606,466 research outputs found

    Introduction to architectural design: first term experience of architectural design education

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    Ponencia presentada a Session 3: Educación y arquitectura en las universidades / Architectural education in the universitie

    Modeling the early stages of a user-centered process in architectural design through adaptation of the methodologies of New Product Design

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    In order to reach a degree of quality in architectural buildings that is likely to lead to user satisfaction, architectural design relies on integrating user-related information even before generation of building concepts. However, integrating such information may be seen as a hindrance to architectural creation. It therefore seems necessary to propose a methodological approach that allows integration of a user-centred point of view as well as generation of creative architectural concepts. Our research proposes to apply a collaborative process of New Product Design (NPD) in order to further enrich the traditional process of architectural design. We will present some experimental work carried out as part of an architectural project for the design of emergency shelters, as an alternative to more usual habitats. We will then discuss the possibility of adapting NPD methodology to architectural design, and what potential this offers to improve the integration of user-related information within architectural creativity

    The changing patterns of architectural design education

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    Digital technologies have been introduced to students of architecture for over two decades and at present it could be argued that students are producing some of the highest quality designs, and some of the most interesting forms ever to come from University Schools. The value of computer aided design (CAD) is also being demonstrated in architectural practice, with high profile, large budget, bespoke and iconic buildings designed by internationally renowned architects. The value of computer aided design (CAD) is also being demonstrated in architectural practice, with high profile, large budget, bespoke and iconic buildings designed by internationally renowned architects. This paper reviews the changing patterns of architectural design education and considers the contribution digital technologies could make to buildings with more commonplace uses. This paper reviews the changing patterns of architectural design education and considers the contribution digital technologies could make to buildings with more commonplace uses. The study offers a perspective on different kinds of buildings and considers the influence that emerging technologies are having on building form. The study offers a perspective on different kinds of buildings and considers the influence that emerging technologies are having on building form. It outlines digital technologies, alongside students application for architectural design and considers the role they could play in the future, in developing a shared architectural language. It outlines digital technologies, alongside students application for architectural design and considers the role they could play in the future, in developing a shared architectural language. It is suggested that some of the biggest opportunities for future research will be in the design of external spaces, often a neglected part of architectural design education. It is suggested that some of the biggest opportunities for future research will be in the design of external spaces, often a neglected part of architectural design education

    Tracking decision-making during architectural design

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    There is a powerful cocktail of circumstances governing the way decisions are made during the architectural design process of a building project. There is considerable potential for misunderstandings, inappropriate changes, change which give rise to unforeseen difficulties, decisions which are not notified to all interested parties, and many other similar problems. The paper presents research conducted within the frame of the EPSRC funded ADS project aiming at addressing the problems linked with the evolution and changing environment of project information to support better decision-making. The paper presents the conceptual framework as well as the software environment that has been developed to support decision-making during building projects, and reports on work carried out on the application of the approach to the architectural design stage. This decision-tracking environment has been evaluated and validated by professionals and practitioners from industry using several instruments as described in the paper

    Elements of interior architectural design against stylish approaches

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    The importance of this book is related to different reasons. Firstly it deals with interior architectural design that is a key topic in architectural practice even if it is a neglected subject in most schools of architecture nowadays as “interior design is often misunderstood as only a kind of decoration”.[1] On the contrary, as Prof. Chen Yi states, “we believe that interior design and architectural design were indistinguishable since the beginning of the civilization”.[2] As a matter of fact interior space is “the space enclosed by walls, wherever they are arranged or configured. It is primary and characterizing of every architectural work, it is addressed to the fruition by whom it is going through, crossing or stopping; […] it has a meaning clearly distinct from that of the other figurative arts…”.[3] Moreove

    The role of game rules in architectural design environments

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    'Experimenting' and 'observing' are crucial actions in architectural design thinking. They rely heavily on the representation environment used (e.g. sketching, scale models, sketch tools, CAD tools, etc.) and the 'game rules' at play in these environments. In this brief paper, we study the role of this representation environment in the overall architectural design thinking process. From this brief study, we indicate two design and implementation approaches to implement and design with such game rules in virtual design environments

    Architectural design rewriting as an architecture description language

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    Architectural Design Rewriting (ADR) is a declarative rule-based approach for the design of dynamic software architectures. The key features that make ADR a suitable and expressive framework are the algebraic presentation of graph-based structures and the use of conditional rewrite rules. These features enable the modelling of, e.g. hierarchical design, inductively defined reconfigurations and ordinary computation. Here, we promote ADR as an Architectural Description Language

    Conversation and critique within the architectural design process: a linkograph analysis

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    Conversation and critique are central to architectural design practice as they function as tools for probing and further improving design ideas. We study the kind of design activities that take place in such conversation and critique within the architectural design process. We use linkographs to characterise the design process taking place during conversation. More precisely, we study conversations between design teachers and design students. In this article, an example design process is considered that takes place via a traditional face-to-face meeting. Using the resulting linkograph, we are able to assess the kind of design activity taking place during such sessions of conversation and critique
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