9,634 research outputs found
CED: Color Event Camera Dataset
Event cameras are novel, bio-inspired visual sensors, whose pixels output
asynchronous and independent timestamped spikes at local intensity changes,
called 'events'. Event cameras offer advantages over conventional frame-based
cameras in terms of latency, high dynamic range (HDR) and temporal resolution.
Until recently, event cameras have been limited to outputting events in the
intensity channel, however, recent advances have resulted in the development of
color event cameras, such as the Color-DAVIS346. In this work, we present and
release the first Color Event Camera Dataset (CED), containing 50 minutes of
footage with both color frames and events. CED features a wide variety of
indoor and outdoor scenes, which we hope will help drive forward event-based
vision research. We also present an extension of the event camera simulator
ESIM that enables simulation of color events. Finally, we present an evaluation
of three state-of-the-art image reconstruction methods that can be used to
convert the Color-DAVIS346 into a continuous-time, HDR, color video camera to
visualise the event stream, and for use in downstream vision applications.Comment: Conference on Computer Vision and Pattern Recognition Workshop
Tackling 3D ToF Artifacts Through Learning and the FLAT Dataset
Scene motion, multiple reflections, and sensor noise introduce artifacts in
the depth reconstruction performed by time-of-flight cameras. We propose a
two-stage, deep-learning approach to address all of these sources of artifacts
simultaneously. We also introduce FLAT, a synthetic dataset of 2000 ToF
measurements that capture all of these nonidealities, and allows to simulate
different camera hardware. Using the Kinect 2 camera as a baseline, we show
improved reconstruction errors over state-of-the-art methods, on both simulated
and real data.Comment: ECCV 201
RGBD Datasets: Past, Present and Future
Since the launch of the Microsoft Kinect, scores of RGBD datasets have been
released. These have propelled advances in areas from reconstruction to gesture
recognition. In this paper we explore the field, reviewing datasets across
eight categories: semantics, object pose estimation, camera tracking, scene
reconstruction, object tracking, human actions, faces and identification. By
extracting relevant information in each category we help researchers to find
appropriate data for their needs, and we consider which datasets have succeeded
in driving computer vision forward and why.
Finally, we examine the future of RGBD datasets. We identify key areas which
are currently underexplored, and suggest that future directions may include
synthetic data and dense reconstructions of static and dynamic scenes.Comment: 8 pages excluding references (CVPR style
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
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