7,753 research outputs found

    A Survey of Techniques For Improving Energy Efficiency in Embedded Computing Systems

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    Recent technological advances have greatly improved the performance and features of embedded systems. With the number of just mobile devices now reaching nearly equal to the population of earth, embedded systems have truly become ubiquitous. These trends, however, have also made the task of managing their power consumption extremely challenging. In recent years, several techniques have been proposed to address this issue. In this paper, we survey the techniques for managing power consumption of embedded systems. We discuss the need of power management and provide a classification of the techniques on several important parameters to highlight their similarities and differences. This paper is intended to help the researchers and application-developers in gaining insights into the working of power management techniques and designing even more efficient high-performance embedded systems of tomorrow

    DRS: Dynamic Resource Scheduling for Real-Time Analytics over Fast Streams

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    In a data stream management system (DSMS), users register continuous queries, and receive result updates as data arrive and expire. We focus on applications with real-time constraints, in which the user must receive each result update within a given period after the update occurs. To handle fast data, the DSMS is commonly placed on top of a cloud infrastructure. Because stream properties such as arrival rates can fluctuate unpredictably, cloud resources must be dynamically provisioned and scheduled accordingly to ensure real-time response. It is quite essential, for the existing systems or future developments, to possess the ability of scheduling resources dynamically according to the current workload, in order to avoid wasting resources, or failing in delivering correct results on time. Motivated by this, we propose DRS, a novel dynamic resource scheduler for cloud-based DSMSs. DRS overcomes three fundamental challenges: (a) how to model the relationship between the provisioned resources and query response time (b) where to best place resources; and (c) how to measure system load with minimal overhead. In particular, DRS includes an accurate performance model based on the theory of \emph{Jackson open queueing networks} and is capable of handling \emph{arbitrary} operator topologies, possibly with loops, splits and joins. Extensive experiments with real data confirm that DRS achieves real-time response with close to optimal resource consumption.Comment: This is the our latest version with certain modificatio

    The Chameleon Architecture for Streaming DSP Applications

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    We focus on architectures for streaming DSP applications such as wireless baseband processing and image processing. We aim at a single generic architecture that is capable of dealing with different DSP applications. This architecture has to be energy efficient and fault tolerant. We introduce a heterogeneous tiled architecture and present the details of a domain-specific reconfigurable tile processor called Montium. This reconfigurable processor has a small footprint (1.8 mm2^2 in a 130 nm process), is power efficient and exploits the locality of reference principle. Reconfiguring the device is very fast, for example, loading the coefficients for a 200 tap FIR filter is done within 80 clock cycles. The tiles on the tiled architecture are connected to a Network-on-Chip (NoC) via a network interface (NI). Two NoCs have been developed: a packet-switched and a circuit-switched version. Both provide two types of services: guaranteed throughput (GT) and best effort (BE). For both NoCs estimates of power consumption are presented. The NI synchronizes data transfers, configures and starts/stops the tile processor. For dynamically mapping applications onto the tiled architecture, we introduce a run-time mapping tool

    Low Power system Design techniques for mobile computers

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    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low power design and techniques to exploit them on the architecture of the system. We focus on: min imizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system, including error control, sys tem decomposition, communication and MAC protocols, and low power short range net works
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