4 research outputs found

    On Effects of Compression with Hyperdimensional Computing in Distributed Randomized Neural Networks

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    A change of the prevalent supervised learning techniques is foreseeable in the near future: from the complex, computational expensive algorithms to more flexible and elementary training ones. The strong revitalization of randomized algorithms can be framed in this prospect steering. We recently proposed a model for distributed classification based on randomized neural networks and hyperdimensional computing, which takes into account cost of information exchange between agents using compression. The use of compression is important as it addresses the issues related to the communication bottleneck, however, the original approach is rigid in the way the compression is used. Therefore, in this work, we propose a more flexible approach to compression and compare it to conventional compression algorithms, dimensionality reduction, and quantization techniques.Comment: 12 pages, 3 figure

    Animating the Ethical Demand:Exploring user dispositions in industry innovation cases through animation-based sketching

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    This paper addresses the challenge of attaining ethical user stances during the design process of products and services and proposes animation-based sketching as a design method, which supports elaborating and examining different ethical stances towards the user. The discussion is qualified by an empirical study of Responsible Research and Innovation (RRI) in a Triple Helix constellation. Using a three-week long innovation workshop, UCrAc, involving 16 Danish companies and organisations and 142 students as empirical data, we discuss how animation-based sketching can explore not yet existing user dispositions, as well as create an incentive for ethical conduct in development and innovation processes. The ethical fulcrum evolves around Løgstrup's Ethical Demand and his notion of spontaneous life manifestations. From this, three ethical stances are developed; apathy, sympathy and empathy. By exploring both apathetic and sympathetic views, the ethical reflections are more nuanced as a result of actually seeing the user experience simulated through different user dispositions. Exploring the three ethical stances by visualising real use cases with the technologies simulated as already being implemented makes the life manifestations of the users in context visible. We present and discuss how animation-based sketching can support the elaboration and examination of different ethical stances towards the user in the product and service development process. Finally we present a framework for creating narrative representations of emerging technology use cases, which invite to reflection upon the ethics of the user experience.</jats:p
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