2 research outputs found

    PoseConvGRU: A Monocular Approach for Visual Ego-motion Estimation by Learning

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    While many visual ego-motion algorithm variants have been proposed in the past decade, learning based ego-motion estimation methods have seen an increasing attention because of its desirable properties of robustness to image noise and camera calibration independence. In this work, we propose a data-driven approach of fully trainable visual ego-motion estimation for a monocular camera. We use an end-to-end learning approach in allowing the model to map directly from input image pairs to an estimate of ego-motion (parameterized as 6-DoF transformation matrices). We introduce a novel two-module Long-term Recurrent Convolutional Neural Networks called PoseConvGRU, with an explicit sequence pose estimation loss to achieve this. The feature-encoding module encodes the short-term motion feature in an image pair, while the memory-propagating module captures the long-term motion feature in the consecutive image pairs. The visual memory is implemented with convolutional gated recurrent units, which allows propagating information over time. At each time step, two consecutive RGB images are stacked together to form a 6 channels tensor for module-1 to learn how to extract motion information and estimate poses. The sequence of output maps is then passed through a stacked ConvGRU module to generate the relative transformation pose of each image pair. We also augment the training data by randomly skipping frames to simulate the velocity variation which results in a better performance in turning and high-velocity situations. We evaluate the performance of our proposed approach on the KITTI Visual Odometry benchmark. The experiments show a competitive performance of the proposed method to the geometric method and encourage further exploration of learning based methods for the purpose of estimating camera ego-motion even though geometrical methods demonstrate promising results.Comment: 33 pages,12 figure

    Differential Viewpoints for Ground Terrain Material Recognition

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    Computational surface modeling that underlies material recognition has transitioned from reflectance modeling using in-lab controlled radiometric measurements to image-based representations based on internet-mined single-view images captured in the scene. We take a middle-ground approach for material recognition that takes advantage of both rich radiometric cues and flexible image capture. A key concept is differential angular imaging, where small angular variations in image capture enables angular-gradient features for an enhanced appearance representation that improves recognition. We build a large-scale material database, Ground Terrain in Outdoor Scenes (GTOS) database, to support ground terrain recognition for applications such as autonomous driving and robot navigation. The database consists of over 30,000 images covering 40 classes of outdoor ground terrain under varying weather and lighting conditions. We develop a novel approach for material recognition called texture-encoded angular network (TEAN) that combines deep encoding pooling of RGB information and differential angular images for angular-gradient features to fully leverage this large dataset. With this novel network architecture, we extract characteristics of materials encoded in the angular and spatial gradients of their appearance. Our results show that TEAN achieves recognition performance that surpasses single view performance and standard (non-differential/large-angle sampling) multiview performance.Comment: IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI). arXiv admin note: substantial text overlap with arXiv:1612.0237
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