28,066 research outputs found

    The Naming Game in Social Networks: Community Formation and Consensus Engineering

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    We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agent-based model captures essential features of agreement dynamics in a network of autonomous agents, corresponding to the development of shared classification schemes in a network of artificial agents or opinion spreading and social dynamics in social networks. Our study focuses on the impact that communities in the underlying social graphs have on the outcome of the agreement process. We find that networks with strong community structure hinder the system from reaching global agreement; the evolution of the Naming Game in these networks maintains clusters of coexisting opinions indefinitely. Further, we investigate agent-based network strategies to facilitate convergence to global consensus.Comment: The original publication is available at http://www.springerlink.com/content/70370l311m1u0ng3

    A polynomial time algorithm for calculating the probability of a ranked gene tree given a species tree

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    In this paper, we provide a polynomial time algorithm to calculate the probability of a {\it ranked} gene tree topology for a given species tree, where a ranked tree topology is a tree topology with the internal vertices being ordered. The probability of a gene tree topology can thus be calculated in polynomial time if the number of orderings of the internal vertices is a polynomial number. However, the complexity of calculating the probability of a gene tree topology with an exponential number of rankings for a given species tree remains unknown

    Ranking Median Regression: Learning to Order through Local Consensus

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    This article is devoted to the problem of predicting the value taken by a random permutation Σ\Sigma, describing the preferences of an individual over a set of numbered items {1,  …,  n}\{1,\; \ldots,\; n\} say, based on the observation of an input/explanatory r.v. XX e.g. characteristics of the individual), when error is measured by the Kendall τ\tau distance. In the probabilistic formulation of the 'Learning to Order' problem we propose, which extends the framework for statistical Kemeny ranking aggregation developped in \citet{CKS17}, this boils down to recovering conditional Kemeny medians of Σ\Sigma given XX from i.i.d. training examples (X1,Σ1),  …,  (XN,ΣN)(X_1, \Sigma_1),\; \ldots,\; (X_N, \Sigma_N). For this reason, this statistical learning problem is referred to as \textit{ranking median regression} here. Our contribution is twofold. We first propose a probabilistic theory of ranking median regression: the set of optimal elements is characterized, the performance of empirical risk minimizers is investigated in this context and situations where fast learning rates can be achieved are also exhibited. Next we introduce the concept of local consensus/median, in order to derive efficient methods for ranking median regression. The major advantage of this local learning approach lies in its close connection with the widely studied Kemeny aggregation problem. From an algorithmic perspective, this permits to build predictive rules for ranking median regression by implementing efficient techniques for (approximate) Kemeny median computations at a local level in a tractable manner. In particular, versions of kk-nearest neighbor and tree-based methods, tailored to ranking median regression, are investigated. Accuracy of piecewise constant ranking median regression rules is studied under a specific smoothness assumption for Σ\Sigma's conditional distribution given XX
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