4,694 research outputs found
Draft Auctions
We introduce draft auctions, which is a sequential auction format where at
each iteration players bid for the right to buy items at a fixed price. We show
that draft auctions offer an exponential improvement in social welfare at
equilibrium over sequential item auctions where predetermined items are
auctioned at each time step. Specifically, we show that for any subadditive
valuation the social welfare at equilibrium is an -approximation
to the optimal social welfare, where is the number of items. We also
provide tighter approximation results for several subclasses. Our welfare
guarantees hold for Bayes-Nash equilibria and for no-regret learning outcomes,
via the smooth-mechanism framework. Of independent interest, our techniques
show that in a combinatorial auction setting, efficiency guarantees of a
mechanism via smoothness for a very restricted class of cardinality valuations,
extend with a small degradation, to subadditive valuations, the largest
complement-free class of valuations. Variants of draft auctions have been used
in practice and have been experimentally shown to outperform other auctions.
Our results provide a theoretical justification
Auctions with Severely Bounded Communication
We study auctions with severe bounds on the communication allowed: each
bidder may only transmit t bits of information to the auctioneer. We consider
both welfare- and profit-maximizing auctions under this communication
restriction. For both measures, we determine the optimal auction and show that
the loss incurred relative to unconstrained auctions is mild. We prove
non-surprising properties of these kinds of auctions, e.g., that in optimal
mechanisms bidders simply report the interval in which their valuation lies in,
as well as some surprising properties, e.g., that asymmetric auctions are
better than symmetric ones and that multi-round auctions reduce the
communication complexity only by a linear factor
Composable and Efficient Mechanisms
We initiate the study of efficient mechanism design with guaranteed good
properties even when players participate in multiple different mechanisms
simultaneously or sequentially. We define the class of smooth mechanisms,
related to smooth games defined by Roughgarden, that can be thought of as
mechanisms that generate approximately market clearing prices. We show that
smooth mechanisms result in high quality outcome in equilibrium both in the
full information setting and in the Bayesian setting with uncertainty about
participants, as well as in learning outcomes. Our main result is to show that
such mechanisms compose well: smoothness locally at each mechanism implies
efficiency globally.
For mechanisms where good performance requires that bidders do not bid above
their value, we identify the notion of a weakly smooth mechanism. Weakly smooth
mechanisms, such as the Vickrey auction, are approximately efficient under the
no-overbidding assumption. Similar to smooth mechanisms, weakly smooth
mechanisms behave well in composition, and have high quality outcome in
equilibrium (assuming no overbidding) both in the full information setting and
in the Bayesian setting, as well as in learning outcomes.
In most of the paper we assume participants have quasi-linear valuations. We
also extend some of our results to settings where participants have budget
constraints
Budget Constrained Auctions with Heterogeneous Items
In this paper, we present the first approximation algorithms for the problem
of designing revenue optimal Bayesian incentive compatible auctions when there
are multiple (heterogeneous) items and when bidders can have arbitrary demand
and budget constraints. Our mechanisms are surprisingly simple: We show that a
sequential all-pay mechanism is a 4 approximation to the revenue of the optimal
ex-interim truthful mechanism with discrete correlated type space for each
bidder. We also show that a sequential posted price mechanism is a O(1)
approximation to the revenue of the optimal ex-post truthful mechanism when the
type space of each bidder is a product distribution that satisfies the standard
hazard rate condition. We further show a logarithmic approximation when the
hazard rate condition is removed, and complete the picture by showing that
achieving a sub-logarithmic approximation, even for regular distributions and
one bidder, requires pricing bundles of items. Our results are based on
formulating novel LP relaxations for these problems, and developing generic
rounding schemes from first principles. We believe this approach will be useful
in other Bayesian mechanism design contexts.Comment: Final version accepted to STOC '10. Incorporates significant reviewer
comment
Collusion via signaling in open ascending auctions with multiple objects and complementarities
Collusive equilibria exist in open ascending auctions with multiple objects, if the number of bidders is sufficiently small relative to the number of objects, even with large complementarities in the buyers' utility functions. The bidders collude by dividing the objects among themselves, while keeping the prices low. Hence the complementarities are not realized
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