2 research outputs found

    Designing an object-based preproduction tool for multiscreen TV viewing

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    Multiscreen TV viewing refers to a spectrum of media productions that can be watched using TV and companion screens such as smartphones and tablets. In the last several years, companies are creating companion applications to enrich the TV viewing experience

    Designing user interface for facilitating live editing in streaming

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    Media assets, such as overlay graphics or comments, can make video streaming a unique and engaging experience. Appropriately managing media assets during the live streaming, however, is still difficult for streamers who work alone or in small groups. With the aim to ease the management of such assets, we analyzed existing live production tools and designed four low fidelity prototypes, which eventually led to two high fidelity ones, based on the feedback from users and designers. The results of a usability test, using fully interactive prototypes, suggested that a controller and predefined media object behavior were useful for managing objects. The findings from this preliminary work help us design a prototype that helps users to stream rich media presentations
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