7 research outputs found
Recursive Code Construction for Random Networks
A modification of Koetter-Kschischang codes for random networks is presented
(these codes were also studied by Wang et al. in the context of authentication
problems). The new codes have higher information rate, while maintaining the
same error-correcting capabilities. An efficient error-correcting algorithm is
proposed for these codes.Comment: Submitted to IEEE Transactions on Information Theor
End-to-End Error-Correcting Codes on Networks with Worst-Case Symbol Errors
The problem of coding for networks experiencing worst-case symbol errors is
considered. We argue that this is a reasonable model for highly dynamic
wireless network transmissions. We demonstrate that in this setup prior network
error-correcting schemes can be arbitrarily far from achieving the optimal
network throughput. A new transform metric for errors under the considered
model is proposed. Using this metric, we replicate many of the classical
results from coding theory. Specifically, we prove new Hamming-type,
Plotkin-type, and Elias-Bassalygo-type upper bounds on the network capacity. A
commensurate lower bound is shown based on Gilbert-Varshamov-type codes for
error-correction. The GV codes used to attain the lower bound can be
non-coherent, that is, they do not require prior knowledge of the network
topology. We also propose a computationally-efficient concatenation scheme. The
rate achieved by our concatenated codes is characterized by a Zyablov-type
lower bound. We provide a generalized minimum-distance decoding algorithm which
decodes up to half the minimum distance of the concatenated codes. The
end-to-end nature of our design enables our codes to be overlaid on the
classical distributed random linear network codes [1]. Furthermore, the
potentially intensive computation at internal nodes for the link-by-link
error-correction is un-necessary based on our design.Comment: Submitted for publication. arXiv admin note: substantial text overlap
with arXiv:1108.239