltage regulators, and smart inverters installed at distributed generators as the action variables of the DQN agents. A delicately designed reward function guides these agents to interact with the distribution system, in the direction of reinforcing voltage regulation and power loss reduction simultaneously. The forward-backward sweep method for radial three-phase distribution systems provides accurate power flow results within a few iterations to the DQN environment. Finally, the proposed multi-objective MADRL method realizes the dual goals for VVO. We test this algorithm on the unbalanced IEEE 13-bus and 123-bus systems. Numerical simulations validate the excellent performance of this method in voltage regulation and power loss reduction
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