6,474 research outputs found
Shape and data-driven texture segmentation using local binary patterns
We propose a shape and data driven texture segmentation method using local binary patterns (LBP) and active contours. In particular, we pass textured images through a new LBP-based filter, which produces non-textured images. In this “filtered” domain each textured region of the original image exhibits a characteristic intensity distribution. In this domain we pose the segmentation problem as an optimization problem in a Bayesian framework. The cost functional contains a data-driven term, as well as a term that brings in information about the shapes of the objects to be segmented. We solve the optimization problem using level set-based active contours. Our experimental results on synthetic and real textures demonstrate the effectiveness of our approach in segmenting challenging textures as well as its robustness to missing data and occlusions
Matterport3D: Learning from RGB-D Data in Indoor Environments
Access to large, diverse RGB-D datasets is critical for training RGB-D scene
understanding algorithms. However, existing datasets still cover only a limited
number of views or a restricted scale of spaces. In this paper, we introduce
Matterport3D, a large-scale RGB-D dataset containing 10,800 panoramic views
from 194,400 RGB-D images of 90 building-scale scenes. Annotations are provided
with surface reconstructions, camera poses, and 2D and 3D semantic
segmentations. The precise global alignment and comprehensive, diverse
panoramic set of views over entire buildings enable a variety of supervised and
self-supervised computer vision tasks, including keypoint matching, view
overlap prediction, normal prediction from color, semantic segmentation, and
region classification
Local Stereo Matching Using Adaptive Local Segmentation
We propose a new dense local stereo matching framework for gray-level images based on an adaptive local segmentation using a dynamic threshold. We define a new validity domain of the fronto-parallel assumption based on the local intensity variations in the 4-neighborhood of the matching pixel. The preprocessing step smoothes low textured areas and sharpens texture edges, whereas the postprocessing step detects and recovers occluded and unreliable disparities. The algorithm achieves high stereo reconstruction quality in regions with uniform intensities as well as in textured regions. The algorithm is robust against local radiometrical differences; and successfully recovers disparities around the objects edges, disparities of thin objects, and the disparities of the occluded region. Moreover, our algorithm intrinsically prevents errors caused by occlusion to propagate into nonoccluded regions. It has only a small number of parameters. The performance of our algorithm is evaluated on the Middlebury test bed stereo images. It ranks highly on the evaluation list outperforming many local and global stereo algorithms using color images. Among the local algorithms relying on the fronto-parallel assumption, our algorithm is the best ranked algorithm. We also demonstrate that our algorithm is working well on practical examples as for disparity estimation of a tomato seedling and a 3D reconstruction of a face
ImageSpirit: Verbal Guided Image Parsing
Humans describe images in terms of nouns and adjectives while algorithms
operate on images represented as sets of pixels. Bridging this gap between how
humans would like to access images versus their typical representation is the
goal of image parsing, which involves assigning object and attribute labels to
pixel. In this paper we propose treating nouns as object labels and adjectives
as visual attribute labels. This allows us to formulate the image parsing
problem as one of jointly estimating per-pixel object and attribute labels from
a set of training images. We propose an efficient (interactive time) solution.
Using the extracted labels as handles, our system empowers a user to verbally
refine the results. This enables hands-free parsing of an image into pixel-wise
object/attribute labels that correspond to human semantics. Verbally selecting
objects of interests enables a novel and natural interaction modality that can
possibly be used to interact with new generation devices (e.g. smart phones,
Google Glass, living room devices). We demonstrate our system on a large number
of real-world images with varying complexity. To help understand the tradeoffs
compared to traditional mouse based interactions, results are reported for both
a large scale quantitative evaluation and a user study.Comment: http://mmcheng.net/imagespirit
A Self-Organizing Neural System for Learning to Recognize Textured Scenes
A self-organizing ARTEX model is developed to categorize and classify textured image regions. ARTEX specializes the FACADE model of how the visual cortex sees, and the ART model of how temporal and prefrontal cortices interact with the hippocampal system to learn visual recognition categories and their names. FACADE processing generates a vector of boundary and surface properties, notably texture and brightness properties, by utilizing multi-scale filtering, competition, and diffusive filling-in. Its context-sensitive local measures of textured scenes can be used to recognize scenic properties that gradually change across space, as well a.s abrupt texture boundaries. ART incrementally learns recognition categories that classify FACADE output vectors, class names of these categories, and their probabilities. Top-down expectations within ART encode learned prototypes that pay attention to expected visual features. When novel visual information creates a poor match with the best existing category prototype, a memory search selects a new category with which classify the novel data. ARTEX is compared with psychophysical data, and is benchmarked on classification of natural textures and synthetic aperture radar images. It outperforms state-of-the-art systems that use rule-based, backpropagation, and K-nearest neighbor classifiers.Defense Advanced Research Projects Agency; Office of Naval Research (N00014-95-1-0409, N00014-95-1-0657
Model-based learning of local image features for unsupervised texture segmentation
Features that capture well the textural patterns of a certain class of images
are crucial for the performance of texture segmentation methods. The manual
selection of features or designing new ones can be a tedious task. Therefore,
it is desirable to automatically adapt the features to a certain image or class
of images. Typically, this requires a large set of training images with similar
textures and ground truth segmentation. In this work, we propose a framework to
learn features for texture segmentation when no such training data is
available. The cost function for our learning process is constructed to match a
commonly used segmentation model, the piecewise constant Mumford-Shah model.
This means that the features are learned such that they provide an
approximately piecewise constant feature image with a small jump set. Based on
this idea, we develop a two-stage algorithm which first learns suitable
convolutional features and then performs a segmentation. We note that the
features can be learned from a small set of images, from a single image, or
even from image patches. The proposed method achieves a competitive rank in the
Prague texture segmentation benchmark, and it is effective for segmenting
histological images
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