1,491 research outputs found
Viewfinder: final activity report
The VIEW-FINDER project (2006-2009) is an 'Advanced Robotics' project that seeks to apply a semi-autonomous robotic system to inspect ground safety in the event of a fire. Its primary aim is to gather data (visual and chemical) in order to assist rescue personnel. A base station combines the gathered information with information retrieved from off-site sources.
The project addresses key issues related to map building and reconstruction, interfacing local command information with external sources, human-robot interfaces and semi-autonomous robot navigation.
The VIEW-FINDER system is a semi-autonomous; the individual robot-sensors operate autonomously within the limits of the task assigned to them, that is, they will autonomously navigate through and inspect an area. Human operators monitor their operations and send high level task requests as well as low level commands through the interface to any nodes in the entire system. The human interface has to ensure the human supervisor and human interveners are provided a reduced but good and relevant overview of the ground and the robots and human rescue workers therein
Interest point detectors for visual SLAM
In this paper we present several interest points detectors and we analyze their suitability when used as landmark extractors for vision-based simultaneous localization and mapping (vSLAM). For this purpose, we evaluate the detectors according to their repeatability under changes in viewpoint and scale. These are the desired requirements for visual landmarks. Several experiments were carried out using sequence of images captured with high precision. The sequences represent planar objects as well as 3D scenes
Learning Deployable Navigation Policies at Kilometer Scale from a Single Traversal
Model-free reinforcement learning has recently been shown to be effective at
learning navigation policies from complex image input. However, these
algorithms tend to require large amounts of interaction with the environment,
which can be prohibitively costly to obtain on robots in the real world. We
present an approach for efficiently learning goal-directed navigation policies
on a mobile robot, from only a single coverage traversal of recorded data. The
navigation agent learns an effective policy over a diverse action space in a
large heterogeneous environment consisting of more than 2km of travel, through
buildings and outdoor regions that collectively exhibit large variations in
visual appearance, self-similarity, and connectivity. We compare pretrained
visual encoders that enable precomputation of visual embeddings to achieve a
throughput of tens of thousands of transitions per second at training time on a
commodity desktop computer, allowing agents to learn from millions of
trajectories of experience in a matter of hours. We propose multiple forms of
computationally efficient stochastic augmentation to enable the learned policy
to generalise beyond these precomputed embeddings, and demonstrate successful
deployment of the learned policy on the real robot without fine tuning, despite
environmental appearance differences at test time. The dataset and code
required to reproduce these results and apply the technique to other datasets
and robots is made publicly available at rl-navigation.github.io/deployable
Tracking by Prediction: A Deep Generative Model for Mutli-Person localisation and Tracking
Current multi-person localisation and tracking systems have an over reliance
on the use of appearance models for target re-identification and almost no
approaches employ a complete deep learning solution for both objectives. We
present a novel, complete deep learning framework for multi-person localisation
and tracking. In this context we first introduce a light weight sequential
Generative Adversarial Network architecture for person localisation, which
overcomes issues related to occlusions and noisy detections, typically found in
a multi person environment. In the proposed tracking framework we build upon
recent advances in pedestrian trajectory prediction approaches and propose a
novel data association scheme based on predicted trajectories. This removes the
need for computationally expensive person re-identification systems based on
appearance features and generates human like trajectories with minimal
fragmentation. The proposed method is evaluated on multiple public benchmarks
including both static and dynamic cameras and is capable of generating
outstanding performance, especially among other recently proposed deep neural
network based approaches.Comment: To appear in IEEE Winter Conference on Applications of Computer
Vision (WACV), 201
Developing a person guidance module for hospital robots
This dissertation describes the design and implementation of the Person Guidance Module (PGM) that enables the IWARD (Intelligent Robot Swarm for attendance, Recognition, Cleaning and delivery) base robot to offer route guidance service to the patients or visitors inside the hospital arena. One of the common problems encountered in huge hospital buildings today is foreigners not being able to find their way around in the hospital. Although there are a variety of guide robots currently existing on the market and offering a wide range of guidance and related activities, they do not fit into the modular concept of the IWARD project. The PGM features a robust and foolproof non-hierarchical sensor fusion approach of an active RFID, stereovision and cricket mote sensor for guiding a patient to the X-ray room, or a visitor to a patient’s ward in every possible scenario in a complex, dynamic and crowded hospital environment. Moreover, the speed of the robot can be adjusted automatically according to the pace of the follower for physical comfort using this system. Furthermore, the module performs these tasks in any unconstructed environment solely from a robot’s onboard perceptual resources in order to limit the hardware installation costs and therefore the indoor setting support. Similar comprehensive solution in one single platform has remained elusive in existing literature. The finished module can be connected to any IWARD base robot using quick-change mechanical connections and standard electrical connections. The PGM module box is equipped with a Gumstix embedded computer for all module computing which is powered up automatically once the module box is inserted into the robot. In line with the general software architecture of the IWARD project, all software modules are developed as Orca2 components and cross-complied for Gumstix’s XScale processor. To support standardized communication between different software components, Internet Communications Engine (Ice) has been used as middleware. Additionally, plug-and-play capabilities have been developed and incorporated so that swarm system is aware at all times of which robot is equipped with PGM. Finally, in several field trials in hospital environments, the person guidance module has shown its suitability for a challenging real-world application as well as the necessary user acceptance
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