980,617 research outputs found

    Deep Q-Learning for Self-Organizing Networks Fault Management and Radio Performance Improvement

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    We propose an algorithm to automate fault management in an outdoor cellular network using deep reinforcement learning (RL) against wireless impairments. This algorithm enables the cellular network cluster to self-heal by allowing RL to learn how to improve the downlink signal to interference plus noise ratio through exploration and exploitation of various alarm corrective actions. The main contributions of this paper are to 1) introduce a deep RL-based fault handling algorithm which self-organizing networks can implement in a polynomial runtime and 2) show that this fault management method can improve the radio link performance in a realistic network setup. Simulation results show that our proposed algorithm learns an action sequence to clear alarms and improve the performance in the cellular cluster better than existing algorithms, even against the randomness of the network fault occurrences and user movements.Comment: (c) 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other work

    Deep residual learning in CT physics: scatter correction for spectral CT

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    Recently, spectral CT has been drawing a lot of attention in a variety of clinical applications primarily due to its capability of providing quantitative information about material properties. The quantitative integrity of the reconstructed data depends on the accuracy of the data corrections applied to the measurements. Scatter correction is a particularly sensitive correction in spectral CT as it depends on system effects as well as the object being imaged and any residual scatter is amplified during the non-linear material decomposition. An accurate way of removing scatter is subtracting the scatter estimated by Monte Carlo simulation. However, to get sufficiently good scatter estimates, extremely large numbers of photons is required, which may lead to unexpectedly high computational costs. Other approaches model scatter as a convolution operation using kernels derived using empirical methods. These techniques have been found to be insufficient in spectral CT due to their inability to sufficiently capture object dependence. In this work, we develop a deep residual learning framework to address both issues of computation simplicity and object dependency. A deep convolution neural network is trained to determine the scatter distribution from the projection content in training sets. In test cases of a digital anthropomorphic phantom and real water phantom, we demonstrate that with much lower computing costs, the proposed network provides sufficiently accurate scatter estimation

    Binary Patterns Encoded Convolutional Neural Networks for Texture Recognition and Remote Sensing Scene Classification

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    Designing discriminative powerful texture features robust to realistic imaging conditions is a challenging computer vision problem with many applications, including material recognition and analysis of satellite or aerial imagery. In the past, most texture description approaches were based on dense orderless statistical distribution of local features. However, most recent approaches to texture recognition and remote sensing scene classification are based on Convolutional Neural Networks (CNNs). The d facto practice when learning these CNN models is to use RGB patches as input with training performed on large amounts of labeled data (ImageNet). In this paper, we show that Binary Patterns encoded CNN models, codenamed TEX-Nets, trained using mapped coded images with explicit texture information provide complementary information to the standard RGB deep models. Additionally, two deep architectures, namely early and late fusion, are investigated to combine the texture and color information. To the best of our knowledge, we are the first to investigate Binary Patterns encoded CNNs and different deep network fusion architectures for texture recognition and remote sensing scene classification. We perform comprehensive experiments on four texture recognition datasets and four remote sensing scene classification benchmarks: UC-Merced with 21 scene categories, WHU-RS19 with 19 scene classes, RSSCN7 with 7 categories and the recently introduced large scale aerial image dataset (AID) with 30 aerial scene types. We demonstrate that TEX-Nets provide complementary information to standard RGB deep model of the same network architecture. Our late fusion TEX-Net architecture always improves the overall performance compared to the standard RGB network on both recognition problems. Our final combination outperforms the state-of-the-art without employing fine-tuning or ensemble of RGB network architectures.Comment: To appear in ISPRS Journal of Photogrammetry and Remote Sensin

    Deep Thermal Imaging: Proximate Material Type Recognition in the Wild through Deep Learning of Spatial Surface Temperature Patterns

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    We introduce Deep Thermal Imaging, a new approach for close-range automatic recognition of materials to enhance the understanding of people and ubiquitous technologies of their proximal environment. Our approach uses a low-cost mobile thermal camera integrated into a smartphone to capture thermal textures. A deep neural network classifies these textures into material types. This approach works effectively without the need for ambient light sources or direct contact with materials. Furthermore, the use of a deep learning network removes the need to handcraft the set of features for different materials. We evaluated the performance of the system by training it to recognise 32 material types in both indoor and outdoor environments. Our approach produced recognition accuracies above 98% in 14,860 images of 15 indoor materials and above 89% in 26,584 images of 17 outdoor materials. We conclude by discussing its potentials for real-time use in HCI applications and future directions.Comment: Proceedings of the 2018 CHI Conference on Human Factors in Computing System

    High-Resolution Shape Completion Using Deep Neural Networks for Global Structure and Local Geometry Inference

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    We propose a data-driven method for recovering miss-ing parts of 3D shapes. Our method is based on a new deep learning architecture consisting of two sub-networks: a global structure inference network and a local geometry refinement network. The global structure inference network incorporates a long short-term memorized context fusion module (LSTM-CF) that infers the global structure of the shape based on multi-view depth information provided as part of the input. It also includes a 3D fully convolutional (3DFCN) module that further enriches the global structure representation according to volumetric information in the input. Under the guidance of the global structure network, the local geometry refinement network takes as input lo-cal 3D patches around missing regions, and progressively produces a high-resolution, complete surface through a volumetric encoder-decoder architecture. Our method jointly trains the global structure inference and local geometry refinement networks in an end-to-end manner. We perform qualitative and quantitative evaluations on six object categories, demonstrating that our method outperforms existing state-of-the-art work on shape completion.Comment: 8 pages paper, 11 pages supplementary material, ICCV spotlight pape
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