1,140 research outputs found
Mobile heritage practices. Implications for scholarly research, user experience design, and evaluation methods using mobile apps.
Mobile heritage apps have become one of the most popular means for audience
engagement and curation of museum collections and heritage contexts. This
raises practical and ethical questions for both researchers and practitioners, such
as: what kind of audience engagement can be built using mobile apps? what are
the current approaches? how can audience engagement with these experience
be evaluated? how can those experiences be made more resilient, and in turn
sustainable? In this thesis I explore experience design scholarships together with
personal professional insights to analyse digital heritage practices with a view to
accelerating thinking about and critique of mobile apps in particular. As a result,
the chapters that follow here look at the evolution of digital heritage practices,
examining the cultural, societal, and technological contexts in which mobile
heritage apps are developed by the creative media industry, the academic
institutions, and how these forces are shaping the user experience design
methods. Drawing from studies in digital (critical) heritage, Human-Computer
Interaction (HCI), and design thinking, this thesis provides a critical analysis of
the development and use of mobile practices for the heritage. Furthermore,
through an empirical and embedded approach to research, the thesis also
presents auto-ethnographic case studies in order to show evidence that mobile
experiences conceptualised by more organic design approaches, can result in
more resilient and sustainable heritage practices. By doing so, this thesis
encourages a renewed understanding of the pivotal role of these practices in the
broader sociocultural, political and environmental changes.AHRC REAC
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Design for Accessible Collaborative Engagement: Making online synchronous collaborative learning more accessible for students with sensory impairments.
This thesis looks at the accessibility of collaborative learning and the barriers to engagement experienced by blind/visually impaired (BVI) students and deaf/hard of hearing (DHH) students. It focuses specifically on online synchronous collaborative learning after establishing that this format presented the greatest barriers, and that these student groups were not engaging.
Taking a design-based research (DBR) approach, five studies were undertaken to identify these barriers and determine potential interventions. The product of the research, a result of collaborative design by the participants in the study, is a framework for accessible collaborative engagement represented in the form of an interactive website model, the Model for Accessible Collaborative Engagement (MACE).
The studies involved representatives of all stakeholders in the collaborative learning process at the institution (the Open University): students, tutors, modules teams, academics, support staff, and the student union Disabled Students Group. These studies took the form of an online survey of 327 students, 10 interviews with staff and students, 6 staff workshops and a collaborative design focus group. With significant representation of the target groups (BVI and DHH) in all studies, and taking an iterative approach to the design, evaluation and construction of the framework model, the studies established that barriers existed in four main categories covering different themes:
1. Communications: aural, visual, screen reading and navigation, text and captioning, lip reading and non-verbal communications, interpretation and third-party communications, mode control, and synchronisation.
2. Emotional and Social Factors: familiarisation, support networks, self-advocacy, opting out, cognitive load, and stress and anxiety.
3. Provisioning and Technical Factors: dissemination, speed and pacing of sessions, staff training, participation control, group size, technical provisioning, and recordings.
4. Activity and Session Design: Volume of materials, advance materials, accessible materials, accessible activities, and session formats.
Interventions were designed that could reduce the barriers in each of these categories and themes by adjustments and changes from both the student and institutional standpoints. MACE is designed to be utilised by both students and staff to provide guidance and suggestions on how to identify and acknowledge these barriers and implement interventions to reduce them.
This research represents an original and essential contribution to the field of investigation. As well as informing future research inquiry, the model can be used by all participants and stakeholders in online collaborative learning to help reduce barriers for BVI and DHH students and improve inclusivity in synchronous online events
Towards A Practical High-Assurance Systems Programming Language
Writing correct and performant low-level systems code is a notoriously demanding job, even for experienced developers. To make the matter worse, formally reasoning about their correctness properties introduces yet another level of complexity to the task. It requires considerable expertise in both systems programming and formal verification. The development can be extremely costly due to the sheer complexity of the systems and the nuances in them, if not assisted with appropriate tools that provide abstraction and automation.
Cogent is designed to alleviate the burden on developers when writing and verifying systems code. It is a high-level functional language with a certifying compiler, which automatically proves the correctness of the compiled code and also provides a purely functional abstraction of the low-level program to the developer. Equational reasoning techniques can then be used to prove functional correctness properties of the program on top of this abstract semantics, which is notably less laborious than directly verifying the C code.
To make Cogent a more approachable and effective tool for developing real-world systems, we further strengthen the framework by extending the core language and its ecosystem. Specifically, we enrich the language to allow users to control the memory representation of algebraic data types, while retaining the automatic proof with a data layout refinement calculus. We repurpose existing tools in a novel way and develop an intuitive foreign function interface, which provides users a seamless experience when using Cogent in conjunction with native C. We augment the Cogent ecosystem with a property-based testing framework, which helps developers better understand the impact formal verification has on their programs and enables a progressive approach to producing high-assurance systems. Finally we explore refinement type systems, which we plan to incorporate into Cogent for more expressiveness and better integration of systems programmers with the verification process
Information processing in stated preference surveys A case study on urban gardens
For valid preference elicitation, stated preference surveys must provide information on the good to be valued, and respondents must process and recall the information. Previous studies show that the amount and type of information can affect stated preferences and the validity of value estimates, but how respondents process this information has been less researched. Some studies find correlations between preferences and respondent engagement with the information, but our study is the first to randomly and exogenously manipulate factors of engagement in a stated preference survey. Drawing on stated preference guidance and psychological concepts, we estimate the effect of quiz questions (asking about the content of the information) and self -reference questions (asking how the information personally relates to the respondent) on (i) engagement, (ii) information recall, and (iii) stated preferences in a discrete choice experiment survey valuing the ecosystem services of urban gardens in the German cities of Berlin and Stuttgart. Our results indicate that respondents spend more time on the information page when confronted with quiz rather than self-reference questions. For both question types, we do not find effects on recall or stated preferences. The results suggest that questions which increase engagement offer no simple fix to enhance information processing. Thus, alternative ways of reinforcing engagement, comprehension, and information recall in stated preference surveys should be developed and applied
Advances in automatic terminology processing: methodology and applications in focus
A thesis submitted in partial fulfilment of the requirements of the University of Wolverhampton for the degree of Doctor of Philosophy.The information and knowledge era, in which we are living, creates challenges in many fields, and terminology is not an exception. The challenges include an exponential growth in the number of specialised documents that are available, in which terms are presented, and the number of newly introduced concepts and terms, which are already beyond our (manual) capacity. A promising solution to this ‘information overload’ would be to employ automatic or semi-automatic procedures to enable individuals and/or small groups to efficiently build high quality terminologies from their own resources which closely reflect their individual objectives and viewpoints. Automatic terminology processing (ATP) techniques have already proved to be quite reliable, and can save human time in terminology processing. However, they are not without weaknesses, one of which is that these techniques often consider terms to be independent lexical units satisfying some criteria, when terms are, in fact, integral parts of a coherent system (a terminology). This observation is supported by the discussion of the notion of terms and terminology and the review of existing approaches in ATP presented in this thesis. In order to overcome the aforementioned weakness, we propose a novel methodology in ATP which is able to extract a terminology as a whole. The proposed methodology is based on knowledge patterns automatically extracted from glossaries, which we considered to be valuable, but overlooked resources. These automatically identified knowledge patterns are used to extract terms, their relations and descriptions from corpora. The extracted information can facilitate the construction of a terminology as a coherent system. The study also aims to discuss applications of ATP, and describes an experiment in which ATP is integrated into a new NLP application: multiplechoice test item generation. The successful integration of the system shows that ATP is a viable technology, and should be exploited more by other NLP applications
Brand personality and language: an analysis of Tiffany and Pandora product descriptions
openThe research investigates the use of the English language in brands communication strategy. The first chapter aims to give an overall basic knowledge regarding brand communication and its main features: brand personality and brand engagement.
To subsequently continue in the following chapter, with an analysis of the linguistic aspects regarding web-based communications and how they influence individuals in their perceptions of a brand or company. The third chapter aims to apply the knowledge gathered in the first two chapters of this dissertation to the examination of the linguistic differences present in the brands Tiffany and Pandora, in a comparison of the two.
Key words: brand communication, communication strategy, linguistic analysis, Tiffany, Pandor
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