28,066 research outputs found
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat.
Mech.: Theory Exp. P06014] in empirical social networks. This stylized
agent-based model captures essential features of agreement dynamics in a
network of autonomous agents, corresponding to the development of shared
classification schemes in a network of artificial agents or opinion spreading
and social dynamics in social networks. Our study focuses on the impact that
communities in the underlying social graphs have on the outcome of the
agreement process. We find that networks with strong community structure hinder
the system from reaching global agreement; the evolution of the Naming Game in
these networks maintains clusters of coexisting opinions indefinitely. Further,
we investigate agent-based network strategies to facilitate convergence to
global consensus.Comment: The original publication is available at
http://www.springerlink.com/content/70370l311m1u0ng3
A polynomial time algorithm for calculating the probability of a ranked gene tree given a species tree
In this paper, we provide a polynomial time algorithm to calculate the
probability of a {\it ranked} gene tree topology for a given species tree,
where a ranked tree topology is a tree topology with the internal vertices
being ordered. The probability of a gene tree topology can thus be calculated
in polynomial time if the number of orderings of the internal vertices is a
polynomial number. However, the complexity of calculating the probability of a
gene tree topology with an exponential number of rankings for a given species
tree remains unknown
Ranking Median Regression: Learning to Order through Local Consensus
This article is devoted to the problem of predicting the value taken by a
random permutation , describing the preferences of an individual over a
set of numbered items say, based on the observation of
an input/explanatory r.v. e.g. characteristics of the individual), when
error is measured by the Kendall distance. In the probabilistic
formulation of the 'Learning to Order' problem we propose, which extends the
framework for statistical Kemeny ranking aggregation developped in
\citet{CKS17}, this boils down to recovering conditional Kemeny medians of
given from i.i.d. training examples . For this reason, this statistical learning problem is
referred to as \textit{ranking median regression} here. Our contribution is
twofold. We first propose a probabilistic theory of ranking median regression:
the set of optimal elements is characterized, the performance of empirical risk
minimizers is investigated in this context and situations where fast learning
rates can be achieved are also exhibited. Next we introduce the concept of
local consensus/median, in order to derive efficient methods for ranking median
regression. The major advantage of this local learning approach lies in its
close connection with the widely studied Kemeny aggregation problem. From an
algorithmic perspective, this permits to build predictive rules for ranking
median regression by implementing efficient techniques for (approximate) Kemeny
median computations at a local level in a tractable manner. In particular,
versions of -nearest neighbor and tree-based methods, tailored to ranking
median regression, are investigated. Accuracy of piecewise constant ranking
median regression rules is studied under a specific smoothness assumption for
's conditional distribution given
- …