122 research outputs found

    Individual Mobile Communication Services and Tariffs

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    Individual services and tariffs existed briefly in the beginning of telecommunications history 150 years ago but faded away over time. Service provisioning evolved into the current supplier-centric situation which has many limitations and disadvantages. This thesis re-embraces the user-centric service provisioning and tariffing philosophy and applies it to current mobile communication services setting, which differs significantly in scale and scope from the historical practices. A design methodology and tool for the determination of individualized mobile services and tariffs is provided, and benefits to both the user and the supplier are evaluated. The design has three aspects. The first involves the construction of a conceptual framework consisting of the behavioral models of the user and the supplier (firm) and a game theoretical negotiation mechanism to determine individual services and tariffs. Second is the operationalization of the conceptual framework in a computational design with methods, computational models, negotiation algorithms, risk metrics and a prototype implementation. Third is the extension of the individual services and tariffs concept to a community setting via a proposed community business model. Two evaluations are performed. First, for the firm-based design, a user survey is conducted and computational cases, that address value-added mobile services and generic mobile service bundles, are developed. The numerical analyses show that the users always achieve gains in utility. The benefits to the supplier include adjustable risk-profit equilibrium points, increased network traffic and reduced churn. Second, two case studies on communities are conducted. The results demonstrate that the proposed business model of community-based individual service provisioning and tariffing can meet the demands of their members precisely and address both affordability and sustainability issues. Last, a specific engineering implementation and integration of the individualized service and tariff design tools into the existing infrastructure of the communication services suppliers is proposed. Further research issues are pointed out

    Urban load optimization based on agent-based model representation

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    Tese de mestrado integrado em Engenharia da Energia e do Ambiente, apresentada à Universidade de Lisboa, através da Faculdade de Ciências, em 2018O sistema energético atravessará uma profunda transformação nos próximos anos à medida que a produção renovável distribuída, a flexibilidade no lado do consumo e as funcionalidades de SmartGrid são implementadas. Este processo, conduzido em grande parte pelas imposições causadas pelos efeitos das alterações climáticas, implica profundas transformações na produção e consumo de energia e torna a transição energética extremamente urgente. Simultaneamente, novos players, entidades e modelos de negócio têm emergido em quase todos os níveis da cadeia energética desde a produção, a transmissão, distribuição e comercialização até à gestão da rede elétrica, num movimento conduzido pelo processo de particionamento (unbundling) do sistema elétrico e pela exigência de um sistema mais descentralizado e horizontal. O efeito combinado desta nova paisagem energética torna possíveis novas funcionalidades e arquitecturas de sistema na mesma medida em que coloca enormes problemas de natureza física e matemática mas também enormes questões económicas, sociais e políticas que terão, necessariamente, de ser abordadas e resolvidas. A Gestão do Consumo é um termo abrangente que representa tanto os mecanismos de Resposta na Procura (Demand Response) ou a Gestão no Lado da Procura (Demand-Side Management) e que se impõe como um dos problemas actuais mais importantes em sistemas energéticos inteligentes caracterizados por altas penetrações renováveis e mecanismos de mercado. Para resolver estes problemas, um conjunto de métodos matemáticos e computacionais têm sido propostos nos últimos anos. Otimização distribuída e sistemas inteligentes, sistemas baseados em agentes de software e teoria de jogos encontram-se entre algumas das ferramentas usadas para otimizar o consumo de energia e determinar o agendamento e a alocação ótima de equipamentos e máquinas para consumidores residenciais, comerciais e industriais. Na sequência de trabalhos prévios disponíveis na literatura da especialidade, o presente trabalho propõe um modelo geral para abordar o problema da otimização de cargas através de arquitecturas e métodos baseados no paradigma dos Agentes. O trabalho começa por definir agentes em pontos críticos da rede elétrica e os seus processos internos de raciocínio representados por modelos de otimização matemática. Seguidamente as interações entre agentes são modeladas como um jogo de dois níveis (bi-level game) entre uma entidade gestora da rede e consumidores de energia tipificados de forma a coordenar o carregamento de diversos equipamentos, incluindo veículos elétricos, e determinar uma solução admissível para o sistema global. A funcionalidade geral do modelo proposto é demonstrada através da sua implementação em software proprietário e recorrendo a um conjunto de dados específicos. Está, então, pronto para ser complementado e refinado no futuro de forma a ser aplicado em problemas do mundo real, de grandes dimensões, mas também novas implementações em software open source de forma a ficar acessível a novos utilizadores.The energy system is expected to go through a phase change in coming years as distributed generation, demand flexibility and SmartGrid features gets implemented. The main driver for this process, climate change, imposes constraints on energy production and consumption making energy transition extremely urgent. Simultaneously, new players, entities and business models have emerged at almost all levels of the energy chain from production, transmission, distribution and commercialization down to power grid management driven by the unbundling process and the call for a more decentralized and horizontal energy system. The combined effect of this new energy landscape makes new system’s architectures and functionalities desirable and possible, but poses huge physical, mathematical, engineering, economic and political questions and problems that need to be tackled. Load Management is one broad term depicting Demand-Side Management and Demand Response mechanisms and is one of the pressing problems on smart energy systems. To solve them, a plethora of computational and mathematical methods have been proposed in recent years. Distributed optimization and intelligence, software agents, agent-based systems and game theory are among the tools used to optimize load consumption and determine optimal device scheduling for residential, commercial and industrial power consumers Following previous work found in literature, the present work proposes a general framework to treat the load optimization problem using agent-based architectures and models. We start by defining agents at critical points within the power grid as well as their internal reasoning process depicted by mathematical optimization models. We then proceed to model the cooperative interactions between agents as a Bi-level game between a grid entity and typified power consumers in order to coordinate the charging of several appliances and electrical vehicles and determine a feasible solution for the global system. We show the general functionality of the framework by implementing it in software and applying it to specific datasets. The framework is suitable for further refinement and development when applied to real world problems

    Design and optimisation of a low cost Cognitive Mesh Network

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    Wireless Mesh Networks (WMNs) have been touted as the most promising wireless technology in providing high-bandwidth Internet access to rural, remote and under-served areas, with relatively lower investment cost as compared to traditional access networks. WMNs structurally comprise of mesh routers and mesh clients. Furthermore, WMNs have an envisaged ability to provide a heterogeneous network system that integrates wireless technologies such as IEEE 802.22 WRAN, IEEE 802.16 WiMAX, IEEE 802.11 Wi-Fi, Blue-tooth etc. The recent proliferation of new devices on the market such as smart phones and, tablets, and the growing number of resource hungry applications has placed a serious strain on spectrum availability which gives rise to the spectrum scarcity problem. The spectrum scarcity problem essentially results in increased spectrum prices that hamper the growth and efficient performance of WMNs as well as subsequent transformation of WMN into the envisaged next generation networks. Recent developments in TV white space communications technology and the emergence of Cognitive radio devices that facilitate Dynamic Spectrum Access (DSA) have provided an opportunity to mitigate the spectrum scarcity problem. To solve the scarcity problem, this thesis reconsiders the classical Network Engineering (NE) and Traffic Engineering (TE) problems to objectively design a low cost Cognitive Mesh network that promotes efficient resources utilization and thereby achieve better Quality of Service (QoS) levels

    Open Access to Telecommunications Infrastructure and Digital Services: Competition, Cooperation and Regulation

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    Open Access, defined as the non-discriminatory access to an upstream bottleneck resource, takes a central role in information and communications technology markets. This thesis investigates the competitive and cooperative interactions in these markets, where firms require access to an essential input resource. Theoretical analyses and experimental evaluations are employed to examine market outcomes under alternative regulatory institutions and voluntary access agreements

    Game-theoretic approaches for smart prosumer communities

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    Global warming is endangering the Earth’s ecosystem. It is imperative for humanity to limit greenhouse gas emissions in order to combat rising global average temperatures. Demand-side management (DSM) schemes have widely been analysed in the context of the future smart grid. Often they are based on game-theoretic approaches to schedule the electricity consumption of its participants such that it results in small peak-to-average ratios (PAR) of the aggregated load. In order to guarantee high comfort levels for the consumer, we investigate DSM schemes on the basis of individually owned energy storage systems. The scheduling of these batteries is incentivised by a specific pricing function offered to the users. Within this thesis we cover various aspects for these type of management schemes. Firstly, we design a simple game-theoretic scheduling mechanism and analyse how the battery model, more specifically the round-trip efficiency, affects the outcome. From the simulations we find the importance of highly efficient energy storage systems for the engagement of participants. Secondly, the simple scheduling mechanism is replaced with a more advanced dynamic game, that models fine-grained control over the battery. For this novel game, we derive an analytical solution for the best response of a user, considerably speeding up the solution algorithm for the game. Furthermore, a comparison between the two games also shows the improvements in reducing the PAR of the aggregated load. Based on the augmented game, we investigate the resilience of the equilibrium solution with respect to inevitable real-world forecasting errors. One of the main findings of this thesis is reflected in the results showing the robustness of the schedules for a large number of simulated scenarios and even in the worst-case. Thirdly, we explicitly deal with the finite horizon effect that occurs due to the fixed time frame of the game mechanism. This eventually leads to a DSM system which results in a mean PAR of the aggregated load close to the optimum. Further studies show that these outcomes can be achieved due to the interaction of the households. Individual scheduling of batteries reduces the potential reduction of PAR and is especially detrimental for the robustness against forecasting errors. Fourthly, the developed model is analysed with respect to cyber-physical attacks. We develop a novel type of data-injection attack on the forecasted data and show their impact. After suggesting suitable monitoring strategies to the utility company, a game-theoretic model is employed to understand their decision making process. Finally, we investigate which battery size is optimal for such a DSM scheme. The respective experiments give insight into the different factors that determine the sizing of the battery. From the results we can infer that certain types of users only require a small scale battery system to achieve considerable gains. Overall, this thesis provides an in-depth analysis of a demand-side management scheme that can be employed by prosumers all around the world in the nearest future. Furthermore, the experiments give insights to utility companies to focus on community approaches and how they can mitigate potential cyber attacks

    Game-Theoretic Foundations for Forming Trusted Coalitions of Multi-Cloud Services in the Presence of Active and Passive Attacks

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    The prominence of cloud computing as a common paradigm for offering Web-based services has led to an unprecedented proliferation in the number of services that are deployed in cloud data centers. In parallel, services' communities and cloud federations have gained an increasing interest in the recent past years due to their ability to facilitate the discovery, composition, and resource scaling issues in large-scale services' markets. The problem is that the existing community and federation formation solutions deal with services as traditional software systems and overlook the fact that these services are often being offered as part of the cloud computing technology, which poses additional challenges at the architectural, business, and security levels. The motivation of this thesis stems from four main observations/research gaps that we have drawn through our literature reviews and/or experiments, which are: (1) leading cloud services such as Google and Amazon do not have incentives to group themselves into communities/federations using the existing community/federation formation solutions; (2) it is quite difficult to find a central entity that can manage the community/federation formation process in a multi-cloud environment; (3) if we allow services to rationally select their communities/federations without considering their trust relationships, these services might have incentives to structure themselves into communities/federations consisting of a large number of malicious services; and (4) the existing intrusion detection solutions in the domain of cloud computing are still ineffective in capturing advanced multi-type distributed attacks initiated by communities/federations of attackers since they overlook the attacker's strategies in their design and ignore the cloud system's resource constraints. This thesis aims to address these gaps by (1) proposing a business-oriented community formation model that accounts for the business potential of the services in the formation process to motivate the participation of services of all business capabilities, (2) introducing an inter-cloud trust framework that allows services deployed in one or disparate cloud centers to build credible trust relationships toward each other, while overcoming the collusion attacks that occur to mislead trust results even in extreme cases wherein attackers form the majority, (3) designing a trust-based game theoretical model that enables services to distributively form trustworthy multi-cloud communities wherein the number of malicious services is minimal, (4) proposing an intra-cloud trust framework that allows the cloud system to build credible trust relationships toward the guest Virtual Machines (VMs) running cloud-based services using objective and subjective trust sources, (5) designing and solving a trust-based maxmin game theoretical model that allows the cloud system to optimally distribute the detection load among VMs within a limited budget of resources, while considering Distributed Denial of Service (DDoS) attacks as a practical scenario, and (6) putting forward a resource-aware comprehensive detection and prevention system that is able to capture and prevent advanced simultaneous multi-type attacks within a limited amount of resources. We conclude the thesis by uncovering some persisting research gaps that need further study and investigation in the future

    Operational Research: Methods and Applications

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    Throughout its history, Operational Research has evolved to include a variety of methods, models and algorithms that have been applied to a diverse and wide range of contexts. This encyclopedic article consists of two main sections: methods and applications. The first aims to summarise the up-to-date knowledge and provide an overview of the state-of-the-art methods and key developments in the various subdomains of the field. The second offers a wide-ranging list of areas where Operational Research has been applied. The article is meant to be read in a nonlinear fashion. It should be used as a point of reference or first-port-of-call for a diverse pool of readers: academics, researchers, students, and practitioners. The entries within the methods and applications sections are presented in alphabetical order. The authors dedicate this paper to the 2023 Turkey/Syria earthquake victims. We sincerely hope that advances in OR will play a role towards minimising the pain and suffering caused by this and future catastrophes
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