5,106,534 research outputs found

    Analysis and Application Design Career Development Center in the STMIK Insan Pembangunan (Case Study: Information Study Program)

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    In order to facility data of ex-graduate maintaining and career information distribution to all of member of STMIK Insan Pembangunan especially Information System, information system is made to handle that. It is an application that named Career Development Center. In processing that aplication, the writer do examination  by interview, observation and from books or literatures and then continue to model it with UML diagrams. Along with this system, it is hoped that recapitulaton of ex-graduate and career information spreading about job vacancy, tips and training/workshop can help user to maintain it

    Design and evaluation of a virtual gearshift application

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    When a customer buys a new car, he or she wants it to address personal preferences with respect to its driving behavior. By utilizing virtual reality technology, a virtual prototyping environment (VPE) can be created in which the behavior of a vehicle or part of a vehicle can be evaluated and adjusted to match the driver's desires. This paper describes the design and the evaluation of a VPE for manually operated gearboxes. The test group considered the simulated "virtual" gearshift feel to be quite similar to the "real" gearshift feel of a test vehicle. By further developing this VPE, it should become possible to define gearshift feel by customer assessment through haptic simulation, after which the physical gearbox is designed in such a way that it matches the preferred shifting behavior

    Group Testing with Probabilistic Tests: Theory, Design and Application

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    Identification of defective members of large populations has been widely studied in the statistics community under the name of group testing. It involves grouping subsets of items into different pools and detecting defective members based on the set of test results obtained for each pool. In a classical noiseless group testing setup, it is assumed that the sampling procedure is fully known to the reconstruction algorithm, in the sense that the existence of a defective member in a pool results in the test outcome of that pool to be positive. However, this may not be always a valid assumption in some cases of interest. In particular, we consider the case where the defective items in a pool can become independently inactive with a certain probability. Hence, one may obtain a negative test result in a pool despite containing some defective items. As a result, any sampling and reconstruction method should be able to cope with two different types of uncertainty, i.e., the unknown set of defective items and the partially unknown, probabilistic testing procedure. In this work, motivated by the application of detecting infected people in viral epidemics, we design non-adaptive sampling procedures that allow successful identification of the defective items through a set of probabilistic tests. Our design requires only a small number of tests to single out the defective items. In particular, for a population of size NN and at most KK defective items with activation probability pp, our results show that M=O(K2log(N/K)/p3)M = O(K^2\log{(N/K)}/p^3) tests is sufficient if the sampling procedure should work for all possible sets of defective items, while M=O(Klog(N)/p3)M = O(K\log{(N)}/p^3) tests is enough to be successful for any single set of defective items. Moreover, we show that the defective members can be recovered using a simple reconstruction algorithm with complexity of O(MN)O(MN).Comment: Full version of the conference paper "Compressed Sensing with Probabilistic Measurements: A Group Testing Solution" appearing in proceedings of the 47th Annual Allerton Conference on Communication, Control, and Computing, 2009 (arXiv:0909.3508). To appear in IEEE Transactions on Information Theor

    Advanced fibre Bragg grating structures: design and application

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    This thesis presents experimental and computational work on a variety of advanced fibre Bragg grating structures covering long dispersion compensating chirped Bragg gratings, superstructured Bragg gratings for identical multiple channel operation, Bragg gratings for pulse-shaping applications and Bragg gratings for add-drop applications in high bit-rate systems. Development of the fabrication-technique developed and analysed as a part of this work has led to a number of experimental 'firsts', including the meter-long Bragg gratings with dispersion-characteristics designed to compensate simultaneous linear and higher order dispersion. Upon transfer of this technology to our industrial partners, a number of field-trial experiments utilising gratings written using this fabrication technique have been successfully performed. Some of the requirements identified from customers led to the discovery of the importance and understanding of high-quality reflection and time-delay profiles. Another product of the high flexibility provided by the developed fabrication technique have led to demonstrations of superstructured Bragg gratings for a number of exciting applications such as multiple-channel filters obtained through a periodic sinc modulation of the refractive index-profile in fibre Bragg gratings and pulse-reshaping from a soliton to square-pulse with applications in high-speed demultiplexing. Additionally, it is discussed how uniform apodised Bragg gratings filters for application in dense WDM networks, despite their near ideal spectral performance, suffer from non-linear phase attributes in the stop-band, that could limit their use in high bit-rate systems (10Gbit/s and above). Linear phase-filters for dispersion-free filtering are proposed and demonstrated as a solution to this problem for bit-rates up to 40Gbit/s and channel spacings as narrow as 25GHz

    A web-based teaching/learning environment to support collaborative knowledge construction in design

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    A web-based application has been developed as part of a recently completed research which proposed a conceptual framework to collect, analyze and compare different design experiences and to construct structured representations of the emerging knowledge in digital architectural design. The paper introduces the theoretical and practical development of this application as a teaching/learning environment which has significantly contributed to the development and testing of the ideas developed throughout the research. Later in the paper, the application of BLIP in two experimental (design) workshops is reported and evaluated according to the extent to which the application facilitates generation, modification and utilization of design knowledge

    Network-aware design-space exploration of a power-efficient embedded application

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    The paper presents the design and multi-parameter optimization of a networked embedded application for the health-care domain. Several hardware, software, and application parameters, such as clock frequency, sensor sampling rate, data packet rate, are tuned at design- and run-time according to application specifications and operating conditions to optimize hardware requirements, packet loss, power consumption. Experimental results show that further power efficiency can be achieved by considering also communication aspects during design space exploratio

    MURAL AND GRAFITTI APPLICATION ON HOSTEL INTERIOR DESIGN

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    Hostel gains its popularity due to the rapid growth of urban tourism in Indonesia. The hostel not only offers afforda- ble accommodation, but it also has a more innovative design. In the current social media age, most of the hostel need to be photogenic because the interior has become a part of a branding strategy. Since most of the hostel markets through OTA (online travel agency), their profile image are important to attract customer. These made hostel interior looks appealing on camera gaze. Many of design strategies corporate graphic visualization, unique propor- tion/composition to fit in camera angle. The technique of mural/graffiti often uses to promote photogenic image on small spaces/ alternative spaces. The feature of graphic as well as image composition has widely used to provoke customer imagination on ‘advertised’ space. The relation of spatial effect between spatial-image relation will be examined to create a new perspective of interior design. These studies choose 3 hostels located ‘ Mural Villages’ in Yogyakarta. This hostel is a form of adaptive interior from house to a hostel. In this article, the study focused on aes- thetic side of those interior adaptation, as well as the application of mural to create a photogenic space. The mural’s technique and its relation to other interior elements will be examined to seek a new perspective on spatial-image ar- ticulation on interior space. Keywords interior design, mural, hostel design, graffiti , info-graphic, interior elemen

    Designing a design thinking approach to HRD

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    This article considers the value of design thinking as applied to a HRD context, Specifically, it demonstrates how design thinking can be employed through a case study drawn from the GETM3 programme. It reports on the design, development, and delivery of a design thinking workshop which was created to draw out and develop ideas from students and recent graduates about the fundamental training and skills requirements of future employment. While design thinking has been widely deployed in innovation and entrepreneurship, its application to HRD is still very much embryonic. Our overview illustrates how the key characteristics of the design thinking process resonate with those required from HRD (e.g. focus on end user, problem solving, feedback, and innovation). Our contribution stems from illuminating a replicable application of design system thinking including both the process and the outcomes of this application. We conclude that design thinking is likely to serve as a critical mind-set, tool, and strategy to facilitate HRD practitioners and advance HRD practice

    Designing a Design Thinking Approach to HRD

    Get PDF
    This article considers the value of design thinking as applied to a HRD context, Specifically, it demonstrates how design thinking can be employed through a case study drawn from the GETM3 programme. It reports on the design, development, and delivery of a design thinking workshop which was created to draw out and develop ideas from students and recent graduates about the fundamental training and skills requirements of future employment. While design thinking has been widely deployed in innovation and entrepreneurship, its application to HRD is still very much embryonic. Our overview illustrates how the key characteristics of the design thinking process resonate with those required from HRD (e.g. focus on end user, problem solving, feedback, and innovation). Our contribution stems from illuminating a replicable application of design system thinking including both the process and the outcomes of this application. We conclude that design thinking is likely to serve as a critical mind-set, tool, and strategy to facilitate HRD practitioners and advance HRD practice
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