5 research outputs found

    A survey of video based action recognition in sports

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    Sport performance analysis which is crucial in sport practice is used to improve the performance of athletes during the games. Many studies and investigation have been done in detecting different movements of player for notational analysis using either sensor based or video based modality. Recently, vision based modality has become the research interest due to the vast development of video transmission online. There are tremendous experimental studies have been done using vision based modality in sport but only a few review study has been done previously. Hence, we provide a review study on the video based technique to recognize sport action toward establishing the automated notational analysis system. The paper will be organized into four parts. Firstly, we provide an overview of the current existing technologies of the video based sports intelligence systems. Secondly, we review the framework of action recognition in all fields before we further discuss the implementation of deep learning in vision based modality for sport actions. Finally, the paper summarizes the further trend and research direction in action recognition for sports using video approach. We believed that this review study would be very beneficial in providing a complete overview on video based action recognition in sports

    Road conditions monitoring using semantic segmentation of smartphone motion sensor data

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    Many studies and publications have been written about the use of moving object analysis to locate a specific item or replace a lost object in video sequences. Using semantic analysis, it could be challenging to pinpoint each meaning and follow the movement of moving objects. Some machine learning algorithms have turned to the right interpretation of photos or video recordings to communicate coherently. The technique converts visual patterns and features into visual language using dense and sparse optical flow algorithms. To semantically partition smartphone motion sensor data for any video categorization, using integrated bidirectional Long Short-Term Memory layers, this paper proposes a redesigned U-Net architecture. Experiments show that the proposed technique outperforms several existing semantic segmentation algorithms using z-axis accelerometer and z-axis gyroscope properties. The video sequence's numerous moving elements are synchronised with one another to follow the scenario. Also, the objective of this work is to assess the proposed model on roadways and other moving objects using five datasets (self-made dataset and the pothole600 dataset). After looking at the map or tracking an object, the results should be given together with the diagnosis of the moving object and its synchronization with video clips. The suggested model's goals were developed using a machine learning method that combines the validity of the results with the precision of finding the necessary moving parts. Python 3.7 platforms were used to complete the project since they are user-friendly and highly efficient platforms

    Automatic detection and analysis of player action in moving background sports video sequences

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    10.1109/TCSVT.2009.2035833IEEE Transactions on Circuits and Systems for Video Technology203351-364ITCT
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