4 research outputs found

    Comparison of Input Devices and Displays for Protein Visualization

    No full text
    For the visualization of proteins, interaction with the displayed model is indispensible in order to understand the three-dimensional protein structure. Accordingly, an efficient design of the user interface including display and input devices is crucial. A large number of input devices, some in 2D, some in 3D, and a large variety of display devices exist, which are commonly used for exploring large-scale 3D data structures. Unfortunately, not all combinations of input and display devices work together in a suitable and useful manner, either because they are not capable of 3D input or because, for instance, they need a hard table surface to work properly, making their utility for 3D navigation impractical. For example, in a large-screen, stereoscopic environment, where user immersion and freedom of motion in the display space are required, such a device would bind the user too much to a fixed location

    Comparison of Input Devices and Displays for Protein Visualization

    No full text
    For the visualization of proteins, interaction with the displayed model is indispensible in order to understand the three-dimensional protein structure. Accordingly, an efficient design of the user interface including display and input devices is crucial. A large number of input devices, some in 2D, some in 3D, and a large variety of display devices exist, which are commonly used for exploring large-scale 3D data structures. Unfortunately, not all combinations of input and display devices work together in a suitable and useful manner, either because they are not capable of 3D input or because, for instance, they need a hard table surface to work properly, making their utility for 3D navigation impractical. For example, in a large-screen, stereoscopic environment, where user immersion and freedom of motion in the display space are required, such a device would bind the user too much to a fixed location

    Comparison of Input Devices and Displays for Protein Visualization

    No full text
    For the visualization of proteins, interaction with the displayed model is indispensible in order to understand the three-dimensional protein structure. Accordingly, an efficient design of the user interface including display and input devices is crucial. A large number of input devices, some in 2D, some in 3D, and a large variety of display devices exist, which are commonly used for exploring large-scale 3D data structures
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