53,434 research outputs found
A new phase for screening redundant broadcast nodes in source-independent broadcasting protocols
Following the distributed approach, source-independent broadcasting protocols select a subset of nodes in a network as broadcasting nodes to cover the entire network. The selection of broadcasting nodes is performed prior to actual message transmission. These broadcasting nodes collectively form a connected dominating set or CDS. Aiming at finding a minimum CDS, existing source-independent broadcasting protocols consist of two phases. In this paper, we propose to add a third phase to eliminate unnecessary nodes in a CDS while ensuring all remaining nodes are still connected. We call it the redundant node screening phase. This paper shows that this new phase is a very important element that has been ignored by existing source-independent broadcasting protocols. When applying the new phase on existing broadcasting protocols, the savings in terms of number of nodes in the CDS could be as high as 21% in a 1000m x 1000m network of 20 nodes. Ā© 2011 IEEE.published_or_final_versionThe 2011 IEEE International Conference on Communications (ICC 2011), Kyoto, Japan, 5-9 June 2011. In Proceedings of the IEEE ICC, 2011, p. 1-
A Voice for the Voiceless: Peer-to-peer Mobile Phone Networks for a Community Radio Service
We propose a new application for mobile ad-hoc networks (MANETs) ā community radio. We argue how MANETS help overcome important limitations in how community radio is currently operationalized. We identify critical design elements for a MANET based community radio service and propose a broad architecture for the same. We then investigate a most critical issueā the choice of the network wide broadcast protocol for the audio content. We identify desired characteristics of a community radio broadcasting service. We choose and evaluate eight popular broadcasting protocols on these characteristics, to find the protocols most suited for our application.
Distributed Broadcasting and Mapping Protocols in Directed Anonymous Networks
We initiate the study of distributed protocols over directed anonymous networks that are not necessarily strongly connected. In such networks, nodes are aware only of their incoming and outgoing edges, have no unique identity, and have no knowledge of the network topology or even bounds on its parameters, like the number of nodes or the network diameter. Anonymous networks are of interest in various settings such as wireless ad-hoc networks and peer to peer networks. Our goal is to create distributed protocols that reduce the uncertainty by distributing the knowledge of the network topology to all the nodes.
We consider two basic protocols: broadcasting and unique label assignment. These two protocols enable a complete mapping of the network and can serve as key building blocks in more advanced protocols. We develop distributed asynchronous protocols as well as derive lower bounds on their communication complexity, total bandwidth complexity, and node label complexity. The resulting lower bounds are sometimes surprisingly high, exhibiting the complexity of topology extraction in directed anonymous networks
Performance evaluation of flooding in MANETs in the presence of multi-broadcast traffic
Broadcasting has many important uses and several mobile ad hoc networks (MANETs) protocols assume the availability of an underlying broadcast service. Applications, which make use of broadcasting, include LAN emulation, paging a particular node. However, broadcasting induces what is known as the "broadcast storm problem" which causes severe degradation in network performance, due to excessive redundant retransmission, collision, and contention. Although probabilistic flooding has been one of the earliest suggested approaches to broadcasting. There has not been so far any attempt to analyse its performance behaviour in MANETs. This paper investigates using extensive ns-2 simulations the effects of a number of important parameters in a MANET, including node speed, pause time and, traffic load, on the performance of probabilistic flooding. The results reveal that while these parameters have a critical impact on the reachability achieved by probabilistic flooding, they have relatively a lower effect on the number of saved rebroadcast packets
Broadcasting Routing Protocols in VANET
Vehicular Ad Hoc Networks (VANET) is a subclass of Mobile ad hoc networks which provides a distinguished approach for Intelligent Transport System (ITS). The survey of routing protocols in VANET is important and necessary for smart ITS. This paper discusses the advantages / disadvantages and the applications of various routing protocols for vehicular ad hoc networks. It explores the motivation behind the designed, and traces the evolution of these routing protocols. This paper discusses the main 5 types of protocols for VANET Topology Based, Positioned Based, Geo Cast, Broad Cast, and Cluster Based Protocols. It also discusses the types of Broadcast Protocols like multi hop and reliable broadcast protocols. Keywords: VANET, ITS, MANET, UMB, DV-CAST
Self-pruning broadcasting for mobile ad hoc networks
The IEEE Global Telecommunications Conference (GLOBECOM 2009), Honolulu, HI., 30 November-4 December 2009, p. 1-6Broadcasting is a process of delivering a message to all nodes in a network. While it is important to ensure that all nodes get a copy of the broadcast message, minimizing the number of sending nodes is equally important especially in resource-constrained wireless networks. Existing broadcasting protocols based on self-pruning are ineffective in achieving these objectives. Therefore this paper proposes two protocols based on simple timer mechanisms to prioritize broadcasting of messages such that node with most uncovered neighbors rebroadcast first. Additionally a timer suppression mechanism is proposed to further enhance the effectiveness of the broadcasting protocol. Compared with an existing protocol, extensive simulation experiments confirm that the proposed protocols achieve better performance.published_or_final_versio
Universal Protocols for Information Dissemination Using Emergent Signals
We consider a population of agents which communicate with each other in a
decentralized manner, through random pairwise interactions. One or more agents
in the population may act as authoritative sources of information, and the
objective of the remaining agents is to obtain information from or about these
source agents. We study two basic tasks: broadcasting, in which the agents are
to learn the bit-state of an authoritative source which is present in the
population, and source detection, in which the agents are required to decide if
at least one source agent is present in the population or not.We focus on
designing protocols which meet two natural conditions: (1) universality, i.e.,
independence of population size, and (2) rapid convergence to a correct global
state after a reconfiguration, such as a change in the state of a source agent.
Our main positive result is to show that both of these constraints can be met.
For both the broadcasting problem and the source detection problem, we obtain
solutions with a convergence time of rounds, w.h.p., from any
starting configuration. The solution to broadcasting is exact, which means that
all agents reach the state broadcast by the source, while the solution to
source detection admits one-sided error on a -fraction of the
population (which is unavoidable for this problem). Both protocols are easy to
implement in practice and have a compact formulation.Our protocols exploit the
properties of self-organizing oscillatory dynamics. On the hardness side, our
main structural insight is to prove that any protocol which meets the
constraints of universality and of rapid convergence after reconfiguration must
display a form of non-stationary behavior (of which oscillatory dynamics are an
example). We also observe that the periodicity of the oscillatory behavior of
the protocol, when present, must necessarily depend on the number ^\\# X of
source agents present in the population. For instance, our protocols inherently
rely on the emergence of a signal passing through the population, whose period
is \Theta(\log \frac{n}{^\\# X}) rounds for most starting configurations. The
design of clocks with tunable frequency may be of independent interest, notably
in modeling biological networks
Distributed Deterministic Broadcasting in Uniform-Power Ad Hoc Wireless Networks
Development of many futuristic technologies, such as MANET, VANET, iThings,
nano-devices, depend on efficient distributed communication protocols in
multi-hop ad hoc networks. A vast majority of research in this area focus on
design heuristic protocols, and analyze their performance by simulations on
networks generated randomly or obtained in practical measurements of some
(usually small-size) wireless networks. %some library. Moreover, they often
assume access to truly random sources, which is often not reasonable in case of
wireless devices. In this work we use a formal framework to study the problem
of broadcasting and its time complexity in any two dimensional Euclidean
wireless network with uniform transmission powers. For the analysis, we
consider two popular models of ad hoc networks based on the
Signal-to-Interference-and-Noise Ratio (SINR): one with opportunistic links,
and the other with randomly disturbed SINR. In the former model, we show that
one of our algorithms accomplishes broadcasting in rounds, where
is the number of nodes and is the diameter of the network. If nodes
know a priori the granularity of the network, i.e., the inverse of the
maximum transmission range over the minimum distance between any two stations,
a modification of this algorithm accomplishes broadcasting in
rounds.
Finally, we modify both algorithms to make them efficient in the latter model
with randomly disturbed SINR, with only logarithmic growth of performance.
Ours are the first provably efficient and well-scalable, under the two
models, distributed deterministic solutions for the broadcast task.Comment: arXiv admin note: substantial text overlap with arXiv:1207.673
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