5 research outputs found

    Construction of a VC1 interpolant over triangles via edge deletion

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    We present a construction of a visually smooth surface which interpolates to position values and normal vectors of randomly distributed points on a 3D object. The method is local and uses quartic triangular and bicubic quadrilateral patches without splits. It heavily relies on an edge deleting algorithm which, starting from a given triangulation, derives a suitable combination of three- and four sided patches

    Structure-Preserving Model Reduction of Physical Network Systems

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    This paper considers physical network systems where the energy storage is naturally associated to the nodes of the graph, while the edges of the graph correspond to static couplings. The first sections deal with the linear case, covering examples such as mass-damper and hydraulic systems, which have a structure that is similar to symmetric consensus dynamics. The last section is concerned with a specific class of nonlinear physical network systems; namely detailed-balanced chemical reaction networks governed by mass action kinetics. In both cases, linear and nonlinear, the structure of the dynamics is similar, and is based on a weighted Laplacian matrix, together with an energy function capturing the energy storage at the nodes. We discuss two methods for structure-preserving model reduction. The first one is clustering; aggregating the nodes of the underlying graph to obtain a reduced graph. The second approach is based on neglecting the energy storage at some of the nodes, and subsequently eliminating those nodes (called Kron reduction).</p

    Construction of a VC1 interpolant over triangles via edge deletion

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