10,094 research outputs found
Instantly Decodable Network Coding for Real-Time Scalable Video Broadcast over Wireless Networks
In this paper, we study a real-time scalable video broadcast over wireless
networks in instantly decodable network coded (IDNC) systems. Such real-time
scalable video has a hard deadline and imposes a decoding order on the video
layers.We first derive the upper bound on the probability that the individual
completion times of all receivers meet the deadline. Using this probability, we
design two prioritized IDNC algorithms, namely the expanding window IDNC
(EW-IDNC) algorithm and the non-overlapping window IDNC (NOW-IDNC) algorithm.
These algorithms provide a high level of protection to the most important video
layer before considering additional video layers in coding decisions. Moreover,
in these algorithms, we select an appropriate packet combination over a given
number of video layers so that these video layers are decoded by the maximum
number of receivers before the deadline. We formulate this packet selection
problem as a two-stage maximal clique selection problem over an IDNC graph.
Simulation results over a real scalable video stream show that our proposed
EW-IDNC and NOW-IDNC algorithms improve the received video quality compared to
the existing IDNC algorithms
Multi-user video streaming using unequal error protection network coding in wireless networks
In this paper, we investigate a multi-user video streaming system applying unequal error protection (UEP) network coding (NC) for simultaneous real-time exchange of scalable video streams among multiple users. We focus on a simple wireless scenario where users exchange encoded data packets over a common central network node (e.g., a base station or an access point) that aims to capture the fundamental system behaviour. Our goal is to present analytical tools that provide both the decoding probability analysis and the expected delay guarantees for different importance layers of scalable video streams. Using the proposed tools, we offer a simple framework for design and analysis of UEP NC based multi-user video streaming systems and provide examples of system design for video conferencing scenario in broadband wireless cellular networks
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Coded Wireless Video Broadcast/Multicast
Advancements in video coding, compact media display, and communication devices, particularly in emerging broadband wireless access networks, have created many foreseeable and exciting applications of video broadcast/multicast over the wireless meidum. For efficient and robust wireless video broadcast/multicast under fading, this thesis presents and examines a novel cross-layer framework that exploits the interplay between applying protections on a successively refinable video source and transmitting through a layered broadcast/multicast channel. The framework is realistically achieved and evaluated by using multiple description coding (MDC) on a scalable video source and using superposition coding (SPC) for layered broadcast/multicast transmissions. An analytical model using the total received/recovered video bitstreams from each coded wireless broadcast/multicast signal is developed, which serves as a metric of video quality for the system analysis and optimization. An efficient methodology has demonstrated that optimal power allocations and modulation selections can be practically determined to improve the broadcast/multicast video quality. From the information-theoretical perspective, a general closed-form formula is derived for the end-to-end distortion analysis of the proposed framework, which is applicable to any (n, k) protection code applied on a successive refinable source with a Gaussian distribution over layered Gaussian broadcast channels. The results reveal the scenarios for the proposed framework to lead to a lower distortion than a legacy system without any protection. By analyzing the characteristics of the closed-form formula, an efficient O(n log n) algorithm is developed to determine optimal k values in the (n, k) protection codes that minimize the distortion under the framework. Finally, a cross-layer design of logical SPC modulation is introduced to achieve layered broadcast/multicast for scalable video. It serves as an alternative for practically implementing the proposed framework of coded wireless video broadcast/multicast, if the hardware-based SPC component is not available in a wireless system. In summary, the thesis presents comprehensive analyses, simulations, and experiments to understand, investigate, and justify the effectiveness of the proposed cross-layer framework of coded wireless video broadcast/multicast. More importantly, this thesis contributes to the advancement in the related fields of communication engineering and information theory by introducing a new design dimension in terms of protection. This is unique when compared to previously-reported layered approaches that are often manipulating conventional parameters alone such as power and modulation scheme. The impact of this dimension was unapparent in the past, but is now proven as an effective means to enable high-quality, efficient, and robust wireless video broadcast/multicast for promising media applications
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