9,788 research outputs found
Multimedia Teleservices Modelled with the OSI Application Layer Structure
This paper looks into the communications capabilities that are required by distributed multimedia applications to achieve relation preserving information exchange. These capabilities are derived by analyzing the notion of information exchange and are embodied in communications functionalities. To emphasize the importance of the users' view, a top-down approach is applied. The (revised) OSI Application Layer Structure (OSI-ALS) is used to model the communications functionalities and to develop an architecture for composition of multimedia services with these functionalities. This work may therefore be considered an exercise to evaluate the suitability of OSI-ALS for composition of multimedia teleservices
Specification of multiparty audio and video interaction based on the Reference Model of Open Distributed Processing
The Reference Model of Open Distributed Processing (RM-ODP) is an emerging ISO/ITU-T standard. It provides a framework of abstractions based on viewpoints, and it defines five viewpoint languages to model open distributed systems. This paper uses the viewpoint languages to specify multiparty audio/video exchange in distributed systems. To the designers of distributed systems, it shows how the concepts and rules of RM-ODP can be applied.\ud
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The ODP ¿binding object¿ is an important concept to model continuous data flows in distributed systems. We take this concept as a basis for multiparty audio and video flow exchanges, and we provide five ODP viewpoint specifications, each emphasising a particular concern. To ensure overall correctness, special attention is paid to the mapping between the ODP viewpoint specifications
Twelve Theses on Reactive Rules for the Web
Reactivity, the ability to detect and react to events, is an
essential functionality in many information systems. In particular, Web
systems such as online marketplaces, adaptive (e.g., recommender) systems,
and Web services, react to events such as Web page updates or
data posted to a server.
This article investigates issues of relevance in designing high-level programming
languages dedicated to reactivity on the Web. It presents
twelve theses on features desirable for a language of reactive rules tuned
to programming Web and Semantic Web applications
Design of a middleware for QoS-aware distribution transparent content delivery
Developers of distributed multimedia applications face a diversity of multimedia formats, streaming platforms and streaming protocols. Furthermore, support for end-to-end quality-of-service (QoS) is a crucial factor for the development of future distributed multimedia systems. This paper discusses the architecture, design and implementation of a QoS-aware middleware platform for content delivery. The platform supports the development of distributed multimedia applications and can deliver content with QoS guarantees. QoS support is offered by means of an agent infrastructure for QoS negotiation and enforcement. Properties of content are represented using a generic content representation model described using the OMG Meta Object Facility (MOF) model. A content delivery framework manages stream paths for content delivery despite differences in streaming protocols and content encoding. The integration of the QoS support, content representation and content delivery framework results in a QoS-aware middleware that enables representation transparent and location transparent delivery of content
A QoS-Control Architecture for Object Middleware
This paper presents an architecture for QoS-aware middleware platforms. We present a general framework for control, and specialise this framework for QoS provisioning in the middleware context. We identify different alternatives for control, and we elaborate the technical issues related to controlling the internal characteristics of object middleware. We illustrate our QoS control approach by means of a scenario based on CORBA
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