35,857 research outputs found

    Virtual Reality Games for Motor Rehabilitation

    Get PDF
    This paper presents a fuzzy logic based method to track user satisfaction without the need for devices to monitor users physiological conditions. User satisfaction is the key to any product’s acceptance; computer applications and video games provide a unique opportunity to provide a tailored environment for each user to better suit their needs. We have implemented a non-adaptive fuzzy logic model of emotion, based on the emotional component of the Fuzzy Logic Adaptive Model of Emotion (FLAME) proposed by El-Nasr, to estimate player emotion in UnrealTournament 2004. In this paper we describe the implementation of this system and present the results of one of several play tests. Our research contradicts the current literature that suggests physiological measurements are needed. We show that it is possible to use a software only method to estimate user emotion

    On sharing and synchronizing groupware calendars under android platform

    Get PDF
    (c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.Sharing a calendar of tasks and events is a cornerstone in collaborative group work. Indeed, the individual work of the members of the group as well as the group work as a whole need the calendar to guide their activity and to meet the deadlines, milestones, deliverables of a project, etc. Additionally the members of the group should be able to work both offline and online, which arises when members of the group use smartphones and can eventually run out of Internet connection from time to time, or simply want to develop some activities locally. In the former case, they should have access to the calendar locally, while in the later case they should access the calendar online, shared by all members of the group. In both cases they should be able to see eventually the same information, namely the local calendars of the members should be synchronized with the group calendar. For the case of smartphones under Android system, one solution could be using the Google calendar, however, that is not easily tailorable to collaborative group work. In this paper we present an analysis, design and implementation of group work calendar that meets several requirements such as 1) sharing among all of members of the group, 2) synchronization among local calendars of members and global group calendar, 3) conflict resolution through a voting system, 4) awareness of changes in the entries (tasks, members, events, etc.) of the calendar and 5) all these requirements under proper privacy, confidentiality and security mechanisms. Moreover, we extend the sharing of calendars among different groups, a situation which often arises in enterprises when different groups need to be aware of other projects' development, or, when some members participate in more than one project at the same time.Peer ReviewedPostprint (author's final draft

    Data centric trust evaluation and prediction framework for IOT

    Get PDF
    © 2017 ITU. Application of trust principals in internet of things (IoT) has allowed to provide more trustworthy services among the corresponding stakeholders. The most common method of assessing trust in IoT applications is to estimate trust level of the end entities (entity-centric) relative to the trustor. In these systems, trust level of the data is assumed to be the same as the trust level of the data source. However, most of the IoT based systems are data centric and operate in dynamic environments, which need immediate actions without waiting for a trust report from end entities. We address this challenge by extending our previous proposals on trust establishment for entities based on their reputation, experience and knowledge, to trust estimation of data items [1-3]. First, we present a hybrid trust framework for evaluating both data trust and entity trust, which will be enhanced as a standardization for future data driven society. The modules including data trust metric extraction, data trust aggregation, evaluation and prediction are elaborated inside the proposed framework. Finally, a possible design model is described to implement the proposed ideas
    • …
    corecore