3 research outputs found

    Computational Complexity of Approximate Nash Equilibrium in Large Games

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    We prove that finding an epsilon-Nash equilibrium in a succinctly representable game with many players is PPAD-hard for constant epsilon. Our proof uses succinct games, i.e. games whose payoff function is represented by a circuit. Our techniques build on a recent query complexity lower bound by Babichenko.Comment: New version includes an addendum about subsequent work on the open problems propose

    Query Complexity of Approximate Nash Equilibria

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    We study the query complexity of approximate notions of Nash equilibrium in games with a large number of players nn. Our main result states that for nn-player binary-action games and for constant ε\varepsilon, the query complexity of an ε\varepsilon-well-supported Nash equilibrium is exponential in nn. One of the consequences of this result is an exponential lower bound on the rate of convergence of adaptive dynamics to approxiamte Nash equilibrium
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