59 research outputs found

    Stepsize Learning for Policy Gradient Methods in Contextual Markov Decision Processes

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    Policy-based algorithms are among the most widely adopted techniques in model-free RL, thanks to their strong theoretical groundings and good properties in continuous action spaces. Unfortunately, these methods require precise and problem-specific hyperparameter tuning to achieve good performance, and tend to struggle when asked to accomplish a series of heterogeneous tasks. In particular, the selection of the step size has a crucial impact on their ability to learn a highly performing policy, affecting the speed and the stability of the training process, and often being the main culprit for poor results. In this paper, we tackle these issues with a Meta Reinforcement Learning approach, by introducing a new formulation, known as meta-MDP, that can be used to solve any hyperparameter selection problem in RL with contextual processes. After providing a theoretical Lipschitz bound to the difference of performance in different tasks, we adopt the proposed framework to train a batch RL algorithm to dynamically recommend the most adequate step size for different policies and tasks. In conclusion, we present an experimental campaign to show the advantages of selecting an adaptive learning rate in heterogeneous environments

    AACC: Asymmetric Actor-Critic in Contextual Reinforcement Learning

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    Reinforcement Learning (RL) techniques have drawn great attention in many challenging tasks, but their performance deteriorates dramatically when applied to real-world problems. Various methods, such as domain randomization, have been proposed to deal with such situations by training agents under different environmental setups, and therefore they can be generalized to different environments during deployment. However, they usually do not incorporate the underlying environmental factor information that the agents interact with properly and thus can be overly conservative when facing changes in the surroundings. In this paper, we first formalize the task of adapting to changing environmental dynamics in RL as a generalization problem using Contextual Markov Decision Processes (CMDPs). We then propose the Asymmetric Actor-Critic in Contextual RL (AACC) as an end-to-end actor-critic method to deal with such generalization tasks. We demonstrate the essential improvements in the performance of AACC over existing baselines experimentally in a range of simulated environments

    Sample Complexity Characterization for Linear Contextual MDPs

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    Contextual Markov decision processes (CMDPs) describe a class of reinforcement learning problems in which the transition kernels and reward functions can change over time with different MDPs indexed by a context variable. While CMDPs serve as an important framework to model many real-world applications with time-varying environments, they are largely unexplored from theoretical perspective. In this paper, we study CMDPs under two linear function approximation models: Model I with context-varying representations and common linear weights for all contexts; and Model II with common representations for all contexts and context-varying linear weights. For both models, we propose novel model-based algorithms and show that they enjoy guaranteed ϵ\epsilon-suboptimality gap with desired polynomial sample complexity. In particular, instantiating our result for the first model to the tabular CMDP improves the existing result by removing the reachability assumption. Our result for the second model is the first-known result for such a type of function approximation models. Comparison between our results for the two models further indicates that having context-varying features leads to much better sample efficiency than having common representations for all contexts under linear CMDPs.Comment: accepted to AIstats202
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