4,731 research outputs found
Deep Learning for Detecting Multiple Space-Time Action Tubes in Videos
In this work, we propose an approach to the spatiotemporal localisation
(detection) and classification of multiple concurrent actions within temporally
untrimmed videos. Our framework is composed of three stages. In stage 1,
appearance and motion detection networks are employed to localise and score
actions from colour images and optical flow. In stage 2, the appearance network
detections are boosted by combining them with the motion detection scores, in
proportion to their respective spatial overlap. In stage 3, sequences of
detection boxes most likely to be associated with a single action instance,
called action tubes, are constructed by solving two energy maximisation
problems via dynamic programming. While in the first pass, action paths
spanning the whole video are built by linking detection boxes over time using
their class-specific scores and their spatial overlap, in the second pass,
temporal trimming is performed by ensuring label consistency for all
constituting detection boxes. We demonstrate the performance of our algorithm
on the challenging UCF101, J-HMDB-21 and LIRIS-HARL datasets, achieving new
state-of-the-art results across the board and significantly increasing
detection speed at test time. We achieve a huge leap forward in action
detection performance and report a 20% and 11% gain in mAP (mean average
precision) on UCF-101 and J-HMDB-21 datasets respectively when compared to the
state-of-the-art.Comment: Accepted by British Machine Vision Conference 201
Deep learning for detecting multiple space-time action tubes in videos
In this work, we propose an approach to the spatiotemporal localisation (detection) and classification of multiple concurrent actions within temporally untrimmed videos. Our framework is composed of three stages. In stage 1, appearance and motion detection networks are employed to localise and score actions from colour images and optical flow. In stage 2, the appearance network detections are boosted by combining them with the motion detection scores, in proportion to their respective spatial overlap. In stage 3, sequences of detection boxes most likely to be associated with a single action instance, called action tubes, are constructed by solving two energy maximisation problems via dynamic programming. While in the first pass, action paths spanning the whole video are built by linking detection boxes over time using their class-specific scores and their spatial overlap, in the second pass, temporal trimming is performed by ensuring label consistency for all constituting detection boxes. We demonstrate the performance of our algorithm on the challenging UCF101, J-HMDB-21 and LIRIS-HARL datasets, achieving new state-of-the-art results across the board and significantly increasing detection speed at test time
Generic Tubelet Proposals for Action Localization
We develop a novel framework for action localization in videos. We propose
the Tube Proposal Network (TPN), which can generate generic, class-independent,
video-level tubelet proposals in videos. The generated tubelet proposals can be
utilized in various video analysis tasks, including recognizing and localizing
actions in videos. In particular, we integrate these generic tubelet proposals
into a unified temporal deep network for action classification. Compared with
other methods, our generic tubelet proposal method is accurate, general, and is
fully differentiable under a smoothL1 loss function. We demonstrate the
performance of our algorithm on the standard UCF-Sports, J-HMDB21, and UCF-101
datasets. Our class-independent TPN outperforms other tubelet generation
methods, and our unified temporal deep network achieves state-of-the-art
localization results on all three datasets
Learning activity progression in LSTMs for activity detection and early detection
In this work we improve training of temporal deep models to better learn activity progression for activity detection and early detection tasks. Conventionally, when training a Recurrent Neural Network, specifically a Long Short Term Memory (LSTM) model, the training loss only considers classification error. However, we argue that the detection score of the correct activity category, or the detection score margin between the correct and incorrect categories, should be monotonically non-decreasing as the model observes more of the activity. We design novel ranking losses that directly penalize the model on violation of such monotonicities, which are used together with classification loss in training of LSTM models. Evaluation on ActivityNet shows significant benefits of the proposed ranking losses in both activity detection and early detection tasks.https://www.cv-foundation.org/openaccess/content_cvpr_2016/html/Ma_Learning_Activity_Progression_CVPR_2016_paper.htmlPublished versio
Spatial-Aware Object Embeddings for Zero-Shot Localization and Classification of Actions
We aim for zero-shot localization and classification of human actions in
video. Where traditional approaches rely on global attribute or object
classification scores for their zero-shot knowledge transfer, our main
contribution is a spatial-aware object embedding. To arrive at spatial
awareness, we build our embedding on top of freely available actor and object
detectors. Relevance of objects is determined in a word embedding space and
further enforced with estimated spatial preferences. Besides local object
awareness, we also embed global object awareness into our embedding to maximize
actor and object interaction. Finally, we exploit the object positions and
sizes in the spatial-aware embedding to demonstrate a new spatio-temporal
action retrieval scenario with composite queries. Action localization and
classification experiments on four contemporary action video datasets support
our proposal. Apart from state-of-the-art results in the zero-shot localization
and classification settings, our spatial-aware embedding is even competitive
with recent supervised action localization alternatives.Comment: ICC
Am I Done? Predicting Action Progress in Videos
In this paper we deal with the problem of predicting action progress in
videos. We argue that this is an extremely important task since it can be
valuable for a wide range of interaction applications. To this end we introduce
a novel approach, named ProgressNet, capable of predicting when an action takes
place in a video, where it is located within the frames, and how far it has
progressed during its execution. To provide a general definition of action
progress, we ground our work in the linguistics literature, borrowing terms and
concepts to understand which actions can be the subject of progress estimation.
As a result, we define a categorization of actions and their phases. Motivated
by the recent success obtained from the interaction of Convolutional and
Recurrent Neural Networks, our model is based on a combination of the Faster
R-CNN framework, to make frame-wise predictions, and LSTM networks, to estimate
action progress through time. After introducing two evaluation protocols for
the task at hand, we demonstrate the capability of our model to effectively
predict action progress on the UCF-101 and J-HMDB datasets
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