2,626 research outputs found

    Social-aware Forwarding in Opportunistic Wireless Networks: Content Awareness or Obliviousness?

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    With the current host-based Internet architecture, networking faces limitations in dynamic scenarios, due mostly to host mobility. The ICN paradigm mitigates such problems by releasing the need to have an end-to-end transport session established during the life time of the data transfer. Moreover, the ICN concept solves the mismatch between the Internet architecture and the way users would like to use it: currently a user needs to know the topological location of the hosts involved in the communication when he/she just wants to get the data, independently of its location. Most of the research efforts aim to come up with a stable ICN architecture in fixed networks, with few examples in ad-hoc and vehicular networks. However, the Internet is becoming more pervasive with powerful personal mobile devices that allow users to form dynamic networks in which content may be exchanged at all times and with low cost. Such pervasive wireless networks suffer with different levels of disruption given user mobility, physical obstacles, lack of cooperation, intermittent connectivity, among others. This paper discusses the combination of content knowledge (e.g., type and interested parties) and social awareness within opportunistic networking as to drive the deployment of ICN solutions in disruptive networking scenarios. With this goal in mind, we go over few examples of social-aware content-based opportunistic networking proposals that consider social awareness to allow content dissemination independently of the level of network disruption. To show how much content knowledge can improve social-based solutions, we illustrate by means of simulation some content-oblivious/oriented proposals in scenarios based on synthetic mobility patterns and real human traces.Comment: 7 pages, 6 figure

    Infocast: A New Paradigm for Collaborative Content Distribution from Roadside Units to Vehicular Networks Using Rateless Codes

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    In this paper, we address the problem of distributing a large amount of bulk data to a sparse vehicular network from roadside infostations, using efficient vehicle-to-vehicle collaboration. Due to the highly dynamic nature of the underlying vehicular network topology, we depart from architectures requiring centralized coordination, reliable MAC scheduling, or global network state knowledge, and instead adopt a distributed paradigm with simple protocols. In other words, we investigate the problem of reliable dissemination from multiple sources when each node in the network shares a limited amount of its resources for cooperating with others. By using \emph{rateless} coding at the Road Side Unit (RSU) and using vehicles as data carriers, we describe an efficient way to achieve reliable dissemination to all nodes (even disconnected clusters in the network). In the nutshell, we explore vehicles as mobile storage devices. We then develop a method to keep the density of the rateless codes packets as a function of distance from the RSU at the desired level set for the target decoding distance. We investigate various tradeoffs involving buffer size, maximum capacity, and the mobility parameter of the vehicles

    Relieving the Wireless Infrastructure: When Opportunistic Networks Meet Guaranteed Delays

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    Major wireless operators are nowadays facing network capacity issues in striving to meet the growing demands of mobile users. At the same time, 3G-enabled devices increasingly benefit from ad hoc radio connectivity (e.g., Wi-Fi). In this context of hybrid connectivity, we propose Push-and-track, a content dissemination framework that harnesses ad hoc communication opportunities to minimize the load on the wireless infrastructure while guaranteeing tight delivery delays. It achieves this through a control loop that collects user-sent acknowledgements to determine if new copies need to be reinjected into the network through the 3G interface. Push-and-Track includes multiple strategies to determine how many copies of the content should be injected, when, and to whom. The short delay-tolerance of common content, such as news or road traffic updates, make them suitable for such a system. Based on a realistic large-scale vehicular dataset from the city of Bologna composed of more than 10,000 vehicles, we demonstrate that Push-and-Track consistently meets its delivery objectives while reducing the use of the 3G network by over 90%.Comment: Accepted at IEEE WoWMoM 2011 conferenc

    A Lightweight Distributed Solution to Content Replication in Mobile Networks

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    Performance and reliability of content access in mobile networks is conditioned by the number and location of content replicas deployed at the network nodes. Facility location theory has been the traditional, centralized approach to study content replication: computing the number and placement of replicas in a network can be cast as an uncapacitated facility location problem. The endeavour of this work is to design a distributed, lightweight solution to the above joint optimization problem, while taking into account the network dynamics. In particular, we devise a mechanism that lets nodes share the burden of storing and providing content, so as to achieve load balancing, and decide whether to replicate or drop the information so as to adapt to a dynamic content demand and time-varying topology. We evaluate our mechanism through simulation, by exploring a wide range of settings and studying realistic content access mechanisms that go beyond the traditional assumptionmatching demand points to their closest content replica. Results show that our mechanism, which uses local measurements only, is: (i) extremely precise in approximating an optimal solution to content placement and replication; (ii) robust against network mobility; (iii) flexible in accommodating various content access patterns, including variation in time and space of the content demand.Comment: 12 page

    Airborne Network Data Availability Using Peer to Peer Database Replication on a Distributed Hash Table

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    The concept of distributing one complex task to several smaller, simpler Unmanned Aerial Vehicles (UAVs) as opposed to one complex UAV is the way of the future for a vast number of surveillance and data collection tasks. One objective for this type of application is to be able to maintain an operational picture of the overall environment. Due to high bandwidth costs, centralizing all data may not be possible, necessitating a distributed storage system such as mobile Distributed Hash Table (DHT). A difficulty with this maintenance is that for an Airborne Network (AN), nodes are vehicles and travel at high rates of speed. Since the nodes travel at high speeds they may be out of contact with other nodes and their data becomes unavailable. To address this the DHT must include a data replication strategy to ensure data availability. This research investigates the percentage of data available throughout the network by balancing data replication and network bandwidth. The DHT used is Pastry with data replication using Beehive, running over an 802.11 wireless environment, simulated in Network Simulator 3. Results show that high levels of replication perform well until nodes are too tightly packed inside a given area which results in too much contention for limited bandwidth
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