72,269 research outputs found
Evaluating a virtual learning environment in the context of its community of practice
The evaluation of virtual learning environments (VLEs) and similar applications has, to date, largely consisted of checklists of system features, phenomenological studies or measures of specific forms of educational efficacy. Although these approaches offer some value, they are unable to capture the complex and holistic nature of a group of individuals using a common system to support the wide range of activities that make up a course or programme of study over time. This paper employs Wenger's theories of 'communities of practice' to provide a formal structure for looking at how a VLE supports a pre-existing course community. Wenger proposes a Learning Architecture Framework for a learning community of practice, which the authors have taken to provide an evaluation framework. This approach is complementary to both the holistic and complex natures of course environments, in that particular VLE affordances are less important than the activities of the course community in respect of the system. Thus, the VLE's efficacy in its context of use is the prime area of investigation rather than a reductionist analysis of its tools and components. An example of this approach in use is presented, evaluating the VLE that supports the undergraduate medical course at the University of Edinburgh. The paper provides a theoretical grounding, derives an evaluation instrument, analyses the efficacy and validity of the instrument in practice and draws conclusions as to how and where it may best be used
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Stakeholder engagement in water governance as social learning: lessons from practice
The OECD Principles on Water Governance set out various requirements for stakeholder engagement. Coupled with conceptualizations of social learning, this article asks how we define and enact stakeholder engagement and explores the actual practice of engagement of stakeholders in three fields of water governance. The results suggest that a key consideration is the purpose of the stakeholder engagement, requiring consideration of its ethics, process, roles and expected outcomes. While facilitators cannot be held accountable if stakeholder engagement âfailsâ in terms of social learning, they are responsible for ensuring that the enabling conditions for social learning are met
Educating 14- to 19-year olds in England: a UK lens on possible futures
Here we draw on recent research and on earlier contributions on convergence and divergence across Great Britain to consider possible future trajectories for 14-19 education and training in England. We use a UK-wide lens to reflect on 14-19 strategies in England by showing how common issues can be tackled in different ways in Scotland, Wales and Northern Ireland. The article identifies what could be seen as three models of upper secondary education - Type 1 (England); Type 2 (Scotland and Wales); and Type 3 (Northern Ireland) - that have been part of the picture of divergence. We conclude that the process of divergence is likely to continue in the short-term but, in the longer term, wider political factors could produce post-devolution convergence. © 2011 Institute of Education, University of London
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The MBA: a learning system in need of rethinking?
Since 1989 the Open University has offered a distance learning MBA, designed to draw upon, and be applied to studentsâ professional practice. It is based upon the âreflective practitioner modelâ, and we believe we successfully combine practical relevance with academic rigour. In 2007 we realised that despite this, many students are not behaving as we assume, and instead learning in an instrumental way, with no âre-thinking of practiceâ as intended. During 2008 we looked at why this was happening, with a view to influencing redesign of the MBA. The proposed workshop uses this project as a starting point for a more general collaborative reflection on how educators can best help managers to use concepts and theory to challenge and inform their work practice
Media Culture 2020: collaborative teaching and blended learning using social media and cloud-based technologies
The Media Culture 2020 project was considered to be a great success by all the partners, academics and especially the students who took part. It is a true example of an intercultural, multidisciplinary, blended learning experience in higher education that achieved it goals of breaking down classroom walls and bridging geographical distance and cultural barriers. The students with different skills, coming from different countries and cultures, interacting with other enlarges the possibilities of creativity, collaboration and quality work. The blend of both synchronous and asynchronous teaching methods fostered an open, blended learning environment, one that extended the traditional boundaries of the classroom in time and space. The interactive and decentralized nature of digital tools enabled staff and students to communicate and strengthen social ties, alongside participation in the production of new knowledge and media content. For students and lecturers, the implementation of social media and cloud platforms offered an innovative solution to both teaching and learning in a collaborative manner. By leveraging the interactive and decentralised capabilities of a range of technologies in an educational context, this model of digital scholarship facilitates an open and dynamic working environment. Blended teaching methods allow for expansive collaboration, whereby information and knowledge can be accessed and disseminated across a number of networked devices
Collaborative design : managing task interdependencies and multiple perspectives
This paper focuses on two characteristics of collaborative design with
respect to cooperative work: the importance of work interdependencies linked to
the nature of design problems; and the fundamental function of design
cooperative work arrangement which is the confrontation and combination of
perspectives. These two intrinsic characteristics of the design work stress
specific cooperative processes: coordination processes in order to manage task
interdependencies, establishment of common ground and negotiation mechanisms in
order to manage the integration of multiple perspectives in design
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