2,879,476 research outputs found
Speech Processing in Computer Vision Applications
Deep learning has been recently proven to be a viable asset in determining features in the field of Speech Analysis. Deep learning methods like Convolutional Neural Networks facilitate the expansion of specific feature information in waveforms, allowing networks to create more feature dense representations of data. Our work attempts to address the problem of re-creating a face given a speaker\u27s voice and speaker identification using deep learning methods. In this work, we first review the fundamental background in speech processing and its related applications. Then we introduce novel deep learning-based methods to speech feature analysis. Finally, we will present our deep learning approaches to speaker identification and speech to face synthesis. The presented method can convert a speaker audio sample to an image of their predicted face. This framework is composed of several chained together networks, each with an essential step in the conversion process. These include Audio embedding, encoding, and face generation networks, respectively. Our experiments show that certain features can map to the face and that with a speaker\u27s voice, DNNs can create their face and that a GUI could be used in conjunction to display a speaker recognition network\u27s data
Challenges in Developing Applications for Aging Populations
Elderly individuals can greatly benefit from the use of computer applications, which can assist in monitoring health conditions, staying in contact with friends and family, and even learning new things. However, developing accessible applications for an elderly user can be a daunting task for developers. Since the advent of the personal computer, the benefits and challenges of developing applications for older adults have been a hot topic of discussion. In this chapter, the authors discuss the various challenges developers who wish to create applications for the elderly computer user face, including age-related impairments, generational differences in computer use, and the hardware constraints mobile devices pose for application developers. Although these challenges are concerning, each can be overcome after being properly identified
The Development of Citizen Oriented Informatics
We define the concept of citizen-oriented computer application. Quality characteristics are set for computer applications developed in the conditions of citizen-oriented computing and outline the development cycle for these applications. It defines the conditions of existence for citizen-oriented applications. Average and long-term strategies are elaborated.Distributed Applications, Metrics, Citizen-Orientation, Strategies
Vibrational transfer functions for complex structures
Evaluation of effects of vibrational multiple frequency forcing functions is discussed. Computer program for developing vibrational transfer functions is described. Possible applications of computer program are enumerated
A Simple and Correct Even-Odd Algorithm for the Point-in-Polygon Problem for Complex Polygons
Determining if a point is in a polygon or not is used by a lot of
applications in computer graphics, computer games and geoinformatics.
Implementing this check is error-prone since there are many special cases to be
considered. This holds true in particular for complex polygons whose edges
intersect each other creating holes. In this paper we present a simple even-odd
algorithm to solve this problem for complex polygons in linear time and prove
its correctness for all possible points and polygons. We furthermore provide
examples and implementation notes for this algorithm.Comment: Proceedings of the 12th International Joint Conference on Computer
Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP
2017), Volume 1: GRAP
Benchmarking computer platforms for lattice QCD applications
We define a benchmark suite for lattice QCD and report on benchmark results
from several computer platforms. The platforms considered are apeNEXT, CRAY
T3E, Hitachi SR8000, IBM p690, PC-Clusters, and QCDOC.Comment: 3 pages, Lattice03, machines and algorithm
Which Workers Gain Upon Adopting a Computer?
Using the Canadian Workplace and Employee Survey and controlling for individual and establishment fixed effects, we find that within a year of adopting a computer, the average worker earns a 3.6 percent higher wage than a similar worker who did not adopt a computer. Returns are even larger for managers and professionals, highly educated workers, and those with significant prior computer experience. Employees who use computer applications that require high cognitive skills earn the highest returns.Computer Use, Technology, Computer Applications
COMPUTER APPLICATIONS: OFF-LINE ORDER ENTRY
The author presents his company's experience with off line order entry equipment.Agribusiness,
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