3,179 research outputs found
Auction-based Bandwidth Allocation Mechanisms for Wireless Future Internet
An important aspect of the Future Internet is the efficient utilization of
(wireless) network resources. In order for the - demanding in terms of QoS -
Future Internet services to be provided, the current trend is evolving towards
an "integrated" wireless network access model that enables users to enjoy
mobility, seamless access and high quality of service in an all-IP network on
an "Anytime, Anywhere" basis. The term "integrated" is used to denote that the
Future Internet wireless "last mile" is expected to comprise multiple
heterogeneous geographically coexisting wireless networks, each having
different capacity and coverage radius. The efficient management of the
wireless access network resources is crucial due to their scarcity that renders
wireless access a potential bottleneck for the provision of high quality
services. In this paper we propose an auction mechanism for allocating the
bandwidth of such a network so that efficiency is attained, i.e. social welfare
is maximized. In particular, we propose an incentive-compatible, efficient
auction-based mechanism of low computational complexity. We define a repeated
game to address user utilities and incentives issues. Subsequently, we extend
this mechanism so that it can also accommodate multicast sessions. We also
analyze the computational complexity and message overhead of the proposed
mechanism. We then show how user bids can be replaced from weights generated by
the network and transform the auction to a cooperative mechanism capable of
prioritizing certain classes of services and emulating DiffServ and time-of-day
pricing schemes. The theoretical analysis is complemented by simulations that
assess the proposed mechanisms properties and performance. We finally provide
some concluding remarks and directions for future research
Physical Layer Service Integration in 5G: Potentials and Challenges
High transmission rate and secure communication have been identified as the
key targets that need to be effectively addressed by fifth generation (5G)
wireless systems. In this context, the concept of physical-layer security
becomes attractive, as it can establish perfect security using only the
characteristics of wireless medium. Nonetheless, to further increase the
spectral efficiency, an emerging concept, termed physical-layer service
integration (PHY-SI), has been recognized as an effective means. Its basic idea
is to combine multiple coexisting services, i.e., multicast/broadcast service
and confidential service, into one integral service for one-time transmission
at the transmitter side. This article first provides a tutorial on typical
PHY-SI models. Furthermore, we propose some state-of-the-art solutions to
improve the overall performance of PHY-SI in certain important communication
scenarios. In particular, we highlight the extension of several concepts
borrowed from conventional single-service communications, such as artificial
noise (AN), eigenmode transmission etc., to the scenario of PHY-SI. These
techniques are shown to be effective in the design of reliable and robust
PHY-SI schemes. Finally, several potential research directions are identified
for future work.Comment: 12 pages, 7 figure
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
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