987 research outputs found

    Asymptotic behavior in a heap model with two pieces

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    International audienceIn a heap model, solid blocks, or pieces, pile up according to the Tetris game mechanism. An optimal schedule is an infinite sequence of pieces minimizing the asymptotic growth rate of the heap. In a heap model with two pieces, we prove that there always exists an optimal schedule which is balanced, either periodic or Sturmian. We also consider the model where the successive pieces are chosen at random, independently and with some given probabilities. We study the expected growth rate of the heap. For a model with two pieces, the rate is either computed explicitly or given as an infinite series. We show an application for a system of two processes sharing a resource, and we prove that a greedy schedule is not always optimal

    A cut-invariant law of large numbers for random heaps

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    Heap monoids equipped with Bernoulli measures are a model of probabilistic asynchronous systems. We introduce in this framework the notion of asynchronous stopping time, which is analogous to the notion of stopping time for classical probabilistic processes. A Strong Bernoulli property is proved. A notion of cut-invariance is formulated for convergent ergodic means. Then a version of the Strong law of large numbers is proved for heap monoids with Bernoulli measures. Finally, we study a sub-additive version of the Law of large numbers in this framework based on Kingman sub-additive Ergodic Theorem.Comment: 29 pages, 3 figures, 21 reference

    Growth rate of 3D heaps of pieces

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    We consider configurational statistics of three-dimensional heaps of NN pieces (N1N\gg 1) on a simple cubic lattice in a large 3D bounding box of base n×nn \times n, and calculate the growth rate, Λ(n)\Lambda(n), of the corresponding partition function, ZNNθ[Λ(n)]NZ_N\sim N^{\theta}[\Lambda(n)]^N, at n1n\gg 1. Our computations rely on a theorem of G.X. Viennot \cite{viennot-rev}, which connects the generating function of a (D+1)(D+1)-dimensional heap of pieces to the generating function of projection of these pieces onto a DD-dimensional subspace. The growth rate of a heap of cubic blocks, which cannot touch each other by vertical faces, is thus related to the position of zeros of the partition function describing 2D lattice gas of hard squares. We study the corresponding partition function exactly at low densities on finite n×nn\times n lattice of arbitrary nn, and extrapolate its behavior to the jamming transition density. This allows us to estimate the limiting growth rate, Λ=limnΛ(n)9.5\Lambda =\lim_{n\to\infty}\Lambda(n)\approx 9.5. The same method works for any underlying 2D lattice and for various shapes of pieces: flat vertical squares, mapped to an ensemble of repulsive dimers, dominoes mapped to an ensemble of rectangles with hard-core repulsion, etc.Comment: 14 pages, 8 figures, some comments are added, misprints correcte
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