97 research outputs found

    Category-Specific Object Reconstruction from a Single Image

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    Object reconstruction from a single image -- in the wild -- is a problem where we can make progress and get meaningful results today. This is the main message of this paper, which introduces an automated pipeline with pixels as inputs and 3D surfaces of various rigid categories as outputs in images of realistic scenes. At the core of our approach are deformable 3D models that can be learned from 2D annotations available in existing object detection datasets, that can be driven by noisy automatic object segmentations and which we complement with a bottom-up module for recovering high-frequency shape details. We perform a comprehensive quantitative analysis and ablation study of our approach using the recently introduced PASCAL 3D+ dataset and show very encouraging automatic reconstructions on PASCAL VOC.Comment: First two authors contributed equally. To appear at CVPR 201

    Self-Supervised Intrinsic Image Decomposition

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    Intrinsic decomposition from a single image is a highly challenging task, due to its inherent ambiguity and the scarcity of training data. In contrast to traditional fully supervised learning approaches, in this paper we propose learning intrinsic image decomposition by explaining the input image. Our model, the Rendered Intrinsics Network (RIN), joins together an image decomposition pipeline, which predicts reflectance, shape, and lighting conditions given a single image, with a recombination function, a learned shading model used to recompose the original input based off of intrinsic image predictions. Our network can then use unsupervised reconstruction error as an additional signal to improve its intermediate representations. This allows large-scale unlabeled data to be useful during training, and also enables transferring learned knowledge to images of unseen object categories, lighting conditions, and shapes. Extensive experiments demonstrate that our method performs well on both intrinsic image decomposition and knowledge transfer.Comment: NIPS 2017 camera-ready version, project page: http://rin.csail.mit.edu

    Shape Generation using Spatially Partitioned Point Clouds

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    We propose a method to generate 3D shapes using point clouds. Given a point-cloud representation of a 3D shape, our method builds a kd-tree to spatially partition the points. This orders them consistently across all shapes, resulting in reasonably good correspondences across all shapes. We then use PCA analysis to derive a linear shape basis across the spatially partitioned points, and optimize the point ordering by iteratively minimizing the PCA reconstruction error. Even with the spatial sorting, the point clouds are inherently noisy and the resulting distribution over the shape coefficients can be highly multi-modal. We propose to use the expressive power of neural networks to learn a distribution over the shape coefficients in a generative-adversarial framework. Compared to 3D shape generative models trained on voxel-representations, our point-based method is considerably more light-weight and scalable, with little loss of quality. It also outperforms simpler linear factor models such as Probabilistic PCA, both qualitatively and quantitatively, on a number of categories from the ShapeNet dataset. Furthermore, our method can easily incorporate other point attributes such as normal and color information, an additional advantage over voxel-based representations.Comment: To appear at BMVC 201

    Pose Induction for Novel Object Categories

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    We address the task of predicting pose for objects of unannotated object categories from a small seed set of annotated object classes. We present a generalized classifier that can reliably induce pose given a single instance of a novel category. In case of availability of a large collection of novel instances, our approach then jointly reasons over all instances to improve the initial estimates. We empirically validate the various components of our algorithm and quantitatively show that our method produces reliable pose estimates. We also show qualitative results on a diverse set of classes and further demonstrate the applicability of our system for learning shape models of novel object classes

    SilNet : Single- and Multi-View Reconstruction by Learning from Silhouettes

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    The objective of this paper is 3D shape understanding from single and multiple images. To this end, we introduce a new deep-learning architecture and loss function, SilNet, that can handle multiple views in an order-agnostic manner. The architecture is fully convolutional, and for training we use a proxy task of silhouette prediction, rather than directly learning a mapping from 2D images to 3D shape as has been the target in most recent work. We demonstrate that with the SilNet architecture there is generalisation over the number of views -- for example, SilNet trained on 2 views can be used with 3 or 4 views at test-time; and performance improves with more views. We introduce two new synthetics datasets: a blobby object dataset useful for pre-training, and a challenging and realistic sculpture dataset; and demonstrate on these datasets that SilNet has indeed learnt 3D shape. Finally, we show that SilNet exceeds the state of the art on the ShapeNet benchmark dataset, and use SilNet to generate novel views of the sculpture dataset.Comment: BMVC 2017; Best Poste
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