97 research outputs found
Category-Specific Object Reconstruction from a Single Image
Object reconstruction from a single image -- in the wild -- is a problem
where we can make progress and get meaningful results today. This is the main
message of this paper, which introduces an automated pipeline with pixels as
inputs and 3D surfaces of various rigid categories as outputs in images of
realistic scenes. At the core of our approach are deformable 3D models that can
be learned from 2D annotations available in existing object detection datasets,
that can be driven by noisy automatic object segmentations and which we
complement with a bottom-up module for recovering high-frequency shape details.
We perform a comprehensive quantitative analysis and ablation study of our
approach using the recently introduced PASCAL 3D+ dataset and show very
encouraging automatic reconstructions on PASCAL VOC.Comment: First two authors contributed equally. To appear at CVPR 201
Self-Supervised Intrinsic Image Decomposition
Intrinsic decomposition from a single image is a highly challenging task, due
to its inherent ambiguity and the scarcity of training data. In contrast to
traditional fully supervised learning approaches, in this paper we propose
learning intrinsic image decomposition by explaining the input image. Our
model, the Rendered Intrinsics Network (RIN), joins together an image
decomposition pipeline, which predicts reflectance, shape, and lighting
conditions given a single image, with a recombination function, a learned
shading model used to recompose the original input based off of intrinsic image
predictions. Our network can then use unsupervised reconstruction error as an
additional signal to improve its intermediate representations. This allows
large-scale unlabeled data to be useful during training, and also enables
transferring learned knowledge to images of unseen object categories, lighting
conditions, and shapes. Extensive experiments demonstrate that our method
performs well on both intrinsic image decomposition and knowledge transfer.Comment: NIPS 2017 camera-ready version, project page:
http://rin.csail.mit.edu
Shape Generation using Spatially Partitioned Point Clouds
We propose a method to generate 3D shapes using point clouds. Given a
point-cloud representation of a 3D shape, our method builds a kd-tree to
spatially partition the points. This orders them consistently across all
shapes, resulting in reasonably good correspondences across all shapes. We then
use PCA analysis to derive a linear shape basis across the spatially
partitioned points, and optimize the point ordering by iteratively minimizing
the PCA reconstruction error. Even with the spatial sorting, the point clouds
are inherently noisy and the resulting distribution over the shape coefficients
can be highly multi-modal. We propose to use the expressive power of neural
networks to learn a distribution over the shape coefficients in a
generative-adversarial framework. Compared to 3D shape generative models
trained on voxel-representations, our point-based method is considerably more
light-weight and scalable, with little loss of quality. It also outperforms
simpler linear factor models such as Probabilistic PCA, both qualitatively and
quantitatively, on a number of categories from the ShapeNet dataset.
Furthermore, our method can easily incorporate other point attributes such as
normal and color information, an additional advantage over voxel-based
representations.Comment: To appear at BMVC 201
Pose Induction for Novel Object Categories
We address the task of predicting pose for objects of unannotated object
categories from a small seed set of annotated object classes. We present a
generalized classifier that can reliably induce pose given a single instance of
a novel category. In case of availability of a large collection of novel
instances, our approach then jointly reasons over all instances to improve the
initial estimates. We empirically validate the various components of our
algorithm and quantitatively show that our method produces reliable pose
estimates. We also show qualitative results on a diverse set of classes and
further demonstrate the applicability of our system for learning shape models
of novel object classes
SilNet : Single- and Multi-View Reconstruction by Learning from Silhouettes
The objective of this paper is 3D shape understanding from single and
multiple images. To this end, we introduce a new deep-learning architecture and
loss function, SilNet, that can handle multiple views in an order-agnostic
manner. The architecture is fully convolutional, and for training we use a
proxy task of silhouette prediction, rather than directly learning a mapping
from 2D images to 3D shape as has been the target in most recent work.
We demonstrate that with the SilNet architecture there is generalisation over
the number of views -- for example, SilNet trained on 2 views can be used with
3 or 4 views at test-time; and performance improves with more views.
We introduce two new synthetics datasets: a blobby object dataset useful for
pre-training, and a challenging and realistic sculpture dataset; and
demonstrate on these datasets that SilNet has indeed learnt 3D shape. Finally,
we show that SilNet exceeds the state of the art on the ShapeNet benchmark
dataset, and use SilNet to generate novel views of the sculpture dataset.Comment: BMVC 2017; Best Poste
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