24,745 research outputs found

    Vectors of Locally Aggregated Centers for Compact Video Representation

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    We propose a novel vector aggregation technique for compact video representation, with application in accurate similarity detection within large video datasets. The current state-of-the-art in visual search is formed by the vector of locally aggregated descriptors (VLAD) of Jegou et. al. VLAD generates compact video representations based on scale-invariant feature transform (SIFT) vectors (extracted per frame) and local feature centers computed over a training set. With the aim to increase robustness to visual distortions, we propose a new approach that operates at a coarser level in the feature representation. We create vectors of locally aggregated centers (VLAC) by first clustering SIFT features to obtain local feature centers (LFCs) and then encoding the latter with respect to given centers of local feature centers (CLFCs), extracted from a training set. The sum-of-differences between the LFCs and the CLFCs are aggregated to generate an extremely-compact video description used for accurate video segment similarity detection. Experimentation using a video dataset, comprising more than 1000 minutes of content from the Open Video Project, shows that VLAC obtains substantial gains in terms of mean Average Precision (mAP) against VLAD and the hyper-pooling method of Douze et. al., under the same compaction factor and the same set of distortions.Comment: Proc. IEEE International Conference on Multimedia and Expo, ICME 2015, Torino, Ital

    Semi-Global Stereo Matching with Surface Orientation Priors

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    Semi-Global Matching (SGM) is a widely-used efficient stereo matching technique. It works well for textured scenes, but fails on untextured slanted surfaces due to its fronto-parallel smoothness assumption. To remedy this problem, we propose a simple extension, termed SGM-P, to utilize precomputed surface orientation priors. Such priors favor different surface slants in different 2D image regions or 3D scene regions and can be derived in various ways. In this paper we evaluate plane orientation priors derived from stereo matching at a coarser resolution and show that such priors can yield significant performance gains for difficult weakly-textured scenes. We also explore surface normal priors derived from Manhattan-world assumptions, and we analyze the potential performance gains using oracle priors derived from ground-truth data. SGM-P only adds a minor computational overhead to SGM and is an attractive alternative to more complex methods employing higher-order smoothness terms.Comment: extended draft of 3DV 2017 (spotlight) pape

    Fast, Accurate Thin-Structure Obstacle Detection for Autonomous Mobile Robots

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    Safety is paramount for mobile robotic platforms such as self-driving cars and unmanned aerial vehicles. This work is devoted to a task that is indispensable for safety yet was largely overlooked in the past -- detecting obstacles that are of very thin structures, such as wires, cables and tree branches. This is a challenging problem, as thin objects can be problematic for active sensors such as lidar and sonar and even for stereo cameras. In this work, we propose to use video sequences for thin obstacle detection. We represent obstacles with edges in the video frames, and reconstruct them in 3D using efficient edge-based visual odometry techniques. We provide both a monocular camera solution and a stereo camera solution. The former incorporates Inertial Measurement Unit (IMU) data to solve scale ambiguity, while the latter enjoys a novel, purely vision-based solution. Experiments demonstrated that the proposed methods are fast and able to detect thin obstacles robustly and accurately under various conditions.Comment: Appeared at IEEE CVPR 2017 Workshop on Embedded Visio
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