40,496 research outputs found
Target Apps Selection: Towards a Unified Search Framework for Mobile Devices
With the recent growth of conversational systems and intelligent assistants
such as Apple Siri and Google Assistant, mobile devices are becoming even more
pervasive in our lives. As a consequence, users are getting engaged with the
mobile apps and frequently search for an information need in their apps.
However, users cannot search within their apps through their intelligent
assistants. This requires a unified mobile search framework that identifies the
target app(s) for the user's query, submits the query to the app(s), and
presents the results to the user. In this paper, we take the first step forward
towards developing unified mobile search. In more detail, we introduce and
study the task of target apps selection, which has various potential real-world
applications. To this aim, we analyze attributes of search queries as well as
user behaviors, while searching with different mobile apps. The analyses are
done based on thousands of queries that we collected through crowdsourcing. We
finally study the performance of state-of-the-art retrieval models for this
task and propose two simple yet effective neural models that significantly
outperform the baselines. Our neural approaches are based on learning
high-dimensional representations for mobile apps. Our analyses and experiments
suggest specific future directions in this research area.Comment: To appear at SIGIR 201
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Young children learning with mobile devices: Research on design and implementation
The increasing growth and usage of mobile devices, such as tablets and iPads, by young children has not yet been accompanied by systematic research about the effects they have on children's learning and the conditions that facilitate or hinder learning and engagement. As a result, only few empirically-based guidelines exist to guide parents, educators, and application (app) designers when choosing or designing apps for young children, often leading to non-evidence-based decisions, or the design of apps with little educational value. This symposium aims to bring together researchers from Australia, the UK and USA to discuss what evidence exist about the learning potential of mobile devices and apps for young children and how it could be used to inform relevant stakeholders
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