9,929 research outputs found
Temporally coherent 4D reconstruction of complex dynamic scenes
This paper presents an approach for reconstruction of 4D temporally coherent
models of complex dynamic scenes. No prior knowledge is required of scene
structure or camera calibration allowing reconstruction from multiple moving
cameras. Sparse-to-dense temporal correspondence is integrated with joint
multi-view segmentation and reconstruction to obtain a complete 4D
representation of static and dynamic objects. Temporal coherence is exploited
to overcome visual ambiguities resulting in improved reconstruction of complex
scenes. Robust joint segmentation and reconstruction of dynamic objects is
achieved by introducing a geodesic star convexity constraint. Comparative
evaluation is performed on a variety of unstructured indoor and outdoor dynamic
scenes with hand-held cameras and multiple people. This demonstrates
reconstruction of complete temporally coherent 4D scene models with improved
nonrigid object segmentation and shape reconstruction.Comment: To appear in The IEEE Conference on Computer Vision and Pattern
Recognition (CVPR) 2016 . Video available at:
https://www.youtube.com/watch?v=bm_P13_-Ds
Unsupervised Object Discovery and Tracking in Video Collections
This paper addresses the problem of automatically localizing dominant objects
as spatio-temporal tubes in a noisy collection of videos with minimal or even
no supervision. We formulate the problem as a combination of two complementary
processes: discovery and tracking. The first one establishes correspondences
between prominent regions across videos, and the second one associates
successive similar object regions within the same video. Interestingly, our
algorithm also discovers the implicit topology of frames associated with
instances of the same object class across different videos, a role normally
left to supervisory information in the form of class labels in conventional
image and video understanding methods. Indeed, as demonstrated by our
experiments, our method can handle video collections featuring multiple object
classes, and substantially outperforms the state of the art in colocalization,
even though it tackles a broader problem with much less supervision
ROAM: a Rich Object Appearance Model with Application to Rotoscoping
Rotoscoping, the detailed delineation of scene elements through a video shot,
is a painstaking task of tremendous importance in professional post-production
pipelines. While pixel-wise segmentation techniques can help for this task,
professional rotoscoping tools rely on parametric curves that offer the artists
a much better interactive control on the definition, editing and manipulation
of the segments of interest. Sticking to this prevalent rotoscoping paradigm,
we propose a novel framework to capture and track the visual aspect of an
arbitrary object in a scene, given a first closed outline of this object. This
model combines a collection of local foreground/background appearance models
spread along the outline, a global appearance model of the enclosed object and
a set of distinctive foreground landmarks. The structure of this rich
appearance model allows simple initialization, efficient iterative optimization
with exact minimization at each step, and on-line adaptation in videos. We
demonstrate qualitatively and quantitatively the merit of this framework
through comparisons with tools based on either dynamic segmentation with a
closed curve or pixel-wise binary labelling
Non-Rigid Puzzles
Shape correspondence is a fundamental problem in computer graphics and vision, with applications in various problems including animation, texture mapping, robotic vision, medical imaging, archaeology and many more. In settings where the shapes are allowed to undergo non-rigid deformations and only partial views are available, the problem becomes very challenging. To this end, we present a non-rigid multi-part shape matching algorithm. We assume to be given a reference shape and its multiple parts undergoing a non-rigid deformation. Each of these query parts can be additionally contaminated by clutter, may overlap with other parts, and there might be missing parts or redundant ones. Our method simultaneously solves for the segmentation of the reference model, and for a dense correspondence to (subsets of) the parts. Experimental results on synthetic as well as real scans demonstrate the effectiveness of our method in dealing with this challenging matching scenario
Multi-Scale 3D Scene Flow from Binocular Stereo Sequences
Scene flow methods estimate the three-dimensional motion field for points in the world, using multi-camera video data. Such methods combine multi-view reconstruction with motion estimation. This paper describes an alternative formulation for dense scene flow estimation that provides reliable results using only two cameras by fusing stereo and optical flow estimation into a single coherent framework. Internally, the proposed algorithm generates probability distributions for optical flow and disparity. Taking into account the uncertainty in the intermediate stages allows for more reliable estimation of the 3D scene flow than previous methods allow. To handle the aperture problems inherent in the estimation of optical flow and disparity, a multi-scale method along with a novel region-based technique is used within a regularized solution. This combined approach both preserves discontinuities and prevents over-regularization – two problems commonly associated with the basic multi-scale approaches. Experiments with synthetic and real test data demonstrate the strength of the proposed approach.National Science Foundation (CNS-0202067, IIS-0208876); Office of Naval Research (N00014-03-1-0108
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