10 research outputs found
Codes for Graph Erasures
Motivated by systems where the information is represented by a graph, such as
neural networks, associative memories, and distributed systems, we present in
this work a new class of codes, called codes over graphs. Under this paradigm,
the information is stored on the edges of an undirected graph, and a code over
graphs is a set of graphs. A node failure is the event where all edges in the
neighborhood of the failed node have been erased. We say that a code over
graphs can tolerate node failures if it can correct the erased edges of
any failed nodes in the graph. While the construction of such codes can
be easily accomplished by MDS codes, their field size has to be at least
, when is the number of nodes in the graph. In this work we present
several constructions of codes over graphs with smaller field size. In
particular, we present optimal codes over graphs correcting two node failures
over the binary field, when the number of nodes in the graph is a prime number.
We also present a construction of codes over graphs correcting node
failures for all over a field of size at least , and show how
to improve this construction for optimal codes when .Comment: To appear in IEEE International Symposium on Information Theor
Code Constructions for Distributed Storage With Low Repair Bandwidth and Low Repair Complexity
We present the construction of a family of erasure correcting codes for
distributed storage that achieve low repair bandwidth and complexity at the
expense of a lower fault tolerance. The construction is based on two classes of
codes, where the primary goal of the first class of codes is to provide fault
tolerance, while the second class aims at reducing the repair bandwidth and
repair complexity. The repair procedure is a two- step procedure where parts of
the failed node are repaired in the first step using the first code. The
downloaded symbols during the first step are cached in the memory and used to
repair the remaining erased data symbols at minimal additional read cost during
the second step. The first class of codes is based on MDS codes modified using
piggybacks, while the second class is designed to reduce the number of
additional symbols that need to be downloaded to repair the remaining erased
symbols. We numerically show that the proposed codes achieve better repair
bandwidth compared to MDS codes, codes constructed using piggybacks, and local
reconstruction/Pyramid codes, while a better repair complexity is achieved when
compared to MDS, Zigzag, Pyramid codes, and codes constructed using piggybacks.Comment: To appear in IEEE Transactions on Communication