7 research outputs found

    Analysis and implementation of the Large Scale Video-on-Demand System

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    Next Generation Network (NGN) provides multimedia services over broadband based networks, which supports high definition TV (HDTV), and DVD quality video-on-demand content. The video services are thus seen as merging mainly three areas such as computing, communication, and broadcasting. It has numerous advantages and more exploration for the large-scale deployment of video-on-demand system is still needed. This is due to its economic and design constraints. It's need significant initial investments for full service provision. This paper presents different estimation for the different topologies and it require efficient planning for a VOD system network. The methodology investigates the network bandwidth requirements of a VOD system based on centralized servers, and distributed local proxies. Network traffic models are developed to evaluate the VOD system's operational bandwidth requirements for these two network architectures. This paper present an efficient estimation of the of the bandwidth requirement for the different architectures.Comment: 9 pages, 8 figure

    Efficient Traffic Control of VoD System

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    It has been a challenging issue to provide digital quality multimedia data stream to the remote user through the distributed system. The main aspects to design the real distributed system, which reduce the cost of the network by means of reduce packet loss and enhanced over all system performance. Since the number of user increased rapidly in the network it posed heavy load to the video servers. The requested clients, servers are all distributed in nature and the data stream delivered to the user without error. In this work I have presented the performance of the video on demand server by efficient traffic control at real time with respect to incoming multirate traffic pattern . In this work, I present how the overall system performance gradually decreases when the client population sized in the clusters increase. This work indicated the load balancing required for the on demand video distributed system to provide efficient cost effective service to the local or remote clients.Comment: 12 pages, 12 figur

    Class Based Admission Control by Complete Partitioning -Video on Demand Server

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    In the next generation network (NGN) environment specific consideration is on bandwidth minimization, because this reduces the cost of network. In response to the growing market demand for multimedia traffic transmission, NGN concept has been produced. The next generation network provides multimedia services over high speed networks, which supports DVD quality video on demand. Although it has numerous advantages, more exploration of the large-scale deployment video on demand is still needed. The focus of the research presented in this paper is a class based admission control by the complete partitioning of the video on demand server. In this paper we present analytically and by simulation how the blockage probability of the server significantly affects the on demand video request and the service. We also present how the blockage probability affects the performance of the video on demand server.Comment: 12 Pages, IJCN

    Video Traffic Flow Analysis in Distributed System during Interactive Session

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    Cost effective, smooth multimedia streaming to the remote customer through the distributed “video on demand” architecture is the most challenging research issue over the decade. The hierarchical system design is used for distributed network to satisfy more requesting users. The distributed hierarchical network system contains all the local and remote storage multimedia servers. The hierarchical network system is used to provide continuous availability of the data stream to the requesting customer. In this work, we propose a novel data stream that handles the methodology for reducing the connection failure and smooth multimedia stream delivery to the remote customer. The proposed session based single-user bandwidth requirement model presents the bandwidth requirement for any interactive session like pause, move slowly, rewind, skip some of the frame, and move fast with some constant number of frames. The proposed session based optimum storage finding algorithm reduces the search hop count towards the remote storage-data server. The modeling and simulation result shows the better impact over the distributed system architecture. This work presents the novel bandwidth requirement model at the interactive session and gives the trade-off in communication and storage costs for different system resource configurations

    Class-based access control for distributed video-on-demand systems

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