9,496 research outputs found

    A requirements engineering framework for integrated systems development for the construction industry

    Get PDF
    Computer Integrated Construction (CIC) systems are computer environments through which collaborative working can be undertaken. Although many CIC systems have been developed to demonstrate the communication and collaboration within the construction projects, the uptake of CICs by the industry is still inadequate. This is mainly due to the fact that research methodologies of the CIC development projects are incomplete to bridge the technology transfer gap. Therefore, defining comprehensive methodologies for the development of these systems and their effective implementation on real construction projects is vital. Requirements Engineering (RE) can contribute to the effective uptake of these systems because it drives the systems development for the targeted audience. This paper proposes a requirements engineering approach for industry driven CIC systems development. While some CIC systems are investigated to build a broad and deep contextual knowledge in the area, the EU funded research project, DIVERCITY (Distributed Virtual Workspace for Enhancing Communication within the Construction Industry), is analysed as the main case study project because its requirements engineering approach has the potential to determine a framework for the adaptation of requirements engineering in order to contribute towards the uptake of CIC systems

    Industry-driven innovative system development for the construction industry: The DIVERCITY project

    Get PDF
    Collaborative working has become possible using the innovative integrated systems in construction as many activities are performed globally with stakeholders situated in various locations. The Integrated VR based information systems can bind the fragmentation and provide communication and collaboration between the distributed stakeholders n various locations. The development of these technologies is vital for the uptake of these systems by the construction industry. This paper starts by emphasising the importance of construction IT research and reviews some future research directions in this area. In particular, the paper explores how virtual prototyping can improve the productivity and effectiveness of construction projects, and presents DIVERCITY, which is th as a case study of the research in virtual prototyping. Besides, the paper explores the requirements engineering of the DIVERCITY project. DIVERCITY has large and evolving requirements, which considered the perspectives of multiple stakeholders, such as clients, architects and contractors. However, practitioners are often unsure of the detail of how virtual environments would support the construction process, and how to overcome some barriers to the introduction of new technologies. This complicates the requirements engineering process

    Design, implementation, and evaluation of an ICT-supported collaboration methodology for distributed requirements determination

    Full text link
    As information systems development becomes more distributed, information and communication technology (ICT) has become crucial to overcome distance and to enable collaboration between system users and analysts. This study presents the design, implementation, and experimental evaluation of a new technology-supported collaborative methodology for requirements determination. The new ICT-supported methodology enables the elicitation, analysis, specification, and validation of requirements in a distributed environment. Its design follows the theoretical principles of Te’eni’s (2001) cognitiveaffective model of organizational communication for IT design and combines established methods as well as techniques for requirements identification, formulation, dependency determination, prioritization, and selection in a coherent and innovative way. The resulting prototype is professionally implemented and evaluated in an experiment. The experiment is the first to compare the performance of traditional ways of communication via interviews and document exchange with that of communication via an Internet-based collaboration platform for requirements determination. The results show that, both, the efficiency of the overall requirements determination process as well as the overall quality of the resulting requirements, are higher when using the new collaborative methodology. In terms of quality, efficiency, the user and analyst perspectives need to be distinguished. While the effort for requirements elicitation increases for the analysts, this up-front investment pays off in terms of significantly lower effort for the later specification and validation of requirements. In contrast, the users benefit in particular from lower effort during requirements elicitation and analysis

    Effective communication in requirements elicitation: A comparison of methodologies

    Get PDF
    The elicitation or communication of user requirements comprises an early and critical but highly error-prone stage in system development. Socially oriented methodologies provide more support for user involvement in design than the rigidity of more traditional methods, facilitating the degree of user-designer communication and the 'capture' of requirements. A more emergent and collaborative view of requirements elicitation and communication is required to encompass the user, contextual and organisational factors. From this accompanying literature in communication issues in requirements elicitation, a four-dimensional framework is outlined and used to appraise comparatively four different methodologies seeking to promote a closer working relationship between users and designers. The facilitation of communication between users and designers is subject to discussion of the ways in which communicative activities can be 'optimised' for successful requirements gathering, by making recommendations based on the four dimensions to provide fruitful considerations for system designers

    How Collaborative Technology Supports Cognitive Processes in Collaborative Process Modeling: A Capabilities-Gains-Outcome Model

    Get PDF
    We examine which capabilities technologies provide to support collaborative process modeling. We develop a model that explains how technology capabilities impact cognitive group processes, and how they lead to improved modeling outcomes and positive technology beliefs. We test this model through a free simulation experiment of collaborative process modelers structured around a set of modeling tasks. With our study, we provide an understanding of the process of collaborative process modeling, and detail implications for research and guidelines for the practical design of collaborative process modeling

    Improving knowledge about the risks of inappropriate uses of geospatial data by introducing a collaborative approach in the design of geospatial databases

    Get PDF
    La disponibilité accrue de l’information géospatiale est, de nos jours, une réalité que plusieurs organisations, et même le grand public, tentent de rentabiliser; la possibilité de réutilisation des jeux de données est désormais une alternative envisageable par les organisations compte tenu des économies de coûts qui en résulteraient. La qualité de données de ces jeux de données peut être variable et discutable selon le contexte d’utilisation. L’enjeu d’inadéquation à l’utilisation de ces données devient d’autant plus important lorsqu’il y a disparité entre les nombreuses expertises des utilisateurs finaux de la donnée géospatiale. La gestion des risques d’usages inappropriés de l’information géospatiale a fait l’objet de plusieurs recherches au cours des quinze dernières années. Dans ce contexte, plusieurs approches ont été proposées pour traiter ces risques : parmi ces approches, certaines sont préventives et d’autres sont plutôt palliatives et gèrent le risque après l'occurrence de ses conséquences; néanmoins, ces approches sont souvent basées sur des initiatives ad-hoc non systémiques. Ainsi, pendant le processus de conception de la base de données géospatiale, l’analyse de risque n’est pas toujours effectuée conformément aux principes d’ingénierie des exigences (Requirements Engineering) ni aux orientations et recommandations des normes et standards ISO. Dans cette thèse, nous émettons l'hypothèse qu’il est possible de définir une nouvelle approche préventive pour l’identification et l’analyse des risques liés à des usages inappropriés de la donnée géospatiale. Nous pensons que l’expertise et la connaissance détenues par les experts (i.e. experts en geoTI), ainsi que par les utilisateurs professionnels de la donnée géospatiale dans le cadre institutionnel de leurs fonctions (i.e. experts du domaine d'application), constituent un élément clé dans l’évaluation des risques liés aux usages inadéquats de ladite donnée, d’où l’importance d’enrichir cette connaissance. Ainsi, nous passons en revue le processus de conception des bases de données géospatiales et proposons une approche collaborative d’analyse des exigences axée sur l’utilisateur. Dans le cadre de cette approche, l’utilisateur expert et professionnel est impliqué dans un processus collaboratif favorisant l’identification a priori des cas d’usages inappropriés. Ensuite, en passant en revue la recherche en analyse de risques, nous proposons une intégration systémique du processus d’analyse de risque au processus de la conception de bases de données géospatiales et ce, via la technique Delphi. Finalement, toujours dans le cadre d’une approche collaborative, un référentiel ontologique de risque est proposé pour enrichir les connaissances sur les risques et pour diffuser cette connaissance aux concepteurs et utilisateurs finaux. L’approche est implantée sous une plateforme web pour mettre en œuvre les concepts et montrer sa faisabilité.Nowadays, the increased availability of geospatial information is a reality that many organizations, and even the general public, are trying to transform to a financial benefit. The reusability of datasets is now a viable alternative that may help organizations to achieve cost savings. The quality of these datasets may vary depending on the usage context. The issue of geospatial data misuse becomes even more important because of the disparity between the different expertises of the geospatial data end-users. Managing the risks of geospatial data misuse has been the subject of several studies over the past fifteen years. In this context, several approaches have been proposed to address these risks, namely preventive approaches and palliative approaches. However, these approaches are often based on ad-hoc initiatives. Thus, during the design process of the geospatial database, risk analysis is not always carried out in accordance neither with the principles/guidelines of requirements engineering nor with the recommendations of ISO standards. In this thesis, we suppose that it is possible to define a preventive approach for the identification and analysis of risks associated to inappropriate use of geospatial data. We believe that the expertise and knowledge held by experts and users of geospatial data are key elements for the assessment of risks of geospatial data misuse of this data. Hence, it becomes important to enrich that knowledge. Thus, we review the geospatial data design process and propose a collaborative and user-centric approach for requirements analysis. Under this approach, the user is involved in a collaborative process that helps provide an a priori identification of inappropriate use of the underlying data. Then, by reviewing research in the domain of risk analysis, we propose to systematically integrate risk analysis – using the Delphi technique – through the design of geospatial databases. Finally, still in the context of a collaborative approach, an ontological risk repository is proposed to enrich the knowledge about the risks of data misuse and to disseminate this knowledge to the design team, developers and end-users. The approach is then implemented using a web platform in order to demonstrate its feasibility and to get the concepts working within a concrete prototype
    • …
    corecore