45,600 research outputs found

    Hierarchical Object Parsing from Structured Noisy Point Clouds

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    Object parsing and segmentation from point clouds are challenging tasks because the relevant data is available only as thin structures along object boundaries or other features, and is corrupted by large amounts of noise. To handle this kind of data, flexible shape models are desired that can accurately follow the object boundaries. Popular models such as Active Shape and Active Appearance models lack the necessary flexibility for this task, while recent approaches such as the Recursive Compositional Models make model simplifications in order to obtain computational guarantees. This paper investigates a hierarchical Bayesian model of shape and appearance in a generative setting. The input data is explained by an object parsing layer, which is a deformation of a hidden PCA shape model with Gaussian prior. The paper also introduces a novel efficient inference algorithm that uses informed data-driven proposals to initialize local searches for the hidden variables. Applied to the problem of object parsing from structured point clouds such as edge detection images, the proposed approach obtains state of the art parsing errors on two standard datasets without using any intensity information.Comment: 13 pages, 16 figure

    A Unified Framework for Compositional Fitting of Active Appearance Models

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    Active Appearance Models (AAMs) are one of the most popular and well-established techniques for modeling deformable objects in computer vision. In this paper, we study the problem of fitting AAMs using Compositional Gradient Descent (CGD) algorithms. We present a unified and complete view of these algorithms and classify them with respect to three main characteristics: i) cost function; ii) type of composition; and iii) optimization method. Furthermore, we extend the previous view by: a) proposing a novel Bayesian cost function that can be interpreted as a general probabilistic formulation of the well-known project-out loss; b) introducing two new types of composition, asymmetric and bidirectional, that combine the gradients of both image and appearance model to derive better conver- gent and more robust CGD algorithms; and c) providing new valuable insights into existent CGD algorithms by reinterpreting them as direct applications of the Schur complement and the Wiberg method. Finally, in order to encourage open research and facilitate future comparisons with our work, we make the implementa- tion of the algorithms studied in this paper publicly available as part of the Menpo Project.Comment: 39 page

    A Tutorial on Bayesian Optimization of Expensive Cost Functions, with Application to Active User Modeling and Hierarchical Reinforcement Learning

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    We present a tutorial on Bayesian optimization, a method of finding the maximum of expensive cost functions. Bayesian optimization employs the Bayesian technique of setting a prior over the objective function and combining it with evidence to get a posterior function. This permits a utility-based selection of the next observation to make on the objective function, which must take into account both exploration (sampling from areas of high uncertainty) and exploitation (sampling areas likely to offer improvement over the current best observation). We also present two detailed extensions of Bayesian optimization, with experiments---active user modelling with preferences, and hierarchical reinforcement learning---and a discussion of the pros and cons of Bayesian optimization based on our experiences

    Approximate Bayesian Image Interpretation using Generative Probabilistic Graphics Programs

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    The idea of computer vision as the Bayesian inverse problem to computer graphics has a long history and an appealing elegance, but it has proved difficult to directly implement. Instead, most vision tasks are approached via complex bottom-up processing pipelines. Here we show that it is possible to write short, simple probabilistic graphics programs that define flexible generative models and to automatically invert them to interpret real-world images. Generative probabilistic graphics programs consist of a stochastic scene generator, a renderer based on graphics software, a stochastic likelihood model linking the renderer's output and the data, and latent variables that adjust the fidelity of the renderer and the tolerance of the likelihood model. Representations and algorithms from computer graphics, originally designed to produce high-quality images, are instead used as the deterministic backbone for highly approximate and stochastic generative models. This formulation combines probabilistic programming, computer graphics, and approximate Bayesian computation, and depends only on general-purpose, automatic inference techniques. We describe two applications: reading sequences of degraded and adversarially obscured alphanumeric characters, and inferring 3D road models from vehicle-mounted camera images. Each of the probabilistic graphics programs we present relies on under 20 lines of probabilistic code, and supports accurate, approximately Bayesian inferences about ambiguous real-world images.Comment: The first two authors contributed equally to this wor

    Statistical tests of sterile neutrinos using cosmology and short-baseline data

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    In this paper we revisit the question of the information which cosmology provides on the scenarios with sterile neutrinos invoked to describe the SBL anomalies using Bayesian statistical tests. We perform an analysis of the cosmological data in Λ\LambdaCDM+r+νs+r+\nu_s cosmologies for different cosmological data combinations, and obtain the marginalized cosmological likelihood in terms of the two relevant parameters, the sterile neutrino mass msm_s and its contribution to the energy density of the early Universe NeffN_{\rm eff}. We then present an analysis to quantify at which level a model with one sterile neutrino is (dis)favoured with respect to a model with only three active neutrinos, using results from both short-baseline experiments and cosmology. We study the dependence of the results on the cosmological data considered, in particular on the inclusion of the recent BICEP2 results and the SZ cluster data from the Planck mission. We find that only when the cluster data is included the model with one extra sterile neutrino can become more favoured that the model with only the three active ones provided the sterile neutrino contribution to radiation density is suppressed with respect to the fully thermalized scenario. We have also quantified the level of (in)compatibility between the sterile neutrino masses implied by the cosmological and SBL results.Comment: 23 pages, 4 figure
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