74,747 research outputs found

    Development of a concurrent engineering tutorial as part of the “ESA_Lab@” initiative

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    As part of the “ESA_Lab@" initiative, a Concurrent Engineering facility has been constructed at the Mechanical Engineering department of Technical University Darmstadt. Concurrent Engineering is a well-proven concept for designing complex space systems and missions in the pre-phase 0/A mission phase. The Concurrent Engineering methodology and processes are enabled by a multidisciplinary team and specific infrastructure in terms of both hardware and software, which generate an effective and time efficient design management system. The university’s “Concurrent Engineering Lab” provides an environment for both researchers and students to explore and apply the Concurrent Engineering approach in areas such as (model-based) systems engineering, Industry 4.0/ Space 4.0, and space traffic management. Furthermore, collaboration with the European Space Operations Centre – also located in Darmstadt – regarding the application of Concurrent Engineering for Ground Segment & Operations has been started. The first addition to the university’s curriculum centered around the Concurrent Engineering Lab will be a “Concurrent Engineering Tutorial”, an opportunity to introduce the Concurrent Engineering methods and tools via hands-on experience to students of the newly established master’s degree program “Aerospace Engineering”. “Tutorials” are elective block courses of the degree program which offer practical learning experiences in many different fields, awarding 4 credit points upon successful completion. Building on the lectures "Fundamentals of Space Systems" and "Space Systems and Space Operations", the week-long “Concurrent Engineering Tutorial” will challenge students to use their acquired knowledge to develop a preliminary design for a predefined CubeSat mission. This Tutorial will not only provide a closer understanding of the individual subsystems of the space segment of a mission, the Concurrent Engineering process and the relevant software “COMET” by RHEA Group but will also create a synergy with a student association of the university, as one of their projects is the development of a CubeSat. This paper describes the background and approach to the development of the Tutorial, in particular the structure of the re-usable model architecture in “COMET”, which was specifically derived and implemented for this purpose and validated via a pilot stud

    A Model Driven Architecture Framework for Robot Design and Automatic Code Generation

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    International audienceThis work presents a research and development experiment in software engineering at the IMT Mines Ales, France. The goal is to define a framework allowing a system controller to be graphically designed and its java code to be automatically generated. This framework is expected to be a support for students following the system engineering curriculum, and who have to program LEGO Mindstorms EV3 robots although they have not already been trained to concurrent Java programming. The experimental methodology focuses on learning and implementing the following paradigms: model driven design, software architecture for event driven systems and reactive system programming using JAVA threads. We present the design framework defined during this experiment, and the feedback of students who have been involved in setting up the state of the art and developing the framework

    Coordination approaches and systems - part I : a strategic perspective

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    This is the first part of a two-part paper presenting a fundamental review and summary of research of design coordination and cooperation technologies. The theme of this review is aimed at the research conducted within the decision management aspect of design coordination. The focus is therefore on the strategies involved in making decisions and how these strategies are used to satisfy design requirements. The paper reviews research within collaborative and coordinated design, project and workflow management, and, task and organization models. The research reviewed has attempted to identify fundamental coordination mechanisms from different domains, however it is concluded that domain independent mechanisms need to be augmented with domain specific mechanisms to facilitate coordination. Part II is a review of design coordination from an operational perspective

    A Generic Conceptual Model for Risk Analysis in a Multi-agent Based Collaborative Design Environment

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    Organised by: Cranfield UniversityThis paper presents a generic conceptual model of risk evaluation in order to manage the risk through related constraints and variables under a multi-agent collaborative design environment. Initially, a hierarchy constraint network is developed to mapping constraints and variables. Then, an effective approximation technique named Risk Assessment Matrix is adopted to evaluate risk level and rank priority after probability quantification and consequence validation. Additionally, an Intelligent Data based Reasoning Methodology is expanded to deal with risk mitigation by combining inductive learning methods and reasoning consistency algorithms with feasible solution strategies. Finally, two empirical studies were conducted to validate the effectiveness and feasibility of the conceptual model.Mori Seiki – The Machine Tool Compan

    Icemaker^(TM): an excel-based environment for collaborative design

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    The creative process of team design can be rapid and powerful when focused, yet complex designs, such as spacecrafit, can slow and quench the essential elements of this process. Concurrent Engineering techniques partially address this problem, but a fuller realization of their benefits require an approach centering on the human aspects of teamwork. ICEMaker^(TM) is a Microsoft Excel® based software tool that facilitates closer-to-ideal collaboration within teams employing the new Integrated Concurrent Engineering (ICE) methodology. ICE is a generic approach that emphasizes focused collaborative design in a single-room context, and is now employed at several aerospace organizations to increase the productivity of design teams defining complex early development-phase products. By way of introduction, this paper describes the basic elements of ICE needed to understand ICEMaker and its application. We present the design approach, philosophy, and client-server architecture of the ICEMaker system, as well as a simplified user scenario. NASA's Jet Propulsion Laboratory (JPL) has recently adopted ICEMaker for its primary early-phase space mission and system advanced project design team, Team-X. We describe Team-X's experience with ICEMaker and report on the lessons learned, and qualitative product improvements, resulting from JPL's implementation of ICEMaker
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