529 research outputs found

    Deep Predictive Policy Training using Reinforcement Learning

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    Skilled robot task learning is best implemented by predictive action policies due to the inherent latency of sensorimotor processes. However, training such predictive policies is challenging as it involves finding a trajectory of motor activations for the full duration of the action. We propose a data-efficient deep predictive policy training (DPPT) framework with a deep neural network policy architecture which maps an image observation to a sequence of motor activations. The architecture consists of three sub-networks referred to as the perception, policy and behavior super-layers. The perception and behavior super-layers force an abstraction of visual and motor data trained with synthetic and simulated training samples, respectively. The policy super-layer is a small sub-network with fewer parameters that maps data in-between the abstracted manifolds. It is trained for each task using methods for policy search reinforcement learning. We demonstrate the suitability of the proposed architecture and learning framework by training predictive policies for skilled object grasping and ball throwing on a PR2 robot. The effectiveness of the method is illustrated by the fact that these tasks are trained using only about 180 real robot attempts with qualitative terminal rewards.Comment: This work is submitted to IEEE/RSJ International Conference on Intelligent Robots and Systems 2017 (IROS2017

    Neural Dynamic Movement Primitives -- a survey

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    One of the most important challenges in robotics is producing accurate trajectories and controlling their dynamic parameters so that the robots can perform different tasks. The ability to provide such motion control is closely related to how such movements are encoded. Advances on deep learning have had a strong repercussion in the development of novel approaches for Dynamic Movement Primitives. In this work, we survey scientific literature related to Neural Dynamic Movement Primitives, to complement existing surveys on Dynamic Movement Primitives

    Robot Learning from Human Demonstration: Interpretation, Adaptation, and Interaction

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    Robot Learning from Demonstration (LfD) is a research area that focuses on how robots can learn new skills by observing how people perform various activities. As humans, we have a remarkable ability to imitate other human’s behaviors and adapt to new situations. Endowing robots with these critical capabilities is a significant but very challenging problem considering the complexity and variation of human activities in highly dynamic environments. This research focuses on how robots can learn new skills by interpreting human activities, adapting the learned skills to new situations, and naturally interacting with humans. This dissertation begins with a discussion of challenges in each of these three problems. A new unified representation approach is introduced to enable robots to simultaneously interpret the high-level semantic meanings and generalize the low-level trajectories of a broad range of human activities. An adaptive framework based on feature space decomposition is then presented for robots to not only reproduce skills, but also autonomously and efficiently adjust the learned skills to new environments that are significantly different from demonstrations. To achieve natural Human Robot Interaction (HRI), this dissertation presents a Recurrent Neural Network based deep perceptual control approach, which is capable of integrating multi-modal perception sequences with actions for robots to interact with humans in long-term tasks. Overall, by combining the above approaches, an autonomous system is created for robots to acquire important skills that can be applied to human-centered applications. Finally, this dissertation concludes with a discussion of future directions that could accelerate the upcoming technological revolution of robot learning from human demonstration

    Deep Segmented DMP Networks for Learning Discontinuous Motions

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    Discontinuous motion which is a motion composed of multiple continuous motions with sudden change in direction or velocity in between, can be seen in state-aware robotic tasks. Such robotic tasks are often coordinated with sensor information such as image. In recent years, Dynamic Movement Primitives (DMP) which is a method for generating motor behaviors suitable for robotics has garnered several deep learning based improvements to allow associations between sensor information and DMP parameters. While the implementation of deep learning framework does improve upon DMP's inability to directly associate to an input, we found that it has difficulty learning DMP parameters for complex motion which requires large number of basis functions to reconstruct. In this paper we propose a novel deep learning network architecture called Deep Segmented DMP Network (DSDNet) which generates variable-length segmented motion by utilizing the combination of multiple DMP parameters predicting network architecture, double-stage decoder network, and number of segments predictor. The proposed method is evaluated on both artificial data (object cutting & pick-and-place) and real data (object cutting) where our proposed method could achieve high generalization capability, task-achievement, and data-efficiency compared to previous method on generating discontinuous long-horizon motions.Comment: 7 pages, Accepted by the 2023 International Conference on Automation Science and Engineering (CASE 2023

    Imitation and Mirror Systems in Robots through Deep Modality Blending Networks

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    Learning to interact with the environment not only empowers the agent with manipulation capability but also generates information to facilitate building of action understanding and imitation capabilities. This seems to be a strategy adopted by biological systems, in particular primates, as evidenced by the existence of mirror neurons that seem to be involved in multi-modal action understanding. How to benefit from the interaction experience of the robots to enable understanding actions and goals of other agents is still a challenging question. In this study, we propose a novel method, deep modality blending networks (DMBN), that creates a common latent space from multi-modal experience of a robot by blending multi-modal signals with a stochastic weighting mechanism. We show for the first time that deep learning, when combined with a novel modality blending scheme, can facilitate action recognition and produce structures to sustain anatomical and effect-based imitation capabilities. Our proposed system, can be conditioned on any desired sensory/motor value at any time-step, and can generate a complete multi-modal trajectory consistent with the desired conditioning in parallel avoiding accumulation of prediction errors. We further showed that given desired images from different perspectives, i.e. images generated by the observation of other robots placed on different sides of the table, our system could generate image and joint angle sequences that correspond to either anatomical or effect based imitation behavior. Overall, the proposed DMBN architecture not only serves as a computational model for sustaining mirror neuron-like capabilities, but also stands as a powerful machine learning architecture for high-dimensional multi-modal temporal data with robust retrieval capabilities operating with partial information in one or multiple modalities

    ProDMPs: A Unified Perspective on Dynamic and Probabilistic Movement Primitives

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    Movement Primitives (MPs) are a well-known concept to represent and generate modular trajectories. MPs can be broadly categorized into two types: (a) dynamics-based approaches that generate smooth trajectories from any initial state, e. g., Dynamic Movement Primitives (DMPs), and (b) probabilistic approaches that capture higher-order statistics of the motion, e. g., Probabilistic Movement Primitives (ProMPs). To date, however, there is no method that unifies both, i. e. that can generate smooth trajectories from an arbitrary initial state while capturing higher-order statistics. In this paper, we introduce a unified perspective of both approaches by solving the ODE underlying the DMPs. We convert expensive online numerical integration of DMPs into basis functions that can be computed offline. These basis functions can be used to represent trajectories or trajectory distributions similar to ProMPs while maintaining all the properties of dynamical systems. Since we inherit the properties of both methodologies, we call our proposed model Probabilistic Dynamic Movement Primitives (ProDMPs). Additionally, we embed ProDMPs in deep neural network architecture and propose a new cost function for efficient end-to-end learning of higher-order trajectory statistics. To this end, we leverage Bayesian Aggregation for non-linear iterative conditioning on sensory inputs. Our proposed model achieves smooth trajectory generation, goal-attractor convergence, correlation analysis, non-linear conditioning, and online re-planing in one framework.Comment: 12 pages, 13 figure
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