4 research outputs found
3D Camouflaging Object using RGB-D Sensors
This paper proposes a new optical camouflage system that uses RGB-D cameras,
for acquiring point cloud of background scene, and tracking observers eyes.
This system enables a user to conceal an object located behind a display that
surrounded by 3D objects. If we considered here the tracked point of observer s
eyes is a light source, the system will work on estimating shadow shape of the
display device that falls on the objects in background. The system uses the 3d
observer s eyes and the locations of display corners to predict their shadow
points which have nearest neighbors in the constructed point cloud of
background scene.Comment: 6 pages, 12 figures, 2017 IEEE International Conference on SM
Camouflaging an Object from Many Viewpoints
© 2014 IEEE. We address the problem of camouflaging a 3D object from the many viewpoints that one might see it from. Given photographs of an object's surroundings, we produce a surface texture that will make the object difficult for a human to detect. To do this, we introduce several background matching algorithms that attempt to make the object look like whatever is behind it. Of course, it is impossible to exactly match the background from every possible viewpoint. Thus our models are forced to make trade-offs between different perceptual factors, such as the conspicuousness of the occlusion boundaries and the amount of texture distortion. We use experiments with human subjects to evaluate the effectiveness of these models for the task of camouflaging a cube, finding that they significantly outperform naïve strategies