3 research outputs found
BPCoach: Exploring Hero Drafting in Professional MOBA Tournaments via Visual Analytics
Hero drafting for multiplayer online arena (MOBA) games is crucial because
drafting directly affects the outcome of a match. Both sides take turns to
"ban"/"pick" a hero from a roster of approximately 100 heroes to assemble their
drafting. In professional tournaments, the process becomes more complex as
teams are not allowed to pick heroes used in the previous rounds with the
"best-of-N" rule. Additionally, human factors including the team's familiarity
with drafting and play styles are overlooked by previous studies. Meanwhile,
the huge impact of patch iteration on drafting strengths in the professional
tournament is of concern. To this end, we propose a visual analytics system,
BPCoach, to facilitate hero drafting planning by comparing various drafting
through recommendations and predictions and distilling relevant human and
in-game factors. Two case studies, expert feedback, and a user study suggest
that BPCoach helps determine hero drafting in a rounded and efficient manner.Comment: Accepted by The 2024 ACM SIGCHI Conference on Computer-Supported
Cooperative Work & Social Computing (CSCW) (Proc. CSCW 2024
Are artificial team-mates scapegoats in computer games
10.1145/1958824.1958945Proceedings of the ACM Conference on Computer Supported Cooperative Work, CSCW685-68