8 research outputs found

    Perceptual Visibility Model for Temporal Contrast Changes in Periphery

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    Modeling perception is critical for many applications and developments in computer graphics to optimize and evaluate content generation techniques. Most of the work to date has focused on central (foveal) vision. However, this is insufficient for novel wide-field-of-view display devices, such as virtual and augmented reality headsets. Furthermore, the perceptual models proposed for the fovea do not readily extend to the off-center, peripheral visual field, where human perception is drastically different. In this paper, we focus on modeling the temporal aspect of visual perception in the periphery. We present new psychophysical experiments that measure the sensitivity of human observers to different spatio-temporal stimuli across a wide field of view. We use the collected data to build a perceptual model for the visibility of temporal changes at different eccentricities in complex video content. Finally, we discuss, demonstrate, and evaluate several problems that can be addressed using our technique. First, we show how our model enables injecting new content into the periphery without distracting the viewer, and we discuss the link between the model and human attention. Second, we demonstrate how foveated rendering methods can be evaluated and optimized to limit the visibility of temporal aliasing

    Image Quality Evaluation in Lossy Compressed Images

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    This research focuses on the quantification of image quality in lossy compressed images, exploring the impact of digital artefacts and scene characteristics upon image quality evaluation. A subjective paired comparison test was implemented to assess perceived quality of JPEG 2000 against baseline JPEG over a range of different scene types. Interval scales were generated for both algorithms, which indicated a subjective preference for JPEG 2000, particularly at low bit rates, and these were confirmed by an objective distortion measure. The subjective results did not follow this trend for some scenes however, and both algorithms were found to be scene dependent as a result of the artefacts produced at high compression rates. The scene dependencies were explored from the interval scale results, which allowed scenes to be grouped according to their susceptibilities to each of the algorithms. Groupings were correlated with scene measures applied in a linked study. A pilot study was undertaken to explore perceptibility thresholds of JPEG 2000 of the same set of images. This work was developed with a further experiment to investigate the thresholds of perceptibility and acceptability of higher resolution JPEG 2000 compressed images. A set of images was captured using a professional level full-frame Digital Single Lens Reflex camera, using a raw workflow and carefully controlled image-processing pipeline. The scenes were quantified using a set of simple scene metrics to classify them according to whether they were average, higher than, or lower than average, for a number of scene properties known to affect image compression and perceived image quality; these were used to make a final selection of test images. Image fidelity was investigated using the method of constant stimuli to quantify perceptibility thresholds and just noticeable differences (JNDs) of perceptibility. Thresholds and JNDs of acceptability were also quantified to explore suprathreshold quality evaluation. The relationships between the two thresholds were examined and correlated with the results from the scene measures, to identify more or less susceptible scenes. It was found that the level and differences between the two thresholds was an indicator of scene dependency and could be predicted by certain types of scene characteristics. A third study implemented the soft copy quality ruler as an alternative psychophysical method, by matching the quality of compressed images to a set of images varying in a single attribute, separated by known JND increments of quality. The imaging chain and image processing workflow were evaluated using objective measures of tone reproduction and spatial frequency response. An alternative approach to the creation of ruler images was implemented and tested, and the resulting quality rulers were used to evaluate a subset of the images from the previous study. The quality ruler was found to be successful in identifying scene susceptibilities and observer sensitivity. The fourth investigation explored the implementation of four different image quality metrics. These were the Modular Image Difference Metric, the Structural Similarity Metric, The Multi-scale Structural Similarity Metric and the Weighted Structural Similarity Metric. The metrics were tested against the subjective results and all were found to have linear correlation in terms of predictability of image quality

    Energy efficient enabling technologies for semantic video processing on mobile devices

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    Semantic object-based processing will play an increasingly important role in future multimedia systems due to the ubiquity of digital multimedia capture/playback technologies and increasing storage capacity. Although the object based paradigm has many undeniable benefits, numerous technical challenges remain before the applications becomes pervasive, particularly on computational constrained mobile devices. A fundamental issue is the ill-posed problem of semantic object segmentation. Furthermore, on battery powered mobile computing devices, the additional algorithmic complexity of semantic object based processing compared to conventional video processing is highly undesirable both from a real-time operation and battery life perspective. This thesis attempts to tackle these issues by firstly constraining the solution space and focusing on the human face as a primary semantic concept of use to users of mobile devices. A novel face detection algorithm is proposed, which from the outset was designed to be amenable to be offloaded from the host microprocessor to dedicated hardware, thereby providing real-time performance and reducing power consumption. The algorithm uses an Artificial Neural Network (ANN), whose topology and weights are evolved via a genetic algorithm (GA). The computational burden of the ANN evaluation is offloaded to a dedicated hardware accelerator, which is capable of processing any evolved network topology. Efficient arithmetic circuitry, which leverages modified Booth recoding, column compressors and carry save adders, is adopted throughout the design. To tackle the increased computational costs associated with object tracking or object based shape encoding, a novel energy efficient binary motion estimation architecture is proposed. Energy is reduced in the proposed motion estimation architecture by minimising the redundant operations inherent in the binary data. Both architectures are shown to compare favourable with the relevant prior art

    Tatouage du flux compressé MPEG-4 AVC

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    La présente thèse aborde le sujet de tatouage du flux MPEG-4 AVC sur ses deux volets théoriques et applicatifs en considérant deux domaines applicatifs à savoir la protection du droit d auteur et la vérification de l'intégrité du contenu. Du point de vue théorique, le principal enjeu est de développer un cadre de tatouage unitaire en mesure de servir les deux applications mentionnées ci-dessus. Du point de vue méthodologique, le défi consiste à instancier ce cadre théorique pour servir les applications visées. La première contribution principale consiste à définir un cadre théorique pour le tatouage multi symboles à base de modulation d index de quantification (m-QIM). La règle d insertion QIM a été généralisée du cas binaire au cas multi-symboles et la règle de détection optimale (minimisant la probabilité d erreur à la détection en condition du bruit blanc, additif et gaussien) a été établie. Il est ainsi démontré que la quantité d information insérée peut être augmentée par un facteur de log2m tout en gardant les mêmes contraintes de robustesse et de transparence. Une quantité d information de 150 bits par minutes, soit environ 20 fois plus grande que la limite imposée par la norme DCI est obtenue. La deuxième contribution consiste à spécifier une opération de prétraitement qui permet d éliminer les impactes du phénomène du drift (propagation de la distorsion) dans le flux compressé MPEG-4 AVC. D abord, le problème a été formalisé algébriquement en se basant sur les expressions analytiques des opérations d encodage. Ensuite, le problème a été résolu sous la contrainte de prévention du drift. Une amélioration de la transparence avec des gains de 2 dB en PSNR est obtenueThe present thesis addresses the MPEG-4 AVC stream watermarking and considers two theoretical and applicative challenges, namely ownership protection and content integrity verification.From the theoretical point of view, the thesis main challenge is to develop a unitary watermarking framework (insertion/detection) able to serve the two above mentioned applications in the compressed domain. From the methodological point of view, the challenge is to instantiate this theoretical framework for serving the targeted applications. The thesis first main contribution consists in building the theoretical framework for the multi symbol watermarking based on quantization index modulation (m-QIM). The insertion rule is analytically designed by extending the binary QIM rule. The detection rule is optimized so as to ensure minimal probability of error under additive white Gaussian noise distributed attacks. It is thus demonstrated that the data payload can be increased by a factor of log2m, for prescribed transparency and additive Gaussian noise power. A data payload of 150 bits per minute, i.e. about 20 times larger than the limit imposed by the DCI standard, is obtained. The thesis second main theoretical contribution consists in specifying a preprocessing MPEG-4 AVC shaping operation which can eliminate the intra-frame drift effect. The drift represents the distortion spread in the compressed stream related to the MPEG encoding paradigm. In this respect, the drift distortion propagation problem in MPEG-4 AVC is algebraically expressed and the corresponding equations system is solved under drift-free constraints. The drift-free shaping results in gain in transparency of 2 dB in PSNREVRY-INT (912282302) / SudocSudocFranceF

    Content-prioritised video coding for British Sign Language communication.

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    Video communication of British Sign Language (BSL) is important for remote interpersonal communication and for the equal provision of services for deaf people. However, the use of video telephony and video conferencing applications for BSL communication is limited by inadequate video quality. BSL is a highly structured, linguistically complete, natural language system that expresses vocabulary and grammar visually and spatially using a complex combination of facial expressions (such as eyebrow movements, eye blinks and mouth/lip shapes), hand gestures, body movements and finger-spelling that change in space and time. Accurate natural BSL communication places specific demands on visual media applications which must compress video image data for efficient transmission. Current video compression schemes apply methods to reduce statistical redundancy and perceptual irrelevance in video image data based on a general model of Human Visual System (HVS) sensitivities. This thesis presents novel video image coding methods developed to achieve the conflicting requirements for high image quality and efficient coding. Novel methods of prioritising visually important video image content for optimised video coding are developed to exploit the HVS spatial and temporal response mechanisms of BSL users (determined by Eye Movement Tracking) and the characteristics of BSL video image content. The methods implement an accurate model of HVS foveation, applied in the spatial and temporal domains, at the pre-processing stage of a current standard-based system (H.264). Comparison of the performance of the developed and standard coding systems, using methods of video quality evaluation developed for this thesis, demonstrates improved perceived quality at low bit rates. BSL users, broadcasters and service providers benefit from the perception of high quality video over a range of available transmission bandwidths. The research community benefits from a new approach to video coding optimisation and better understanding of the communication needs of deaf people

    Image usefulness of compressed surveillance footage with different scene contents

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    The police use both subjective (i.e. police staff) and automated (e.g. face recognition systems) methods for the completion of visual tasks (e.g person identification). Image quality for police tasks has been defined as the image usefulness, or image suitability of the visual material to satisfy a visual task. It is not necessarily affected by any artefact that may affect the visual image quality (i.e. decrease fidelity), as long as these artefacts do not affect the relevant useful information for the task. The capture of useful information will be affected by the unconstrained conditions commonly encountered by CCTV systems such as variations in illumination and high compression levels. The main aim of this thesis is to investigate aspects of image quality and video compression that may affect the completion of police visual tasks/applications with respect to CCTV imagery. This is accomplished by investigating 3 specific police areas/tasks utilising: 1) the human visual system (HVS) for a face recognition task, 2) automated face recognition systems, and 3) automated human detection systems. These systems (HVS and automated) were assessed with defined scene content properties, and video compression, i.e. H.264/MPEG-4 AVC. The performance of imaging systems/processes (e.g. subjective investigations, performance of compression algorithms) are affected by scene content properties. No other investigation has been identified that takes into consideration scene content properties to the same extend. Results have shown that the HVS is more sensitive to compression effects in comparison to the automated systems. In automated face recognition systems, `mixed lightness' scenes were the most affected and `low lightness' scenes were the least affected by compression. In contrast the HVS for the face recognition task, `low lightness' scenes were the most affected and `medium lightness' scenes the least affected. For the automated human detection systems, `close distance' and `run approach' are some of the most commonly affected scenes. Findings have the potential to broaden the methods used for testing imaging systems for security applications

    Gaze-Based Human-Robot Interaction by the Brunswick Model

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    We present a new paradigm for human-robot interaction based on social signal processing, and in particular on the Brunswick model. Originally, the Brunswick model copes with face-to-face dyadic interaction, assuming that the interactants are communicating through a continuous exchange of non verbal social signals, in addition to the spoken messages. Social signals have to be interpreted, thanks to a proper recognition phase that considers visual and audio information. The Brunswick model allows to quantitatively evaluate the quality of the interaction using statistical tools which measure how effective is the recognition phase. In this paper we cast this theory when one of the interactants is a robot; in this case, the recognition phase performed by the robot and the human have to be revised w.r.t. the original model. The model is applied to Berrick, a recent open-source low-cost robotic head platform, where the gazing is the social signal to be considered
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