98 research outputs found

    The Effectiveness of Computerized Instructional Packages on Concept Acquisition and Improving Academic Achievement among Female Deaf Students in KSA

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    The current study aimed to investigate the effectiveness of computerized instructional packages on concept acquisition and improving academic achievement among deaf students in Saudi Arabia. The sample consisted of (16) third-grade female deaf students in prep stage for the first semester of the academic year 2013/2014, randomly selected from schools in the city of Jeddah, Saudi Arabia and distributed evenly to two groups: control group (n = 8) and experimental group (n = 8). Quasi-experimental method used to achieve the objective of the study. Computerized instructional packages, test of concept acquisition and academic achievement test were utilized to collect data. The results showed statistically significant differences between the performances’ mean of the control group and experimental group in the concept acquisition posttest and academic achievement posttest and differences were in favor of the experimental group. The study recommended the need to provide computerized instructional packages in all institutes and programs for people with special needs, especially the deaf, and with concern for the provision of modern methods that take into account the easiness and performance effectiveness. The study also recommended the need to train teachers of students with special needs, specifically the deaf, on the use of computerized instructional packages, in addition to the need for an education technology specialist for the deaf in each institute. Keywords: computerized instructional packages, concept acquisition, academic achievement, female deaf students

    Android Flash Based Game for Hard Hearing Kids to Learn Malay Language through Cued Speech and Sign Language (MYKIU)

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    The purpose of this project is to build android application that use as compliment to conventional education system. It use to assist hard hearing kids learning environment to be more interactive and portable. Therefore Android Flash Based Game for Hard Hearing Kids to Learn Malay Language through Cued Speech and Sign Language (MYKIU) developed to assists in hard hearing learning process in reading. This application is using Cued Speech and Malay Sign Language as learning approach. Advantage of MYKIU is act as compliment for traditional system where hard hearing kids would be able to learn through game based approach even though they are not at school. In the android market, android applications that are developed using Malay Sign Language and Cued Speech are not exist yet; most of the application is in American Sign Language (ASL) and Cued Speech that using English vocabulary. Therefore, MYKIU is developed to break the barrier. MYKIU is developed using Cued Speech and Malay Sign Language (MSL) in Malay vocabulary; this application is specifically design to assist hard hearing kids in Malaysia. The scope of the study for this project is focusing for hard hearing kids from 6 to 9 years old. MYKIU developed using phase development life cycle. MYKIU is using Action Script 3 as the programming language. It is developed using Adobe Flash CS5.5 and Adobe Photoshop Portable CS5. MYKIU prototype is tested in Pusat Pertuturan Kiu, Kampung Pandan. The author is able to gather 10 students age from 6 to 9 years old to test the prototype. From the testing, MYKIU get good response when it use by hard hearing kids

    Cooperative learning incorporating computer-mediated communication: participation, perceptions, and learning outcomes in a deaf education classroom

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    Many researchers have documented deaf students\u27 struggles with reading, writing, and communication in the classroom over the last twenty years Fang & Beil, 2005; Antia, et al., 2005; Mallory & Long, 2002; Mallory et al., 2006, Johnson & Johnson, 1986; Karchmer & Mitchell, 2003). With the advent of email and text pagers, students today need to be exposed to the communication technologies of the future (Marschark et al., 2002; Bruce & Levin, 2003); especially deaf students, who will more typically rely on technology in the workplace for communication than hearing people (Wood, 2002). This exploratory research study with deaf undergraduate students examined whether computer-mediated communication (CMC) facilitated equitable participation and learning outcomes in a classroom activity. The study also examined the students\u27 perceptions of CMC as a valid instructional approach and whether they felt they could communicate easily via CMC. Results showed that participation was significantly more balanced within the CMC group pairs than within the comparison group pairs. It was also found that learning outcomes were significantly greater for the CMC group than the comparison group. In addition, students using CMC agreed that they could communicate easily and that CMC was an enjoyable method of communication in the classroom

    A Comparative Study of Middle School Deaf Students’ Perceptions towards Vocational Internships According to Their Gender, Grade Level and Family Income at The Special Education School of Qujing, China

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    The purpose of this study was to identify the demographic factors of the deaf students, to determine the deaf students’ perceptions towards vocational internships, and to compare the deaf students’ perceptions towards vocational internships at the Special Education School of Qujing according to gender, grade level and family income in 2015. A total of 147 deaf students (106 male and 41 female), from grade level 7 to vocational high school completed the survey. Statistical measures employed included frequency and percentage, mean and standard deviation, one-way ANOVA and independent samples t-test. The result of this study has indicated that gender difference was not a significant issue to impact students’ perceptions, yet the researcher discovered that students from different grade levels and different extents of family income had significant perception differences.Specifically, students from a higher grade level had higher perceptions than those from lower grade levels. In terms of family income, students from families whose monthly income was lower or included 1000 RMB had lower perceptions than other students. Recommendations for directors, teachers, the school, the students and future researchers are provided

    Mathematics Education and Language Diversity

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    This book examines multiple facets of language diversity and mathematics education. It features renowned authors from around the world and explores the learning and teaching of mathematics in contexts that include multilingual classrooms, indigenous education, teacher education, blind and deaf learners, new media and tertiary education. Each chapter draws on research from two or more countries to illustrate important research findings, theoretical developments and practical strategies. This open access book examines multiple facets of language diversit

    Android Flash Based Game for Hard Hearing Kids to Learn Malay Language through Cued Speech and Sign Language (MYKIU)

    Get PDF
    The purpose of this project is to build android application that use as compliment to conventional education system. It use to assist hard hearing kids learning environment to be more interactive and portable. Therefore Android Flash Based Game for Hard Hearing Kids to Learn Malay Language through Cued Speech and Sign Language (MYKIU) developed to assists in hard hearing learning process in reading. This application is using Cued Speech and Malay Sign Language as learning approach. Advantage of MYKIU is act as compliment for traditional system where hard hearing kids would be able to learn through game based approach even though they are not at school. In the android market, android applications that are developed using Malay Sign Language and Cued Speech are not exist yet; most of the application is in American Sign Language (ASL) and Cued Speech that using English vocabulary. Therefore, MYKIU is developed to break the barrier. MYKIU is developed using Cued Speech and Malay Sign Language (MSL) in Malay vocabulary; this application is specifically design to assist hard hearing kids in Malaysia. The scope of the study for this project is focusing for hard hearing kids from 6 to 9 years old. MYKIU developed using phase development life cycle. MYKIU is using Action Script 3 as the programming language. It is developed using Adobe Flash CS5.5 and Adobe Photoshop Portable CS5. MYKIU prototype is tested in Pusat Pertuturan Kiu, Kampung Pandan. The author is able to gather 10 students age from 6 to 9 years old to test the prototype. From the testing, MYKIU get good response when it use by hard hearing kids

    The State of Inclusive Science Communication: A Landscape Study

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    Inclusive science communication (ISC) is a new and broad term that encompasses all efforts to engage specific audiences in conversations or activities about science, technology, engineering, mathematics, and medicine (STEMM) topics, including, but not limited to, public engagement, informal science learning, journalism, and formal science education. Unlike other approaches toward science communication, however, ISC research and practice is grounded in inclusion, equity, and intersectionality, making these concerns central to the goals, design, implementation, evaluation, and refinement of science communication efforts. Together, the diverse suite of insights and practices that inform ISC comprise an emerging movement. While there is a growing recognition of the value and urgency of inclusive approaches, there is little documented knowledge about the potential catalysts and barriers for this work. Without documentation, synthesis, and critical reflection, the movement cannot proceed as quickly as is warranted. The University of Rhode Island’s Metcalf Institute conducted a landscape study to address this gap and clarify the state of ISC with support from The Kavli Foundation. This document summarizes the findings from interviews of thirty ISC leaders whose work spans career stages, disciplines, sectors, and modes. The study also was informed by input from attendees at the 2019 InclusiveSciComm Symposium, the 2019 Society for the Advancement of Chicanos/Hispanics and Native Americans in Science (SACNAS) conference, the 2020 Advancing Research Impact in Society (ARIS) Summit, and informal conversations at other conferences held in 2020
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