14,690 research outputs found
On the periodic behavior of real-time schedulers on identical multiprocessor platforms
This paper is proposing a general periodicity result concerning any
deterministic and memoryless scheduling algorithm (including
non-work-conserving algorithms), for any context, on identical multiprocessor
platforms. By context we mean the hardware architecture (uniprocessor,
multicore), as well as task constraints like critical sections, precedence
constraints, self-suspension, etc. Since the result is based only on the
releases and deadlines, it is independent from any other parameter. Note that
we do not claim that the given interval is minimal, but it is an upper bound
for any cycle of any feasible schedule provided by any deterministic and
memoryless scheduler
Reservation-Based Federated Scheduling for Parallel Real-Time Tasks
This paper considers the scheduling of parallel real-time tasks with
arbitrary-deadlines. Each job of a parallel task is described as a directed
acyclic graph (DAG). In contrast to prior work in this area, where
decomposition-based scheduling algorithms are proposed based on the
DAG-structure and inter-task interference is analyzed as self-suspending
behavior, this paper generalizes the federated scheduling approach. We propose
a reservation-based algorithm, called reservation-based federated scheduling,
that dominates federated scheduling. We provide general constraints for the
design of such systems and prove that reservation-based federated scheduling
has a constant speedup factor with respect to any optimal DAG task scheduler.
Furthermore, the presented algorithm can be used in conjunction with any
scheduler and scheduling analysis suitable for ordinary arbitrary-deadline
sporadic task sets, i.e., without parallelism
A C-DAG task model for scheduling complex real-time tasks on heterogeneous platforms: preemption matters
Recent commercial hardware platforms for embedded real-time systems feature
heterogeneous processing units and computing accelerators on the same
System-on-Chip. When designing complex real-time application for such
architectures, the designer needs to make a number of difficult choices: on
which processor should a certain task be implemented? Should a component be
implemented in parallel or sequentially? These choices may have a great impact
on feasibility, as the difference in the processor internal architectures
impact on the tasks' execution time and preemption cost. To help the designer
explore the wide space of design choices and tune the scheduling parameters, in
this paper we propose a novel real-time application model, called C-DAG,
specifically conceived for heterogeneous platforms. A C-DAG allows to specify
alternative implementations of the same component of an application for
different processing engines to be selected off-line, as well as conditional
branches to model if-then-else statements to be selected at run-time. We also
propose a schedulability analysis for the C-DAG model and a heuristic
allocation algorithm so that all deadlines are respected. Our analysis takes
into account the cost of preempting a task, which can be non-negligible on
certain processors. We demonstrate the effectiveness of our approach on a large
set of synthetic experiments by comparing with state of the art algorithms in
the literature
Real-time and fault tolerance in distributed control software
Closed loop control systems typically contain multitude of spatially distributed sensors and actuators operated simultaneously. So those systems are parallel and distributed in their essence. But mapping this parallelism onto the given distributed hardware architecture, brings in some additional requirements: safe multithreading, optimal process allocation, real-time scheduling of bus and network resources. Nowadays, fault tolerance methods and fast even online reconfiguration are becoming increasingly important. All those often conflicting requirements, make design and implementation of real-time distributed control systems an extremely difficult task, that requires substantial knowledge in several areas of control and computer science. Although many design methods have been proposed so far, none of them had succeeded to cover all important aspects of the problem at hand. [1] Continuous increase of production in embedded market, makes a simple and natural design methodology for real-time systems needed more then ever
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