8 research outputs found

    The M-Machine Multicomputer

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    The M-Machine is an experimental multicomputer being developed to test architectural concepts motivated by the constraints of modern semiconductor technology and the demands of programming systems. The M- Machine computing nodes are connected with a 3-D mesh network; each node is a multithreaded processor incorporating 12 function units, on-chip cache, and local memory. The multiple function units are used to exploit both instruction-level and thread-level parallelism. A user accessible message passing system yields fast communication and synchronization between nodes. Rapid access to remote memory is provided transparently to the user with a combination of hardware and software mechanisms. This paper presents the architecture of the M-Machine and describes how its mechanisms maximize both single thread performance and overall system throughput

    An automated OpenCL FPGA compilation framework targeting a configurable, VLIW chip multiprocessor

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    Modern system-on-chips augment their baseline CPU with coprocessors and accelerators to increase overall computational capacity and power efficiency, and thus have evolved into heterogeneous systems. Several languages have been developed to enable this paradigm shift, including CUDA and OpenCL. This thesis discusses a unified compilation environment to enable heterogeneous system design through the use of OpenCL and a customised VLIW chip multiprocessor (CMP) architecture, known as the LE1. An LLVM compilation framework was researched and a prototype developed to enable the execution of OpenCL applications on the LE1 CPU. The framework fully automates the compilation flow and supports work-item coalescing to better utilise the CPU cores and alleviate the effects of thread divergence. This thesis discusses in detail both the software stack and target hardware architecture and evaluates the scalability of the proposed framework on a highly precise cycle-accurate simulator. This is achieved through the execution of 12 benchmarks across 240 different machine configurations, as well as further results utilising an incomplete development branch of the compiler. It is shown that the problems generally scale well with the LE1 architecture, up to eight cores, when the memory system becomes a serious bottleneck. Results demonstrate superlinear performance on certain benchmarks (x9 for the bitonic sort benchmark with 8 dual-issue cores) with further improvements from compiler optimisations (x14 for bitonic with the same configuration

    Cooperative Data and Computation Partitioning for Decentralized Architectures.

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    Scalability of future wide-issue processor designs is severely hampered by the use of centralized resources such as register files, memories and interconnect networks. While the use of centralized resources eases both hardware design and compiler code generation efforts, they can become performance bottlenecks as access latencies increase with larger designs. The natural solution to this problem is to adapt the architecture to use smaller, decentralized resources. Decentralized architectures use smaller, faster components and exploit distributed instruction-level parallelism across the resources. A multicluster architecture is an example of such a decentralized processor, where subsets of smaller register files, functional units, and memories are grouped together in a tightly coupled unit, forming a cluster. These clusters can then be replicated and connected together to form a scalable, high-performance architecture. The main difficulty with decentralized architectures resides in compiler code generation. In a centralized Very Long Instruction Word (VLIW) processor, the compiler must statically schedule each operation to both a functional unit and a time slot for execution. In contrast, for a decentralized multicluster VLIW, the compiler must consider the additional effects of cluster assignment, recognizing that communication between clusters will result in a delay penalty. In addition, if the multicluster processor also has partitioned data memories, the compiler has the additional task of assigning data objects to their respective memories. Each decision, of cluster, functional unit, memory, and time slot, are highly interrelated and can have dramatic effects on the best choice for every other decision. This dissertation addresses the issues of extracting and exploiting inherent parallelism across decentralized resources through compiler analysis and code generation techniques. First, a static analysis technique to partition data objects is presented, which maps data objects to decentralized scratchpad memories. Second, an alternative profile-guided technique for memory partitioning is presented which can effectively map data access operations onto distributed caches. Finally, a detailed, resource-aware partitioning algorithm is presented which can effectively split computation operations of an application across a set of processing elements. These partitioners work in tandem to create a high-performance partition assignment of both memory and computation operations for decentralized multicluster or multicore processors.Ph.D.Computer Science & EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/57649/2/mchu_1.pd

    Architectural and Complier Mechanisms for Accelerating Single Thread Applications on Mulitcore Processors.

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    Multicore systems have become the dominant mainstream computing platform. One of the biggest challenges going forward is how to efficiently utilize the ever increasing computational power provided by multicore systems. Applications with large amounts of explicit thread-level parallelism naturally scale performance with the number of cores. However, single-thread applications realize little to no gains from multicore systems. This work investigates architectural and compiler mechanisms to automatically accelerate single thread applications on multicore processors by efficiently exploiting three types of parallelism across multiple cores: instruction level parallelism (ILP), fine-grain thread level parallelism (TLP), and speculative loop level parallelism (LLP). A multicore architecture called Voltron is proposed to exploit different types of parallelism. Voltron can organize the cores for execution in either coupled or decoupled mode. In coupled mode, several in-order cores are coalesced to emulate a wide-issue VLIW processor. In decoupled mode, the cores execute a set of fine-grain communicating threads extracted by the compiler. By executing fine-grain threads in parallel, Voltron provides coarse-grained out-of-order execution capability using in-order cores. Architectural mechanisms for speculative execution of loop iterations are also supported under the decoupled mode. Voltron can dynamically switch between two modes with low overhead to exploit the best form of available parallelism. This dissertation also investigates compiler techniques to exploit different types of parallelism on the proposed architecture. First, this work proposes compiler techniques to manage multiple instruction streams to collectively function as a single logical stream on a conventional VLIW to exploit ILP. Second, this work studies compiler algorithms to extract fine-grain threads. Third, this dissertation proposes a series of systematic compiler transformations and a general code generation framework to expose hidden speculative LLP hindered by register and memory dependences in the code. These transformations collectively remove inter-iteration dependences that are caused by subsets of isolatable instructions, are unwindable, or occur infrequently. Experimental results show that proposed mechanisms can achieve speedups of 1.33 and 1.14 on 4 core machines by exploiting ILP and TLP respectively. The proposed transformations increase the DOALL loop coverage in applications from 27% to 61%, resulting in a speedup of 1.84 on 4 core systems.Ph.D.Computer Science & EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/58419/1/hongtaoz_1.pd

    Reducing exception management overhead with software restart markers

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2008.Includes bibliographical references (p. 181-196).Modern processors rely on exception handling mechanisms to detect errors and to implement various features such as virtual memory. However, these mechanisms are typically hardware-intensive because of the need to buffer partially-completed instructions to implement precise exceptions and enforce in-order instruction commit, often leading to issues with performance and energy efficiency. The situation is exacerbated in highly parallel machines with large quantities of programmer-visible state, such as VLIW or vector processors. As architects increasingly rely on parallel architectures to achieve higher performance, the problem of exception handling is becoming critical. In this thesis, I present software restart markers as the foundation of an exception handling mechanism for explicitly parallel architectures. With this model, the compiler is responsible for delimiting regions of idempotent code. If an exception occurs, the operating system will resume execution from the beginning of the region. One advantage of this approach is that instruction results can be committed to architectural state in any order within a region, eliminating the need to buffer those values. Enabling out-of-order commit can substantially reduce the exception management overhead found in precise exception implementations, and enable the use of new architectural features that might be prohibitively costly with conventional precise exception implementations. Additionally, software restart markers can be used to reduce context switch overhead in a multiprogrammed environment. This thesis demonstrates the applicability of software restart markers to vector, VLIW, and multithreaded architectures. It also contains an implementation of this exception handling approach that uses the Trimaran compiler infrastructure to target the Scale vectorthread architecture. I show that using software restart markers incurs very little performance overhead for vector-style execution on Scale.(cont.) Finally, I describe the Scale compiler flow developed as part of this work and discuss how it targets certain features facilitated by the use of software restart markersby Mark Jerome Hampton.Ph.D

    Vector-thread architecture and implementation

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2007.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Includes bibliographical references (p. 181-186).This thesis proposes vector-thread architectures as a performance-efficient solution for all-purpose computing. The VT architectural paradigm unifies the vector and multithreaded compute models. VT provides the programmer with a control processor and a vector of virtual processors. The control processor can use vector-fetch commands to broadcast instructions to all the VPs or each VP can use thread-fetches to direct its own control flow. A seamless intermixing of the vector and threaded control mechanisms allows a VT architecture to flexibly and compactly encode application parallelism and locality. VT architectures can efficiently exploit a wide variety of loop-level parallelism, including non-vectorizable loops with cross-iteration dependencies or internal control flow. The Scale VT architecture is an instantiation of the vector-thread paradigm designed for low-power and high-performance embedded systems. Scale includes a scalar RISC control processor and a four-lane vector-thread unit that can execute 16 operations per cycle and supports up to 128 simultaneously active virtual processor threads. Scale provides unit-stride and strided-segment vector loads and stores, and it implements cache refill/access decoupling. The Scale memory system includes a four-port, non-blocking, 32-way set-associative, 32 KB cache. A prototype Scale VT processor was implemented in 180 nm technology using an ASIC-style design flow. The chip has 7.1 million transistors and a core area of 16.6 mm2, and it runs at 260 MHz while consuming 0.4-1.1 W. This thesis evaluates Scale using a diverse selection of embedded benchmarks, including example kernels for image processing, audio processing, text and data processing, cryptography, network processing, and wireless communication.(cont.) Larger applications also include a JPEG image encoder and an IEEE 802.11 la wireless transmitter. Scale achieves high performance on a range of different types of codes, generally executing 3-11 compute operations per cycle. Unlike other architectures which improve performance at the expense of increased energy consumption, Scale is generally even more energy efficient than a scalar RISC processor.by Ronny Meir Krashinsky.Ph.D
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